Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2. True, but you can find a mod (allowed add ons, easy to install) that removes those if you wish - be aware though that this will make you even more confused, as not knowing where to go would be hilariously time consuming, but to each their own.
3. This is the result of years of addons and chapters, and you do have a point here - it's kinda stupid to throw all that at new players all at once. Only thing to to would be to read up on wiki's and such to find the optimal, 'story following' order in which to do everything.
4. But you want instead to find things out on your own, wasting even more time? Refer back to 2.
5. And you won't do that once you reach max level. Yes, it is a common complaint that the general overland content is way too easy, but once you start doing dungeons and go beyond that, items really matter. There's a weird disconnect in the difficulty curve that turns off a lot of people.
All in all though, totally up to you to just drop it and move on, but most of your complaints have easy answers, and some stem from not knowing stuff yet. I'd say stick it out for a while and to try a couple of dungeons, but again, no one forces you to even play if it's that unbearable to you.
quests are about telling you a story and let you interact in that. not much to choose though, and no differnt outcomes, but... entertaining.
getting lead around the world is a way to get you moving and exploring. you can come back anytime, its not like MMO style, despite the tag - you are not bound to a certain area by lvl.
its not good to take "every black marker" - you should concentrate on the Diamond shaped ones. those are the zone quest markers, and follow the actual story of your alliance (in the non dlc areas).
side quests can be done at anytime, often they dont have any connection to you main or zone quest. there are thousands of those in tamriel, one of the things eso stands for ^^
that said... its wanted to do the main (prophet and companions) and zone quests (alliance) at first.
but there is no need to stick with it so strikt - go and explore if you want, do some dungeons, unlock the undaunted line in an inn ( belive for you in Davons Watch - find Mighty Mordra), go to cyro and do the tutorial quest there... nothing will take away the story/quests let behind. you can do them when ever you want to.
your last point ^^
well, that is discussed in soooo many posts already, you are scaled to lv50. you dont realy need gear to improve - yet.
but some stuff with training trait will improve your xp gain. maybe you find someone in /Z (zonechat) that could make/craft some training gear for you.
if your on EU, send me a friends request to @DAT66, i do that often and mostly its appreciated.
the other point about drop gear... DONT destroy, go to a workbench and deconstruct those, to lvl your crafting lines.
dont add skill points yet, but you can lvl that already. also the glyphs you find, decon for lvling.
sell only ornated gear for the higher price. if you dont have eso+ and the handy craftbag, then sell the mats to the npc too. keep only what you need for crafting dailys (guess you are not in that area yet ^^).
if you need a quest spoiler, try uesp.net - get some more info about the game and ask around ingame.
you seem to have missed alot about the elderscrolls world. maybe you find a beginner friendly guild and get help there.
i help many beginners in theire first steps, but then its up to you/them to find your game in eso.
You don't say which version of the game you have, but I can tell you that the best parts of the game are in the Chapters (Morrowind, Elsweyr, Summerset, Greymoor, Blackwood) and the DLC's which were all created after the leveling change. I found the main story involving the war between the factions to be a little tedious so I only played it with my first character. I like the other main story that takes you to Coldharbour to defeat Molag Bal, so I've played that with all 6 of the characters I've created so far, but I play mostly in the Chapter zones. The whole world is open to you so if you aren't happy where you are just go explore. The game is heavily based on exploration.
I get the feeling you haven't played any of the Elder Scrolls single player games. Playing them really helps get you primed for the MMO.
Do people actually listen/read quest story or am I only one who does that?
I did hear lots of ESO players play ESO for story...
Maybe those people play instead of writing stupid "I only follow quest mark" threads...
You people should have seen TES III Morrowind... No questmarkers there, you had to actually READ what questgiver said to know what you had to do.
Ah... Good times.
I started playing game 1st time when it had lvl zones and things like money and soul crystals were hard to come by. Game was for me too much, too chaotic, too many things to remember, I felt overhelmed, none of classes I had avaible was my taste(I like playing healers, but templar isnt for me), so I uninstalled game for like 3-4 years. I decided to come back and try again and this time I decided to slowly learn game. This time I had new class to play with- Wander( which i dont remember buying... but whatever). Anyway always liked druid/summoner classes, so it at least suited me. I'm now healer/ ice mage.