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Vivec City is not only a large zone, it's also (usually) a place where lots of players are running around, which means that many additional textures have to be loaded, especially if they are wearing non-standard gear. I would expect long loading times when _entering_ the zone though, not when leaving it to go to the outlaws refuge. So the large spike is indeed a bit strange.
Right, since it's an area contained entirely within Vivec City, it seems odd that it would take so long to load.
You're right, I have an SSD.
That function sounds very attractive. Do you know if there's any way to make it activate sooner than 2 minutes? I'm more interested in getting things done than having everything at max detail.