The Elder Scrolls Online

The Elder Scrolls Online

SparkleDuck Apr 24, 2019 @ 1:53pm
Gear and Level Scaling
With gear and level scaling in this game I'm left kind of feeling a lack of progression. I'm doing the same damage now as I was 20 levels ago.

When you hit level 50 and CP 160 do you do more damage, is it the same damage as level 30? Do you feel more powerful and have a sense of progression through the game? Or are you pretty well the same pleb at high level just with fancier looking gear?
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Showing 1-4 of 4 comments
Drake Apr 24, 2019 @ 2:16pm 
levels don't make you stronger. Good combination of sets and skills and champion passives are what make you stronger.

A lv 10 with a well thought build is actually doing more damage (and I mean easily the double) than you are right now.

Levels in this game are an illusion. Your progression comes from your build and build alone.
Last edited by Drake; Apr 24, 2019 @ 2:17pm
Redwood Apr 24, 2019 @ 2:28pm 
Leveling up in any game is an illusion. Some gaming company ought to dispell the illusion of having us pretend to level up.
Soul2506 Apr 24, 2019 @ 10:04pm 
Originally posted by Vasarion:
With gear and level scaling in this game I'm left kind of feeling a lack of progression. I'm doing the same damage now as I was 20 levels ago.

When you hit level 50 and CP 160 do you do more damage, is it the same damage as level 30? Do you feel more powerful and have a sense of progression through the game? Or are you pretty well the same pleb at high level just with fancier looking gear?
●you can run trial and arena which gives amazing sets
Example

Vicious Serpent
LEVEL 50 - CP 160
Type Trial
Set bonus
(2 items) Adds 833 Weapon Critical
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
(4 items) Adds 833 Weapon Critical
(5 items) Adds 129 Weapon Damage, Reduces the cost of your Stamina Abilities by 8%. When you kill an enemy, you restore 2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.

●At level 50 and 160 cp you reach gear cap that is gear won't level beyond that and you can trade with any 160 cp + player provided it's BoE.

●you get to option to do veteran mode of dungeons where there are certain mechanics which 1 shots you if not followed

●veteran content drops purple quality items

●veteran dungeons gives you monster set that increases your overall dps
Example:

Valkyn Skoria
LEVEL 50 - CP 160
Type Monster Set
Set bonus
(1 item) Adds 1206 Maximum Health
(2 items) When you deal damage with a damage over time effect, you have a 8% chance to summon a meteor that deals 9000 Flame Damage to the target and 4000 Flame Damage to all other enemies within 5 meters. This effect can occur once every 5 seconds

●your resource pool increases as well as damage as you progress towards 810 cp

Soul2506 Apr 24, 2019 @ 10:07pm 
Back in the day when I was fairly new around 200 cp just learnt my rotation and was doing around 16k+ dps now I'm max cp and squeeze out easily 41k+ dps without any buffs.
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Date Posted: Apr 24, 2019 @ 1:53pm
Posts: 4