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Its possible to travel between locations by using ships (or caravens, for Wrothgar and Craglorn), plus you can always teleport on guild members.
Base game includes:
- 3 main Factions lands are seaparated, 5 locations each:
Ebonheart Pact: Stonefalls -> Deshaan -> Shadowfen -> Eastmarch -> The Rift (plus Bleakrock Isle and Bal Foyen, which have separate maps, but are parts of Stonefalls)
Aldmeri Dominion: Khenarthi's Roost + Auridon (same with Stonefalls and Bleakrock) -> Grahtwood -> Greenshade -> Malabal Tor -> Reaper's March
Daggerfall Covenant: Glenumbra (plus Stros M'Kai and Betnikh) -> Stormhaven -> Rivenspire -> Alik'r Desert -> Bangkorai
- Coldharbor
- Cyrodiil (access via L -> Campaigns, but its not strictly PvP, there's Skyshards, dolmens, 5 quest hubs 10 daily quests each, and more of PvE)
- Craglorn
Those 4 zones are separated from each other, there's no gates or something. In ancient (pre-Tamriel Unlimited) times you should complete Main Quest to get access to 2nd alliance and complete this alliance's quest like through all 5 zones to get access to 3rd alliance, but no mare. Just teleport there.
P.S. Check wayshrines, i believe you should have access to 3 main starting areas by default. Just check your map for Auridon and Glenumbra, you pribably have unlocked 1 wayshrine in each.