Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Perhaps you would have fun staring at four walls, but I won't.
Lockpicks
Exactly! Nobody says you have to wait in jail for hours but even if you did it would add more importance to not getting caught.
Other idea I have is the corrupt guard could bribe you to let you go if you give him one of your items picked randomly. Just throwing some ideas out there.
#bringjailstoeso
You then get put into an instance with other criminals without equipment which you have to try and escape from, the instance should be pretty damn hard. You get all your stuff back at the end of the instance.
Instead of sleeping off jail time you can choose the option to 'Serve your sentence' which maybe gives you an exp debuff or maybe even a stat decrease depending on how long you're in there for? Not so sure about this part.
It's far to easy and profitable for me to doing my murdering rounds in Desheen.
I agree .. these are all great ideas on how the game can be improved. It will only help add to the immersion and add more weight to any crime. Perhaps Bethesda/Zenimax is listening.
Positive point is, that it have space for "escape-quests". Even alone with lockpicks, or you can arrange some public players, who are fighting through the prison, to rescue you.
That's not really particularly fun is it? That's not the world reacting to my actions in game. I know you're not a big fan of the jail idea and you're probably right, it probably won't happen.
Still it's fun throwing around ideas, whether or not anything actually happens.
Actually, I was thinking of the way it was based in vanilla Skyrim mostly. I believe this can work and perhaps they have even looked at this.
For example I did the quest recently called "Breaking through the Fog" where it had a interesting twist instead of the linear go and fetch this quest we are used to. Nobody says that you will need to wait real hour time in a jail cell interrupting your questing. It would be just an added element thrown in to enhance the gaming experience for everyone.