Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
World bosses are not meant to be soloed, especially the dlc and morrowind ones. Those who solo them have specific builds to do so.
As for regular bosses as part of quests that you should be able to kill at your level, like Vox (although she is one of the harder regular bosses since she's the final baddy in the Deshaan quest line):
Armor: you didn't post much about your set-up but I imagine at level 24 you don't have much in the way of gear.But regardless of whether you are trying to run a magicka or stamina nightblades, you sould probably be wearing *at least 4 pieces of heavy armor* at your level, with the rest being light or medium, depending on if you want to be mag or stam, so to level those skills up. Later on as you level up and get more passives, especially in armor, you can switch over to mostly light or medium, but for now, use the heavy armor for the added defense.
Weapons: try to keep your weapons upgraded as you level. Green or blue quality is fine for level 20ish, bu you'll want weapons as close to your level as possible--within 5 levels. With armor you can get away with lower level gear for a while, but with weapons you'll want to keep those upgraded. Kind of a pain, althogth the new levelling rewards does give youa couple of weapons along the way. But if you're soloing quests the best weapons you can get at your level will help you out a lot with beating tougher bosses.
Shield abilities: nightblades don't have the best shields, but Blur is better than nothing. Unlock that and use it. You'll want to get the Mirage morph when you are able to morph it. The Consuming Darkness ultimate is also very, very helpful--not technically a shield but it does provide signifcant damage mitagation. Recommended morph: Veil of Blade. If you are a dual wielder, get Blade Cloak ASAP (choose this over Blur/Mirage). Recommended morph: Deadly Cloak. For magicka nightblade, use a retoration staff on the backbar and level it up to unlock Steadfast Ward--you can use the other skills to self-heal until you do (see below).
Self-heals: I would use Path of Darkness (Rec morph; Refreshing Path) over Strife (Rec morph: Soul Swallow), but if you can have both on your bars that'd be best. Cast Path of Darkness first for the small, passive heals it provides during the fight. If you are a duel wielder, use the Bloodthrist morph of Flurry, and spam the heck out of that in tough fight. For magicka nightblade, I'd recommend using a restoration staff on your back bar, unlock at least Regeneration, and cast heals/regen on yourself.
FOOD: in case you didn't know, food and drink give you buffs to your stats. These are pretty essential in ESO. Combat scaling is designed with these buffs in mind. Food items typically give you buffs to your primary stats (your amaunt of health, stamina and/or magicka), while drinks typically give buff to your secondary stats (how fast your regen your primary stats). For low level toons. increasing your health stat in the most important. As a newer player you may lack options here, unless you know another player via friends or a guild that can craft you better food (I'd rec getting in a guild and asking if anyone can craft you a little bit of "blue" food-- aka bi-stat food--for your level--many guild have people who'll craft you some food for free). But at your level, you can find Crusty Bread lying almost anywhere (you may need to steal it), which will work in a pinch to give you a significant health buff. The levelling rewards does give you some Fortifying Meals, which are pretty decent, but only a few.
Damage Health Poisons: You can use the ones you loot form mobs, in paricular the Cloudy Damage health poisons. Add them to the poison slot next to your weapon slot in the inventory UI. This gives you a small damage boost and at a lower level, is a better damage boost than most enchantments.
Mundus Stones: if you're having trouble staying alive, stick with the Lady stone, for the added spell and damage resistance. Fortunately, the Lady stone is usually the first stone you find in the first zone of each faction--Stonefalls, Aurdion or Glenumbra. If you don't know how to use Mundus Stones, just travel to the one you want and activiate it to get the bonus.
And if all less fails, ask for help. Guilds are good for this, but you can also ask in zone chat if anyone is around to help you kill a boss.
Hope this helps. Good luck.
To the OP: As a general rule of thumb, you should be able to beat the bosses of all non-repeatable quests, as long as your skill selection is halfway decent and you prepare yourself with food.
If you don't know what you're up against, check the symbols next to enemy's health bar. If there is no special symbol, then the enemies shouldn't give you any trouble unless you aggro a whole bunch of them at once. If there is a purple symbol, then the enemy is tough, and you should prepare with food and have some way of healing ready, but you should still be able to beat it on your own. (Some dungeon bosses may be an exception to this, but you can usually wait a few minutes until someone else fights that boss, and just join in.)
Bosses with orange/golden symbols are considered extremely tough or even invincible (guards). You'll usually encounter these bosses in special areas of the map that show a skull symbol. These bosses are meant to be very tough and satisfying fights _for groups_, so as a solo player, the best course of action is to keep your distance.
There are also areas that are meant to be played in groups of 12 players (trials); these are pretty much off limits to solo players as well. Public dungeons may also be too hard for solo players (especially if you're just starting out), but you _should_ be able to solo delves. (If you're not sure about the terms - delves, public dungeons, and trials are 3 types of dungeons, with increasing difficulty).
I feel you, man. I started as Nightblade as well, thinking that I could guile my way in the game. I actually was misguided in certain things like the bow mechanics and steealth sytem (I thought it would be like Skyrim or better). know from now that play either the nightblade class or the bosmer race will doom you, just like I am. I made a Redguard one at the other server to see how it goes (still in jail, with no clue he is "dead").
I wish stealth ways would be more satisfying in ESO, but I still don't regret it, even when I suck in PvP and had to be patient to raid the cyrodil map. Join a guild. I will asap cuz I'm tired of solo this game... just to see the floor too often.
Guile skills do work in this game, but mostly for questing, so being a nightblade can make quests parts without too much brawn stuff more enjoyable. Just know that the skill lines from Thieves Guild and Dark Brotherhood are as critical as Legeredmain and the 3 class skill lines to make the nightblade work on the guile part (and so the race if is suitablew for such type of tasks). Wait for a free ESO+ week anytime in the future to play those 2 DLC's for free (unless you don't mind to buy them). Also, in such event, milk out all the shards and skill points you can from all DLC's (at least TG, DB, CWC, and Orsinium).
I play a Dragonknight and mostly class Ardent Flame. The morph Burning Embers deals 1894 Flame with an additional 6024 Flame Damage over 10.5 seconds. Plus, it heals me for 69% of the total damage. I am hitting a Boss every second or so with this over and over again. Simply awesome. If I do not have to deal with too many minions then I can walk away with very little damage.
If I temporarily run out of Magicka then I will switch over to Noxious Breath which runs on Stamina and returns health too.
Between the two I can handle most anything.
Don't forget to BUFF yourself up (food) before entering combat or dungeon.
When I was around 300 cp, I started a new char and got to lvl 6 and I could solo quite a few world bosses with unmorphed beginner skills and no gear other than a weapon I found. Compare world bosses like that to say the black gargoyle in rivenspire and you have a huge difference.
The easiest way to kill world bosses alone is to just have some decent self healing and above 18k hp. You could go for huge damage but then if your lacking in defence just one hit and you would have to restart. Go for enough survivability then focus damage.
Skills like surge, rally, bloodcraze ect are very good because they give you passive healing, mix that with high defence and self heals and you will be very hard to kill. This applies to all solo content really.
Nightblades are tough to solo because they don't have a lot of good support skills. Stamina NB have it even tougher in PvE, they actually need PvP skills to function well in PvE.
You picked a tough class to play, it will take a lot of dodging and weapon switching to play NB well....