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The rework is something that's been in the works for a long time, it's going to balance the system more and give more defined playstyles for people. But it's very largely a preformance update. See currently, when you use an ability, the system has to go through all of your selected CP talents and checkmark what effects to be applied to your every action. This happens constantly with every player and it's a big strain on the system to have to work through it with every action being done. So with the new system setup of having to select which talents you activate at a given time it'll greatly lessen the impact on the system, in theory this will increase preformance quite a bit.
Now we'll have to wait and see how noticable it will be for us as players, but it is for sure gonna lessen the strain being put on the servers and it should help stablize areas heavy with combat such as PvP zones and, as seen right now, event focused WB fights.
"To celebrate the arrival of Update 29’s Champion System overhaul, we’re happy to announce the Heroes Reforged mini event. Beginning with the launch of Update 29 for each platform (PC/Mac: Monday, March 8 at 10AM EST; Xbox One and PlayStation®4: Tuesday, March 16 at 10AM), this event will run for two weeks and allow you unlimited free respecs from Rededication Shrines for the following:
Attributes (Health/Stamina/Magicka)
Skills (and Morphs)
Champion Points (from the Champion Point system menu)"
I do have a question though. I am ranking my Blacksmithing ability to level 50 as I want to use my DaggerFall motif to generate a new style to wear (cosmetic only). I need level 50 and 10 skyshards in using metals to do this. Once I have achieved this in the next few days or so (Level 43 blacksmithing right now), if I respec my skills reclaiming the blacksmithing ponts and use them elsewhere will I loose my Daggerfall motif to make a custom style?
The outfit version is account bound and all your characters can use it once unlocked.