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I had something like that yesterday with Enchantment too. I was supposed to create some glyph and obtain a Jode runestone, however, that runestone couldn't be used to create the required glyph, I had to used a different one.
The day before that, I had the same problem with Alchemy, I had to create the potion using an online quide and different plants, since no matter what I tried, the suggested plant (Wormwood too, I think) simply didn't make the correct potion.
There is no "suggested plant". Alchemy writs (like enchanting writs) consist of two separate parts: a) deliver a potion or poison, and b) deliver some ingredients. The former has nothing to do with the latter.
Because some previous writs actually required the same rune/plant to fulfill?
One learns something new here every day. Brand new players can be confused and overwhelmend by the wagonload of information to digest, some of it perhaps not entirely newbie friendly.
Thank you, I didn't know that.
Duh... You Sir, you just saved me from some serious inventory micromanaging headaches.
*goes to consume the contents of his item storage*
I think I will have to read through this very carefully too:
https://forums.elderscrollsonline.com/en/discussion/422371/what-were-your-newbie-mistakes#latest