Assetto Corsa EVO

Assetto Corsa EVO

Crash when going to drive
It loads up the menu, i go to drive, it loads for a few seconds and then it closes the game with no error. Anyone else has this?

I have a 5700xt gpu, the rams seem to be maxed too.
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Showing 1-9 of 9 comments
Delete ACEVO folder in documents.
I have same problem.
rename ACE folder, Start in Windowmode and disable Windows defender dont help :(

i go to start season. if the the loading screen comes up the game crashed
Some lines from Log:

[2025-01-19 14:13:59.475] [ai] [error] SplineData has no recorded_half_car_width, resetting to the S2000 = 1.055
[2025-01-19 14:14:00.699] [audio] [info] FMOD call error (D:\TeamCityEVODailyBuild\ksAudio\AudioManager.cpp:682): An API call returned FMOD_ERR_INVALID_PARAM
[2025-01-19 14:14:03.022] [network] [warning] Websocket connection failed: wss://b.gk.sd:6990/9kB3F1CAx7mQ2zL5vN8pD4sT6yW0eU1r/43 Timer Expired
[2025-01-19 14:14:03.022] [network] [error] VSERVER Error wss://b.gk.sd:6990/9kB3F1CAx7mQ2zL5vN8pD4sT6yW0eU1r/43 Timer Expired
[2025-01-19 14:14:34.531] [rendering] [error] CreateCommittedResource failed with error code: 0x8007000E
[2025-01-19 14:14:34.534] [rendering] [info] QueryVideoMemoryInfo report: RAM Shared 0, VRAM Budget 7001 MB, VRAM Used 13505 MB (0 MB resource + 0 MB overhead + 0 MB other objects)
[2025-01-19 14:14:34.534] [others] [error] Exception thrown: Failed to create committed texture resource
Only in quickrace or also in practice ?

I have it in quick race when i select 10 AI drivers or more....the game crashes while loading....

Practice is all good
Martiolo Jan 19 @ 6:03am 
same problem
The same here. When I start with 9 AI drivers it works and with more it crash. Everything was fine until yesterday and suddenly this started without me consciously changing anything.
Originally posted by Twisted_Ennogy:
Some lines from Log:

[2025-01-19 14:13:59.475] [ai] [error] SplineData has no recorded_half_car_width, resetting to the S2000 = 1.055
[2025-01-19 14:14:00.699] [audio] [info] FMOD call error (D:\TeamCityEVODailyBuild\ksAudio\AudioManager.cpp:682): An API call returned FMOD_ERR_INVALID_PARAM
[2025-01-19 14:14:03.022] [network] [warning] Websocket connection failed: wss://b.gk.sd:6990/9kB3F1CAx7mQ2zL5vN8pD4sT6yW0eU1r/43 Timer Expired
[2025-01-19 14:14:03.022] [network] [error] VSERVER Error wss://b.gk.sd:6990/9kB3F1CAx7mQ2zL5vN8pD4sT6yW0eU1r/43 Timer Expired
[2025-01-19 14:14:34.531] [rendering] [error] CreateCommittedResource failed with error code: 0x8007000E
[2025-01-19 14:14:34.534] [rendering] [info] QueryVideoMemoryInfo report: RAM Shared 0, VRAM Budget 7001 MB, VRAM Used 13505 MB (0 MB resource + 0 MB overhead + 0 MB other objects)
[2025-01-19 14:14:34.534] [others] [error] Exception thrown: Failed to create committed texture resource


You ran out of physical video memory. Your RX 5700 XT has 8GB dedicated VRAM and the log stated about 13.18GB VRAM used that's far beyond what you have. Please try it again on the lowest graphics detail and see if that helps.
Currently it doesn't crash anymore. i have deleted the ACE folder and start in windowed mode (no full screen). It's been working again for an hour and I can drive with more than 10 opponents again.
The next time i start the game, it starts again in full screen (although window mode is set) and it crashes again when I start a race :-(
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Date Posted: Jan 18 @ 5:07pm
Posts: 9