The Elder Scrolls Online

The Elder Scrolls Online

"Construct's Dynamo Core": why in Tamriel can't I bank it???
I'm new to this game. I started the game in Stros M’Kai. During a quest, Buried Secrets, I looted this Construct's Dynamo Core item. I had no idea what it was for, but the tooltip described it as a "museum" item, which I assumed meant it was somehow important for later. However, when I tried to bank it, the game refused to allow it! After some Internet research I learned that it's a required item for some high level crafting achievement, and the information I read stipulated that this item was ONLY available during this quest.. which I have now completed before level 10. The descriptions of the achievement make it sound like it will be many dozens or even hundreds of levels before I have an opportunity to complete the achievement.

So... if I ever hope to complete this achievement I now am forced to keep this item for who knows how long because the quest can't be repeated, AND the game inconceivably won't allow it to be banked so that I am forced to carry it around for the entire duration?

I'm tempted to file it as a bug report somewhere.
Originally posted by kip:
Wolf's Tooth necklace is not an Orsinium musuem piece. Rather, it is part of the 'Beasts of Tamriel' achievement. Once you've picked it up, it's instantly marked off in the achievement list, so there's no reason to keep it. You can sell it at any NPC vendor.

For the 'Construct's Dynamo Core', simply start the quest in Clockwork City, and you'll be able to hand it in. To start the quest, either find Assistant Zanon's Workshop or activate the quest via the notice board, north of the bank inside the Brass Fortress.
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Showing 1-14 of 14 comments
ƎϽ∀ƎԀ Feb 5, 2018 @ 12:41am 
There are a few things in the game like that. I packed one for about 110 levels, which for me was a few months. Right now I'm packing 2 things from Vvardenfell and 1 from Alik'r
Last edited by ƎϽ∀ƎԀ; Feb 5, 2018 @ 12:41am
Koteikins Feb 5, 2018 @ 12:52am 
This item is needed for the quest in Clockwork City. Not gonna spoil it, but you may want to look near the Basilica. After starting the quest you'll get the opportunity to get rid of this stuff.

Also, there were similar quests in other dlcs (museum relics in Orsinium, treasures in Thieves guild and maps in Morrowind) and I'm pretty sure I was dropping the items when I needed additional inventory space and then just coming back to the original location of the item to pick it up again. So, fear not, drop this thing if not planing on visiting CWC any time soon
JamuThatsWho Feb 5, 2018 @ 3:29am 
It's a quest item, not a bug.

You can complete any quest at any level due to scaling.If you don't want it yet, just destroy it and pick it up again later.
Last edited by JamuThatsWho; Feb 5, 2018 @ 3:30am
barefootkiller Feb 5, 2018 @ 7:17am 
It is part of the quest "the Precursor". This quest has a great collectable reward, and can be done on all of your characters and each toon gets it's own reward, unlike say the reward for doing the tomb rubbings in Morrowind which is an account wide momento/collectable, so they don't allow you to put the quest items in your bank. Each character has to go and physically find all the quest items by themselves.

There are multiple youtube videos showing the locations of the rest of the items if you dont feel like trying to figure out the whole thing yourself. The clues in this quest are very vague.

totally worth doing this quest, at least on one character.
Trigger Feb 5, 2018 @ 8:49am 
part of clockwork city quest
VulcanTourist Feb 5, 2018 @ 9:12am 
Originally posted by barefootkiller:
It is part of the quest "the Precursor". This quest has a great collectable reward, and can be done on all of your characters and each toon gets it's own reward, unlike say the reward for doing the tomb rubbings in Morrowind which is an account wide momento/collectable, so they don't allow you to put the quest items in your bank.
Do you mean to say that my bank safety deposit box is SHARED across any other characters I create and that one is all I get? That's quite a disincentive to create more characters.
barefootkiller Feb 5, 2018 @ 9:48am 
Originally posted by VulcanTourist:
Originally posted by barefootkiller:
It is part of the quest "the Precursor". This quest has a great collectable reward, and can be done on all of your characters and each toon gets it's own reward, unlike say the reward for doing the tomb rubbings in Morrowind which is an account wide momento/collectable, so they don't allow you to put the quest items in your bank.
Do you mean to say that my bank safety deposit box is SHARED across any other characters I create and that one is all I get? That's quite a disincentive to create more characters.

Yup, your bank is shared.

A lot of people create alt-toons just for the backpack space since the bank tops out at 240 after you spend several hundred thousand gold expandind it, which is not a lot if you're a person that likes to craft.
VulcanTourist Feb 5, 2018 @ 11:24am 
Originally posted by barefootkiller:
Originally posted by VulcanTourist:
Do you mean to say that my bank safety deposit box is SHARED across any other characters I create and that one is all I get? That's quite a disincentive to create more characters.

Yup, your bank is shared.

A lot of people create alt-toons just for the backpack space since the bank tops out at 240 after you spend several hundred thousand gold expandind it, which is not a lot if you're a person that likes to craft.
That at least explains the confusing refusal to store the item - for a character-specific achievement - in bank storage that is shared. The shared storage might be an actual benefit if it wasn't so tightly restricted as you described. I'm not one to meekly accept arbitrary restrictions; if it further gets in the way of my desired gameplay then I'll just find another game rather than tolerate it. Being open-minded, I'll give ESO ample rope to hang itself.
VulcanTourist Feb 5, 2018 @ 10:50pm 
... And as if this wasn't irritating enough, I got ANOTHER such unbankable achievement item the next day:

Wolf's Tooth Necklace

Now I have two slots perma-occupied, and I've been playing less than a week! The intelligent player-friendly way of handling these items would be to treat them as virtual items; ESO already does this with quest items, apparently, so WHY not these? Blizzard has been doing this for years and setting an obvious example with certain "currency" items and other things.
barefootkiller Feb 6, 2018 @ 11:26am 
Wolf's tooth necklace is turned in to the museum in Orsinium. You just go in and talk to the curator and you can go downstairs and put it in its place in the museum.
VulcanTourist Feb 6, 2018 @ 11:30am 
Originally posted by barefootkiller:
Wolf's tooth necklace is turned in to the museum in Orsinium. You just go in and talk to the curator and you can go downstairs and put it in its place in the museum.
Thanks, but I don't even know where Orsinium is yet or know if I have access to it. Gonna have to hoard that one for a little while at least....
The author of this topic has marked a post as the answer to their question.
kip Feb 6, 2018 @ 1:41pm 
Wolf's Tooth necklace is not an Orsinium musuem piece. Rather, it is part of the 'Beasts of Tamriel' achievement. Once you've picked it up, it's instantly marked off in the achievement list, so there's no reason to keep it. You can sell it at any NPC vendor.

For the 'Construct's Dynamo Core', simply start the quest in Clockwork City, and you'll be able to hand it in. To start the quest, either find Assistant Zanon's Workshop or activate the quest via the notice board, north of the bank inside the Brass Fortress.
Ari Feb 6, 2018 @ 2:26pm 
Just destroy the item. It will go back to the original place where you found it. It is not permanetely lost. Eso had to put such percautions in place or it's kinda stupid otherwise don't you think?
VulcanTourist Feb 11, 2018 @ 12:17pm 
Originally posted by kip:
Wolf's Tooth necklace is not an Orsinium musuem piece. Rather, it is part of the 'Beasts of Tamriel' achievement. Once you've picked it up, it's instantly marked off in the achievement list, so there's no reason to keep it. You can sell it at any NPC vendor.

For the 'Construct's Dynamo Core', simply start the quest in Clockwork City, and you'll be able to hand it in. To start the quest, either find Assistant Zanon's Workshop or activate the quest via the notice board, north of the bank inside the Brass Fortress.
This has gotten more irritating: it turns out that I can't do what you describe and start a quest in Clockwork City to hand the items - FOUR of them now - in to get rid of them: it requires DLC that I don't have.

So now the real objective of (at least some of) these "museum pieces" in standard game loot and the related quest line that you are offered even if you don't have the required DLC becomes apparent: somebody is trying to goad me into buying DLC. When you begin the quest line, you are not told that it requires DLC you don't have; it delays that little nugget of detail until you get to the point in the quests of actually going to that DLC's zone. I've partially wasted hours following that quest line through multiple zones I had never yet entered only to be rewarded with a modal dialog with an option to visit the Crown Store to buy the DLC.

That is utterly sleazy and disingenuous, and has the opposite of the intended effect. I'll be damned if I ever buy that DLC now.
Last edited by VulcanTourist; Feb 11, 2018 @ 12:59pm
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Date Posted: Feb 5, 2018 @ 12:27am
Posts: 14