The Elder Scrolls Online

The Elder Scrolls Online

Kirchesch Jun 15, 2018 @ 10:56pm
Is this game trully Open World?
Am i able to walk it all whitout loading screens?
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Showing 1-15 of 28 comments
Psyringe Jun 15, 2018 @ 11:43pm 
The game is truly open world. You can go anywhere anytime.

The game does have long load times with loading screens.
Euro Brady Jun 15, 2018 @ 11:49pm 
Same as other Elder Scrolls games really. You can walk most places without a loading screen, but going in buildings and fast travel do have one.
Kirchesch Jun 16, 2018 @ 12:13am 
Thanks for the answers that confrots alot, but talking about summerset and vvanderfell, is it possible to walk out of those places?
Cpt. Stern Jun 16, 2018 @ 12:23am 
Originally posted by Kirchesch:
Thanks for the answers that confrots alot, but talking about summerset and vvanderfell, is it possible to walk out of those places?

Take a boat down by the docks in most big towns. Talk to the navigator.
Psyringe Jun 16, 2018 @ 12:23am 
Originally posted by Kirchesch:
talking about summerset and vvanderfell, is it possible to walk out of those places?
Well, you can't "walk" out of them in the literal sense, since both are islands. But they are both integrated into the main world, with wayshrines and boats providing fast travel options.
Kirchesch Jun 16, 2018 @ 12:29am 
Yeah just tryed to swim out of Vvanderfell and sufocated my character, they are in a diferent world, like Kalimdor and Eastern Kingdoms in WoW, thats sad hope they fix it
GumbyGlizzy Jun 16, 2018 @ 12:34am 
This game does NOT have long load screens. It depends how potato your PC is
Psyringe Jun 16, 2018 @ 12:41am 
Originally posted by Kirchesch:
Yeah just tryed to swim out of Vvanderfell and sufocated my character, they are in a diferent world, like Kalimdor and Eastern Kingdoms in WoW, thats sad hope they fix it
There is nothing to fix. There are slaughterfish in the water, they kill you if you swim out too far. They provide a natural barrier.

With your logic, any game with a mountain range (another type of natural barrier) would not be open world because you can't traverse it freely. I don't think this perspective makes much sense.
Last edited by Psyringe; Jun 16, 2018 @ 12:42am
Kirchesch Jun 16, 2018 @ 12:47am 
Originally posted by Psyringe:
Originally posted by Kirchesch:
Yeah just tryed to swim out of Vvanderfell and sufocated my character, they are in a diferent world, like Kalimdor and Eastern Kingdoms in WoW, thats sad hope they fix it
There is nothing to fix. There are slaughterfish in the water, they kill you if you swim out too far. They provide a natural barrier.

With your logic, any game with a mountain range (another type of natural barrier) would not be open world because you can't traverse it freely. I don't think this perspective makes much sense.
Think more about it, you will see what i meant, anyway this game is amazing im loving it, but there is a false barrier that breaks the immersion in those expancions lands
Psyringe Jun 16, 2018 @ 12:52am 
Originally posted by Kirchesch:
Think more about it, you will see what i meant, anyway this game is amazing im loving it, but there is a false barrier that breaks the immersion in those expancions lands
That's a very lazy argument. You don't provide any reasoning at all.

Once again - what would make an impassable mountain range "okay", while an impassable sea "breaks immersion"?
CptDumplin Jun 16, 2018 @ 1:37am 
I was genuinely baffled by how smooth the game runs and how short the loading screens are, compared to most MMOs.
Really shows that a new dev came in to work on this game, because Bethesda could've never did this all by themselves.
They're too sloppy for that.
EvilMadeF13sh Jun 16, 2018 @ 5:03am 
There ARE load screens, everytime you go to a new zone. NOT everytime you go into buildings, or new areas of a zone.
Drake Jun 16, 2018 @ 5:23am 
Open world doesn't mean seamless world. And seamless world doesn't mean open world. People always mix them up.

A game without load screens is a seamless world. It's virtually a giant single map (the levels are steamed in real time, so you don't see where a level begins or ends). The example of seamless would be dungeon siege 1 and sacred 2 maps (it's essentially a giant dungeon crawl) .

An open world is a world where the level, or levels (if there is more than one map) don't have virtual walls >>> inside <<< them. Meaning it's not a virtual dungeon (yes a dungeon can be a forest or field with a sky, grimrock 2 for example). So you can go up on hills, you can cross rivers, swim, jump over fences etc. In the limit of the physics of your character obviously.

ESO is a true open world, just not a seamless world.

An example of open AND seamless would be gothic 3 (I think two worlds is too).
Ace Jun 16, 2018 @ 5:52am 
sort of, you will need to buy all the dlcs to make it truly open world
Kirchesch Jun 16, 2018 @ 9:01am 
Originally posted by Psyringe:
Originally posted by Kirchesch:
Think more about it, you will see what i meant, anyway this game is amazing im loving it, but there is a false barrier that breaks the immersion in those expancions lands
That's a very lazy argument. You don't provide any reasoning at all.

Once again - what would make an impassable mountain range "okay", while an impassable sea "breaks immersion"?
impossible mountains are not okay, what are you talking about? stop defending the game bro, im just trying to give a bad point of this game so maybe they can fix it
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Date Posted: Jun 15, 2018 @ 10:56pm
Posts: 28