The Elder Scrolls Online

The Elder Scrolls Online

Exilyth Jan 25, 2019 @ 11:21pm
How do you build for Stamina?
All my chars so far have been magica builds. Now I'd like to try a Stamina build.
Aside from putting all attribute points into Stamina, how do you build for Stamina?

I heard people mention Vigor for heals and caltrops for slowing enemies, but what else is a must have for a stamina build?
Originally posted by Requimatic:
Most Stamina builds use a Dual Wield and Bow setup, as it's currently the best output. Sadly, Two Handed falls behind quite a bit.

That said, around half of your abilities are going to be based on your class.. the others, though, are from the DW/Bow tree, and are as follows:

Rending Slashes (Twin Slashes morph)
Steel Tornado (Whirlwind morph)
Poison Injection* (Poison Arrow morph)
Endless Hail** (Volley morph)

* Poison Injection becomes an Execute at 50% target health. At this point, it becomes a priority to maintain as close to 100% uptime as possible. If you happen to be using the Master's Bow, you need to alter your rotation (whatever it may be) to cater to keeping 100% uptime on Poison Injection so everything else you do benefits from the added weapon damage. (In other words, Poison Injection would likely be the first, or second (animation-canceled Endless Hail probably first, then Injection, then the rest) ability you use on the start of your rotation.)

** Endless Hail will very often be your main source of damage on your typical bossfight or parse. This is only amplified if you happen to have the Maelstrom Bow as well.

While Vigor and Caltrops are generally considered mandatory, they do have a bit of a niche use. In a group with a dedicated healer and other competant members, Vigor is a wasted ability slot on your part. It's typically slotted on the front (DW) bar; you can swap it out for Steel Tornado as needed, though.

In solo play, unless soloing world bosses, it's generally not needed and Steel Tornado is used to just kill things faster.

Caltrops is generally used because it covers a wide area, does decent damage, and, at least for Nightblades, isn't presented with any competitive alternative.

Another mandatory ability is Rearming Trap, which comes from the Fighter's Guild line; morphed from Trap Beast.

The important part about this ability is not only is it a pretty strong DoT, but it provides you with the Minor Force buff, increasing your critical damage. So you want as close to 100% uptime as possible.

Other abilities on your bar will vary largely based on your class. For example, on my Nightblade, on top of the abilities I've listed here, I also use:

Surprise Attack (spammable)
Relentless Focus (self-buff with a damage proc)
Leeching Strikes (sustain self-buff)

As for Ultimates.. these can vary. Flawless Dawnbreaker (Fighter's Guild) is generally accepted as one of the better choices due to the passive weapon damage it grants just for being slotted; 5% from the ability itself, and I think another 2%? from the Fighter's Guild passives.

Ballista, the Bow Ultimate, is really great for burst damage, and pretty powerful over all. I recommend it, but it's about even in terms of use with the Mage's Guild ability Meteor/Comet/whatever it is.

Obviously, if you're a Warden, your Ultimate abilities on both bars will be your bear.

That said, check out Alcast's website if you want some up-to-date Stamina builds.

I will say this, though: things are changing drastically for all types of character builds with update 21, so don't go investing too much in to a new build just yet.. wait for update 21 to drop before you get too terribly involved. By then, if things are terrible for Stamina (again), you haven't wasted a bunch of time, gold, etc. in to building up a Stamina build that might possibly be behind Magicka builds in all respects.
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Showing 1-15 of 16 comments
Dubsky Jan 26, 2019 @ 1:13am 
In terms or Gear or Skills?
The author of this thread has indicated that this post answers the original topic.
Requimatic Jan 26, 2019 @ 1:45am 
Most Stamina builds use a Dual Wield and Bow setup, as it's currently the best output. Sadly, Two Handed falls behind quite a bit.

That said, around half of your abilities are going to be based on your class.. the others, though, are from the DW/Bow tree, and are as follows:

Rending Slashes (Twin Slashes morph)
Steel Tornado (Whirlwind morph)
Poison Injection* (Poison Arrow morph)
Endless Hail** (Volley morph)

* Poison Injection becomes an Execute at 50% target health. At this point, it becomes a priority to maintain as close to 100% uptime as possible. If you happen to be using the Master's Bow, you need to alter your rotation (whatever it may be) to cater to keeping 100% uptime on Poison Injection so everything else you do benefits from the added weapon damage. (In other words, Poison Injection would likely be the first, or second (animation-canceled Endless Hail probably first, then Injection, then the rest) ability you use on the start of your rotation.)

** Endless Hail will very often be your main source of damage on your typical bossfight or parse. This is only amplified if you happen to have the Maelstrom Bow as well.

While Vigor and Caltrops are generally considered mandatory, they do have a bit of a niche use. In a group with a dedicated healer and other competant members, Vigor is a wasted ability slot on your part. It's typically slotted on the front (DW) bar; you can swap it out for Steel Tornado as needed, though.

In solo play, unless soloing world bosses, it's generally not needed and Steel Tornado is used to just kill things faster.

Caltrops is generally used because it covers a wide area, does decent damage, and, at least for Nightblades, isn't presented with any competitive alternative.

Another mandatory ability is Rearming Trap, which comes from the Fighter's Guild line; morphed from Trap Beast.

The important part about this ability is not only is it a pretty strong DoT, but it provides you with the Minor Force buff, increasing your critical damage. So you want as close to 100% uptime as possible.

Other abilities on your bar will vary largely based on your class. For example, on my Nightblade, on top of the abilities I've listed here, I also use:

Surprise Attack (spammable)
Relentless Focus (self-buff with a damage proc)
Leeching Strikes (sustain self-buff)

As for Ultimates.. these can vary. Flawless Dawnbreaker (Fighter's Guild) is generally accepted as one of the better choices due to the passive weapon damage it grants just for being slotted; 5% from the ability itself, and I think another 2%? from the Fighter's Guild passives.

Ballista, the Bow Ultimate, is really great for burst damage, and pretty powerful over all. I recommend it, but it's about even in terms of use with the Mage's Guild ability Meteor/Comet/whatever it is.

Obviously, if you're a Warden, your Ultimate abilities on both bars will be your bear.

That said, check out Alcast's website if you want some up-to-date Stamina builds.

I will say this, though: things are changing drastically for all types of character builds with update 21, so don't go investing too much in to a new build just yet.. wait for update 21 to drop before you get too terribly involved. By then, if things are terrible for Stamina (again), you haven't wasted a bunch of time, gold, etc. in to building up a Stamina build that might possibly be behind Magicka builds in all respects.
Last edited by Requimatic; Jan 26, 2019 @ 1:49am
as faar as i know clean stamina build is fake ilussion you will still need that magica on some skills
Dubsky Jan 26, 2019 @ 6:18am 
Originally posted by JADERNIJ|ALKASHI:
as faar as i know clean stamina build is fake ilussion you will still need that magica on some skills
You can morph all essential skills on Stamina. Unless you play something stupid and very exotic in terms of skills and gear combination, a Stamblade is nowhere near magicka draining.
Wolfstorm Jan 26, 2019 @ 7:27am 
Just assign stamina morphs to your character, and craft builds to give stamina bonus.

Anyway, you'll going to be crushed in PvP, no matter your build and skills, as PvP in ESO is cheaters galore, the cheaters dream.
Last edited by Wolfstorm; Jan 26, 2019 @ 7:27am
Originally posted by Dubsky:
Originally posted by JADERNIJ|ALKASHI:
as faar as i know clean stamina build is fake ilussion you will still need that magica on some skills
You can morph all essential skills on Stamina. Unless you play something stupid and very exotic in terms of skills and gear combination, a Stamblade is nowhere near magicka draining.
yea i know morph but even stilll if yuo stand wel gen it is to hold your self up you cant go clean stamina its not me i juust would be glad to make it clean anyone can provide clean stamina build? no magica use at all ??? so ?
Dubsky Jan 26, 2019 @ 10:10am 
Originally posted by JADERNIJ|ALKASHI:
Originally posted by Dubsky:
You can morph all essential skills on Stamina. Unless you play something stupid and very exotic in terms of skills and gear combination, a Stamblade is nowhere near magicka draining.
yea i know morph but even stilll if yuo stand wel gen it is to hold your self up you cant go clean stamina its not me i juust would be glad to make it clean anyone can provide clean stamina build? no magica use at all ??? so ?
Not really sure what you just meant.

I have all skills morphed on Stamina and still have great sustain, once you get a feeling for the rotation. Not a single magicka ability.

Gear:
5x Perfect Relequen [Cloudrest Trial]
5x Advancing Yokeda [Hel Ra Citadel Trial]
2x Velidreth | 2x Selene
Originally posted by Dubsky:
Originally posted by JADERNIJ|ALKASHI:
yea i know morph but even stilll if yuo stand wel gen it is to hold your self up you cant go clean stamina its not me i juust would be glad to make it clean anyone can provide clean stamina build? no magica use at all ??? so ?
Not really sure what you just meant.

I have all skills morphed on Stamina and still have great sustain, once you get a feeling for the rotation. Not a single magicka ability.

Gear:
5x Perfect Relequen [Cloudrest Trial]
5x Advancing Yokeda [Hel Ra Citadel Trial]
2x Velidreth | 2x Selene
yea but you cant just go stamina ok you can figureout what and how most good use guides how ever its not likie on level 20 they will become full stamina build thats problem they think they can no they will struggle around wait afther 50 level build your way there
Last edited by Pterolycus_Aigars1983; Jan 26, 2019 @ 11:31am
Soul2506 Jan 26, 2019 @ 10:46am 
basically abilities are common on all stamina build it's something like this
Dual wield bar :
●rending slashes or blood craze
●spammable
●execute or steel tornado or deadly cloak
●dot or debuff /buff ability like power of light or venomous claw or relentless focus
●rearming trap
Ultimate : dawn breaker
Bow bar :
●caltrops
●endless hail
●poison injection
●buff like crit surge , molten anarments or leeching strikes
●resolving vigour
Ultimate : ballistia or any class
That's the common stamina build for all classes except sorcs.
Last edited by Soul2506; Jan 26, 2019 @ 10:50am
Originally posted by Dubsky:
Originally posted by JADERNIJ|ALKASHI:
yea i know morph but even stilll if yuo stand wel gen it is to hold your self up you cant go clean stamina its not me i juust would be glad to make it clean anyone can provide clean stamina build? no magica use at all ??? so ?
Not really sure what you just meant.

I have all skills morphed on Stamina and still have great sustain, once you get a feeling for the rotation. Not a single magicka ability.

Gear:
5x Perfect Relequen [Cloudrest Trial]
5x Advancing Yokeda [Hel Ra Citadel Trial]
2x Velidreth | 2x Selene
but but but i dont se here even barking at you where you see anything wron in this discussion ? i said you cand build stamina build on a row it aint happen like that am i wrong?
Dubsky Jan 26, 2019 @ 12:01pm 
Originally posted by JADERNIJ|ALKASHI:
Originally posted by Dubsky:
Not really sure what you just meant.

I have all skills morphed on Stamina and still have great sustain, once you get a feeling for the rotation. Not a single magicka ability.

Gear:
5x Perfect Relequen [Cloudrest Trial]
5x Advancing Yokeda [Hel Ra Citadel Trial]
2x Velidreth | 2x Selene
but but but i dont se here even barking at you where you see anything wron in this discussion ? i said you cand build stamina build on a row it aint happen like that am i wrong?
Wrong discussion, but it's alright. Just forget about it.
Exilyth Jan 26, 2019 @ 10:57pm 
Thanks everyone.

So, dual wield and bow it is. Will probably wait until after update 21 though.


edit:
Pondering this some more - what's the fastest way to level the fighers guild skill line?
Last edited by Exilyth; Jan 26, 2019 @ 11:37pm
Requimatic Jan 27, 2019 @ 4:14am 
Originally posted by Exilyth:
Thanks everyone.

So, dual wield and bow it is. Will probably wait until after update 21 though.


edit:
Pondering this some more - what's the fastest way to level the fighers guild skill line?

Sadly, Fighter's Guild is one of those that can take forever to level.

But! If you've done all of their quests, join one of the numerous Dolmen train groups in Auridon or Alikir Desert.. you also gain Fighter's Guild XP from killing Undead & Daedra.
Originally posted by Requimatic:
Originally posted by Exilyth:
Thanks everyone.

So, dual wield and bow it is. Will probably wait until after update 21 though.


edit:
Pondering this some more - what's the fastest way to level the fighers guild skill line?

Sadly, Fighter's Guild is one of those that can take forever to level.

But! If you've done all of their quests, join one of the numerous Dolmen train groups in Auridon or Alikir Desert.. you also gain Fighter's Guild XP from killing Undead & Daedra.
fighters guild forever where is that ?? my healer gets fighters guild exp for just playing and killing enemys unlike mage guild
Exilyth Jan 27, 2019 @ 7:07am 
Thank you, will go for dolmens then when doing a stamina build.
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Date Posted: Jan 25, 2019 @ 11:21pm
Posts: 16