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having said that, if you are below CP 160 then you will outgrow your weapons and armor as you level up. Both your weapons and armor should be replaced with items that are the same as your current level. If they are 4-5 levels BElow your level then their effectiveness is greatly REduced.
Are you by any chance talking about the Enchantment of the weapon wearing off? If you are then you will have to "Re-Charge" the weapon.
to do this you will need a filled soul gem.
Go to your inventory
Select the weapon you want to re-charge
select your options
select "charge" and confirm.
Again you will need a Filled soul gem to do this.
It's not a wearing. It's not something you repair.
This is the equipment scaling. The damage your weapon does is determined by the level difference between you and your weapon. If you want your weapon to do max damage, you need your weapon to be the same level as your char.
To keep it simple : you trash your weapon and pick a new one.
The scaling stops at champion 160, after that your weapon will stay at max power when you level up.
Also : equipment scaling works on everything, weapon, armor, glyphs, set stats, potions, food etc.
So update your gear frequently while leveling.
This is true until you reach Champion Points 160 after hitting max level of 50. CP 160 gear has the maximum stats and will not diminish as you level beyond CP160.
As said above, you will quickly outlevel all gear that drops below level 50 CP 160. Every level up means the gear will lose some stats. You will always need to replace the items after a few levels.
Using the item has no influence on that. You can keep the item in your bank and the stats will get lower as you outlevel the item anyway. It is not possible to get the original stats back on the same character. If the item is only "Bound" and not "Character Bound", you can give it to a lower level alt later, and at the same character level as the item level, the original stats will be the same as when you first got it.
Read my post. Damage is determined by the level difference between you and the weapon level.
- Weapons don't have stats of their own.
Understand it, that's the fact. The number you see is pulled from a table.
For example, the table for a white, one handed weapon is this :
0 : 1037
2 : 1025
4 : 1013
6 : 989
8 : 977
10 : 953
12 : 941
14 : 918
...
50 (CP 10): 525
CP 20 (52) : 501
...
CP160 (80) : 156.
So if you are lv 42 and your sword is lv 42 : you do 1037.
If you are lv 30 and your sword is lv 16 : 30-16 = 14. your sword is 918.
There is no calculation.
If you are lv 50 and you want your sword to be 1037, you need a lv 50 sword.
There is a table for each weapon and each rarity and there is a table for each armour piece, enchantement, set, consummable and each rarity for each of these gears.
How is what you wanted impossible? Just replace the weapon you were using with a weapon of equal level to your character.. boom, you're dealing at-level damage again.
It's better to pick up a random green L20 weapon and use it than hang on to a L15 purple weapon because the damage is so much greater that you're going to be dealing overall more damage regardless of what enchant was on the L15 weapon.
Using that as an example of course.
Also, don't even try PvPing with equipment you have out-leveled. You will deal such a marginal amount of damage to other players that they will literally walk all over you.. experienced that more than once on my StamDK while leveling it in BGs.
It sounds marginal at best, but even a couple levels makes a huge difference in the grand scheme of how your abilities scale with weapon damage and maximum Magicka/Stamina. (Which will also diminish as you out level gear with those enchants on them.. so you can get hit TWICE in terms of damage output.)