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A lv 10 with a well thought build is actually doing more damage (and I mean easily the double) than you are right now.
Levels in this game are an illusion. Your progression comes from your build and build alone.
Example
Vicious Serpent
LEVEL 50 - CP 160
Type Trial
Set bonus
(2 items) Adds 833 Weapon Critical
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
(4 items) Adds 833 Weapon Critical
(5 items) Adds 129 Weapon Damage, Reduces the cost of your Stamina Abilities by 8%. When you kill an enemy, you restore 2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
●At level 50 and 160 cp you reach gear cap that is gear won't level beyond that and you can trade with any 160 cp + player provided it's BoE.
●you get to option to do veteran mode of dungeons where there are certain mechanics which 1 shots you if not followed
●veteran content drops purple quality items
●veteran dungeons gives you monster set that increases your overall dps
Example:
Valkyn Skoria
LEVEL 50 - CP 160
Type Monster Set
Set bonus
(1 item) Adds 1206 Maximum Health
(2 items) When you deal damage with a damage over time effect, you have a 8% chance to summon a meteor that deals 9000 Flame Damage to the target and 4000 Flame Damage to all other enemies within 5 meters. This effect can occur once every 5 seconds
●your resource pool increases as well as damage as you progress towards 810 cp