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Group dungeons and trials are the hardest content.
No matter what level you are enemies are the same level as you are
As to OP, if you want a bit of challenge on low-levels, go and kill some elite monsters. Marked as skull on map, there's few in every location.
if you think its too easy and you want challenging, go kill a world boss by yourself (big skull and bones icon on the map, there are alt least 3 such bosses in every major zone), then come back and tell us if you still think its too easy...
I'm ready even support a noob as such in our ranks with some gold xD
Depending on which alliance you picked, you will also have an easier or harder time.
Ebonheart Pact is a joke. It's the easiest campaign both before and after the nerf.
Daggerfall Covenant has a few hard spots, mostly Rivenspire and Bankorai. Some parts of the desert too. Easily the most challenging normal content. The reason for this is that back when the game was actually an RPG instead of a facerolling Diablo simulator, undead were easily the strongest enemies in the game due to having more damage and health. That was their racial bonus, they were deadly. Trolls were immune to stun, goblins did high fire DoT damage, etc. But undead were tough and lethal. Well, the DC campaign is full of undead. Not Draugr who are just tanky but the real undead, vampires, ghosts, skeletons, zombies, ghouls, etc.
Aldmeri Dominion is easily the toughest campaign with world bosses that obliterate even high end players, mechanics that favor strategy over DPS racing, and lots of status effects. But the mobs hit softer than the DC so you can usually heal through it if you are tanky.