The Elder Scrolls Online

The Elder Scrolls Online

Ekzebiche Aug 11, 2020 @ 5:54am
Stolen items limit - how the timer works?
Greetins, brothers and sisters in crime! The question is how "per day limit" actually works -
Does the time begin ticking when you sell the first item, or when you reach the limit, or with server reset? Is it actually 24 hours period or in-game day/night cycle (which is, IIRC, 6 hours?).
Also, is there any way to know how much time you need to wait until you'll be able to sell stolen goods again?
Last edited by Ekzebiche; Aug 11, 2020 @ 6:15am
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Showing 1-13 of 13 comments
Hi, TG fellow. It's by server reset, IIRC, but know for certain is every 24 hours at a fixed time. There is an item cap to fence per day, only upgradeable via TG passive (take it, along the passive to add price to fenced items). I don't remember to have any addon that would include a timer for fence cap reset, but like I said before, it's certainly at server reset (I had been a bit away from compulsive fencing since I got in a trading guild plus got in problems again w bank and pocket space, but gotta redo the stealing routine to add economy cuz trading alone won't do, as well as fence only won't).

Happy stealing, fellow.
Ekzebiche Aug 11, 2020 @ 6:25am 
Thanks FYI! I read somewhere about reset time of EU server and it happened that I just logged in in about 15 minutes after that time - no way I could fence any stolen items - so either info I got was wrong, or it isn't per reset thing.
Originally posted by Ekzebiche:
Thanks FYI! I read somewhere about reset time of EU server and it happened that I just logged in in about 15 minutes after that time - no way I could fence any stolen items - so either info I got was wrong, or it isn't per reset thing.

Reset times in online games may differ per timer in question. For daily reward is at server reset, at 8 PM EDT. For crafting writs it's at 2-3 AM EDT. If I was wrong about the exact time when fencing resets, then it's simply at another time, perhaps w crafting writs, but I'm almost sure it's w server reset. Some as you know are relative to realized activity, like horse upgrade which is 20 hours after the previous upgrade, and crafting, which is a growing grind you can read about anywhere. Keep an eye at those resets, and if possible, take note (sue notebook 2018 to take ingame notes that last... if you save properly, and can cross servers depending how you set it :D).
pepoma6inata Aug 11, 2020 @ 6:58am 
you can count as server reset time when you can take your next daily reward (02.00 cest),
but never kept attention if stolen items interaction resets at same time
passive that gives you more daily interactions (100 at first when skill point put in it) is at skill line for stealing/lockpicking, TG passive is for price and couple of other helpful things
Ghetto Gecko Aug 11, 2020 @ 7:02am 
The stolen item timer got his own reset-time. It resets at 5 am, while daily reset is 8 am (so 3 hours before that).
Originally posted by pepoma6inata:
you can count as server reset time when you can take your next daily reward (02.00 cest),
but never kept attention if stolen items interaction resets at same time
passive that gives you more daily interactions (100 at first when skill point put in it) is at skill line for stealing/lockpicking, TG passive is for price and couple of other helpful things

Oh, tru. The extra fencings are Legerdemain skill line. Fencing DOES have a fixed reset time, just can't remember if is at server reset or at crafting writ reset or in between those 2, but I remember clearly being about that time lapse, no matter when you start stealing or how much you get or fence. I will keep an eye cuz either way gotta restart stealing continuously for economy. Trading alone or stealing alone doesn't do. Must combine both sources of money to make a salable income.
Ekzebiche Aug 11, 2020 @ 7:13am 
Originally posted by Ghetto Gecko:
The stolen item timer got his own reset-time. It resets at 5 am, while daily reset is 8 am (so 3 hours before that).
Yu mean 5 am and 8 am UTC?
Da Nut Crackah (Banned) Aug 11, 2020 @ 7:28am 
Ok, I read a few somewhat incorrect answers here so I will give a breakdown.

The server resets at 2 am EDT, this effects all dailies, including the repeatables in zones and daily crafting writs. This is also the time when your ability to earn tickets during an event resets.

Fence selling limit, strangely resets at 10 pm EDT (might be off by one hour, as in either 9 pm or 11 pm - its been awhile, but I can assure you it is at one of those times) and is alone in having this reset time.

Daily rewards from the daily reward calendar happen at 8 pm EDT.

Reward containers that have cooldowns for the items in them, like getting geodes from rewards for the worthy, or gladiator proofs from gladiator satchels, or siegemaster merits from siegemaster coffers all have a 20 hour cooldown that is account wide.

Daily BG rewards and daily random dungeon rewards also have a 20 hour cooldown - dungeon reward is character specific, I am not sure if the BG reward is account wide or character specific.

Coffers for completing trials have a weekly cooldown (168 hours) and are character specific.

I think that is all of them, might have missed one if anyone can point it out, please do.
pepoma6inata Aug 11, 2020 @ 7:34am 
this question is asked most of the time when people begin to steal, so don't worry half progressed stealing (and skills) and finding better path can make you easy 3-5k without even reaching 100 interactions
Ekzebiche Aug 11, 2020 @ 7:59am 
Originally posted by Da Nut Crackah:
Ok, I read a few somewhat incorrect answers here so I will give a breakdown.

Daily BG rewards and daily random dungeon rewards also have a 20 hour cooldown - dungeon reward is character specific, I am not sure if the BG reward is account wide or character specific.

I think that is all of them, might have missed one if anyone can point it out, please do.

TY for detailed answer! But what's "BG"?
Lemonidas of Sourta Aug 11, 2020 @ 10:46pm 
BG = Battlegrounds

As for add-ons, there is a really convenient one called Thief Tools that keep track of the fence limit left, it's reset timer, and, if like me, you prefer to sell blue rarity fence items than dozens of white ones, then you can filter the number of stolen items in your possession on their rarity so that you can go turn it in once the blue or rarer items in your bag hits the fence limit.
Last edited by Lemonidas of Sourta; Aug 11, 2020 @ 10:47pm
Ekzebiche Aug 14, 2020 @ 4:52am 
Originally posted by Lemonidas of Sour-ta:
BG = Battlegrounds

As for add-ons, there is a really convenient one called Thief Tools that keep track of the fence limit left, it's reset timer, and, if like me, you prefer to sell blue rarity fence items than dozens of white ones, then you can filter the number of stolen items in your possession on their rarity so that you can go turn it in once the blue or rarer items in your bag hits the fence limit.

Thanks FYI! I already figured when it happens - actually, the time left is displayed in fence interface.
Since I already get enough info about many things on screen w SwissArmyKnife and few more effective addons BUT not getting such timer by any means, I got Thieving Timer to don't have to install yet another large addon and over-repeat data onscreen or elsewhere (I haven't check info on Thief Tools consciously yet, but probably wasn't something for me compared w many others).

Thieving Timer gives you a movable countdown to when Fencing resets but only visible at fence interaction, that's all. Not my cup of tea to have an addon so monofunctional, but I already compiled as much function as possible at the best way I could research so far for everything ESO, except maybe for raids cuz not even started doing them. Few things like Tamriel time and fence reset countdown seemed like not being available at any addon I considered, ultimately getting such addons or not, making those details something to delegate to smaller addons w/o clutter my list of addons of any menu or the game screen... more than I already did XD.

To the point: Just yesterday I installed Thieving Timer, right on time to see the countdown near its end XD. So it happened to be 10:40 PM EDT when I had the counter working, and said 19 min left (cuz counting the seconds too). Fence reset happens at 11 PM EDT (so yes, in the ballpark between daily reward and crafting reset like I said, and about the timeframe someone more knowledge pointed out before as well.)
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Date Posted: Aug 11, 2020 @ 5:54am
Posts: 13