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Báo cáo lỗi dịch thuật
Basically you are blaming the game for your own fault, which is not being able to find a good guild.
Did you accidentally turn off zone chat?
Most of talkings are concentrated in guilds. Why would you talk in /z messing with randoms while you can have ~500 people to talk with privately? Max guild population is 500, but average online is about 15-20% of it.
Game is not dead. But players espect your right for quiet (not mention /z requests like "help with *placeholder* worldboss) and not turning it in another Jita (if you ever played in EVE Online).
This isn't like other MMOs, where you have to work with your guild, otherwise the guild fails and disbands.
In my experience, guilds with responsibilities are much much better than others. For example Im in a guild which doesn't have any requirements and in that guilds store I cant find a lot of things and my items doesnt sell fast. In the other guild however you have to sell 25k worth of items everyweek and the store is insane. There isn't any people who don't contribute to the guild in guilds that requires high responsibilities so that means there are 500 people who constantly trade stuff. Also since everyone is active, chat is also active.
the whole "having to be in a trading guild to sell anything" is stupid, i am not a wholeseale trader who can sell 25k worth of stuff a week, not can i pay 10k minimum for being in a large trade guild, i just want to sell an item or two i find every now and then so i guess im ♥♥♥♥ out of luck there, imo there should not be the guild reqirement at all, just an auction house like in other mmos.
But now see from the other side, what could they do? implementing an auction house will just ruin the guild traders. Maybe open personal mini stands? Like open a carpet or something somewhere where you pay rent. Like a big marketplace with stuff made from players
There is a guild of 500 people. If you don't put rules, more than half of the players will not sell or buy stuff. There will be people who stay afk for weeks or some of them even leave the game and eventually the guild will not have enough donations. When that happens, guild can't afford to get guild store npc's, which will also ruin the income of the guild. In the end, it will become a dead guild with no money and no active players.
There is another guild of 500 players. It puts rules so that every member must either donate, sell or buy thus with every transaction, the guild gets money. Then guild becomes really active and rich. Then guild buys npcs and grows. When that happens, that guilds store will be filled with items that you can find lots of things which can't be found in normal guilds. Also, members will be able to reach the guild store with store npcs in the important parts of the maps and with them people that are not in the guild will also buy items from the npcs so guild will grow even more since people can find lots of items in the store so they will choose to buy from the guild even though they are not a member.
If you want to just sell 1-2 things when you want, just join a basic guild, its logical for you. But if you are like me who has thousands of items, those guilds are not useful. My selling list is full in 3 guilds and the basic guild that I'm a member of just doesn't sell at all so thats why I joined a big one in which the items that I put sells pretty fast.
It's just like real life, when there is a demand, there is a service for that specific demand.
If you are saying that there should be a general auction house that doesn't require guilds, I would agree since then I could sell my items really fast and the prices would be stable. But I'm not experienced enough to know if it would be better than this system.
Yeah I figured as much but I still think that there are different reasons as well since almost every mmo has a general auction house yet zenimax though this system would be better. Maybe they just wanted the game to have a deep guild system and thats all.
im most other mmos, players organize themselves into guilds in order to play together as a group which is more or less constant, and thats quite ok, but in eso instead of promoting social guilds for players to join and play toghether,
they force everyone to join trading guilds to be able to sell anything to anybody.
Now this is made even worse by the fact that trading guilds have to rent a guild store/seller/vendor (however its called) and space (i imagine its more expensive to have a guild store in major cities then in minor ones).
so the guilds that are big and active and can afford to rent space in big cities are usually the ones which have strict rules as to who can join them ( usually only big wholesale traders) which means not for people like me who dont sell alot but still need to sell some stuff here and there -> means i can not sell anything to anyone cause i cant join big trade guilds, and even if i join smaller ones, they are not as active and probably not in major cities so very few people will be looking through those stores to buy anything, so people like me will likely not be able to selll any stuff at all.
On top of all that, instead of having one big unified place to sell and buy stuff ingame, they made a mess with many many smaller places that all differ from each other in what they offer and they are not available to all players equally without jumping through hoops of finding and joining a trade guild. Why they decided that this mess was a good idea is beyond me.
think of ot this way, if the ingame crown store was such a mess where instead of opening one unified store where you can find everything you can buy in one place, what if it was done like trade guids, that you had to go from one place to another and another and another and jump through various hoops to buy anything ? Would anyone be using it ? I dont think so.
ESO should do what WoW does with its auction houses.