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https://youtu.be/nzO_uOy7DZ0
Before I continue, I see that you will ultimately do both sooner or later, cuz:
- We all need a good thief/assassin/rogue in our gameplay kit, mostly for PvE. In ESO that kind of kit will be most suitable for questing/exploring mostly. In this game, such option does come in form of a strong warrior that can PvE AND PvP splendidly rather than a mouse who hides and tricks from the shadows. Nightblades are splendid DPS, in both stamina and magica, and the race selection for DPS is the largest and so most flexible of all 3 roles (DPS, Heal, Tank). Don't try to tank or heal w such such guys, even if you see any build premade to try such feat.
- We all need a healer in our gameplay kit, preferable one that can also combat, something this game allows splendidly w Templars (and is rare to find games where healers can combat well). Group Dungeons, particularly the DLC ones, are advanced content that requires well prepared players at veteran mode (not necessarily a premade group, but that would help even more). That's where healers are needed the most, cuz healer means mainly that you can heal [and shield] others (both single target or multiple players at once... and yourself ofc). You don't go around questing and exploring w a pure healer cuz you need to be your own DPS mainly. Tanking and healing are group roles, as you tank to keep others from harm and make it ez to DPS the enemies, and heal to keep others alive while tanking and DPS'ing. OFC that this game does allow to be a decent to good hybrid healer-DPS and is expected on Group Dungeons can do so (and very appreciated at PvP zergs, yet rare). Know also that healing role in ESO is by far more useful w Magica than Stamina, so any healing build if any will be at least "funky".
Both Nightblades and Templars can use either Stamina or Magica well, although Templars skills are Magica based, while more than half skills of Nightblades are Stamina (remember that some few skill morphs can change the resource used, so you can pick which you prefer based on that sometimes).
Dual Wield (2 1-Hand weapons) is 1 of the 4 weapon skill trees that use Stamina (the other 3 being Sword-and-Shield, 2-Hand, and Bow). Both staves are obviously Magica based. The ideal selection of weapons lays in which resource your character main and the role you play.
Templars are the quintessential Healers in ESO. Their kit is mainly designed for that, and this kit also allows fierce DPS, making them a top Magica DPS as well. Making a hybrid healer-DPS is a no brainer if you make it Magica DPS, logically. If you select Breton or Altmer race you maximize the Templar potential to do either one or both (Bretons are better for the hybrid cuz sustain, which makes Bretons better for healers in 1st place). Both are top choice for Magica DPS, while Breton is top choice for Healer by large compared to Argonians. Working your way into PvP w all these from PvE is a no brainer.
Nightblades are varied in what they can do. They have options for many different things for either questing/exploration, and/or combat, an/or survival. Self-Healing is solved by skills out of their own tree like Vigor (from PvP skill trees) and potions (which everyone use), plus w 1 or 2 morphs on some of their skills and/or some weapon skills (DW has 2 skill morphs highly used that way, specially on Flurry). The invisibility is an amazing survival tool for all PvE activities as well as PvP when you are not strong enough (it allows you to live another day while you grow and play tricks to set combat conditions, as well as guaranteed crits if you select the proper morph).
Much more can be said about what you have asked, but I'll leave it here to keep it... not longer than it is already XD. Hope this helps.
Edit: No matter what you decide to do, keep all your achievements around a single sole character, and so the crafting grind and all miscellaneous skill trees that only needs 1 guy like scry/excavation. That's 1 of my reasons to be a NB: invisibility beats almost all obstacles while I can get good enough to don't need it (is a progress tool, never a crutch.)