Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
yea, that sounds horrifying
A. Yes.
However later on, still fun, but there's a lot to it. You have to learn the dungeon mechanics (vital if you don't want to wipe the team), also make a build that will keep you alive and buff & protect the team.
The issue with this is that a lot of veteran players have little patience for "learning" tanks and vet is the only place you're likely to learn once you get past the basics.
My advice is, as always, stay away from randoms and join a social guild. They will welcome you with open arms because there's a real shortage of tanks (I wonder why).
Personally, I love playing tank, but as a tank usually guides the others round a dungeon and is first in the fight, I'm hampered by a negative sense of direction and short term memory problems that mean it takes me ages to learn mechanics.
In MMOs, tanks are supposed to be the leaders. Tanks have to know each player's mechanics as well as game mechanics. Tanks take that knowledge and leverage it to lead people in tackling content.
I think that's probably true in a normal dungeon, but you try fake tanking or fake healing in a vet hard mode. The further on in the game you go, and the more challenging the content, the more there is a distinction between the roles.
What makes playing that character at least as fun as my DPS characters is its ability to taunt and endure brutal punishment that my DPS characters could never withstand.
All my other characters can do more DPS, but none of them has the endurance/sustainability or can take the kind of pounding that my tank can take and still be alive.
The nice thing about soloing a tank is that you will win every combat - eventually. Combats may take a little longer than with a DPS character, but you never lose.