Assetto Corsa EVO

Assetto Corsa EVO

Force feedback
For me wheel FF is not much communicative, i'm heavily relying on muscle memory so far.

Driving the Honda S2000 i can't feel much nor he front nor the rear end. Which is pretty strange as that's a little and quite lively car.

Even curbs and braking give very little feedback to me.

Is it just me? Fanatec CSL DD 8nm here.
BTW: Played almost all the sims of the last 25 yrs, including AC and ACC of course (and loved them).
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OrgunDonor a écrit :
Logitech G923 here, absolutely terrible FFB in ACE. Basically nothing from the wheel except maybe a little weight. Curbs feel smooth, nothing at all to indicate what the tyres are doing. Even just turning all the sliders to 0 only makes it slightly lighter. Feels absolutely terrible.

Same for me on a G293, jumped in ACEvo straight from AC, was night and day difference - cars feel dead
Same for me, using Fanatec CSL DD 8Nm and it just doesnt feel right, there is not much feeling or feedback when you drive the cars :(
My guess is the guys working on the FFB are going out on the test track with these road cars and then hopping out and going into work trying to match that same real world feel that the real life steering wheel feels like. Real cars are not designed to add additional feedback and information through the steering wheel because they don't need to because your body can feel what it needs to. So in an effort to be more realistic, they're giving us less informative FFB would be my guess. I can respect that, but I just wish there would be an option in Controls settings that you could check a box for enabling or disabling additional traditional AC1 style communicative forces to compensate for the lack of G-forces so those who still want to drive by feel can have that option. And those who want the wheel to feel identical to the real life wheel and drive by eyes and logic without feeling the dance of being one with the car through the FFB can also have it their way. Everyone wins.
Allow me to have some doubts.

My real-life Miata is quite communicative through the steering wheel, regardless.
Even though it has electric power steering, which doesn’t really help at all ...

If I drive my MX-5 Cup in ACE, I would expect at least comparable or even better feedback, assuming things are done "right".

However, aside from the load transfers—conveyed somewhat rudimentarily by the force feedback—I feel very little else. Especially during braking and on different surfaces.

To me FF has problems, currently.
Hopefully they'll be cured.
The only thing you need is to feel the front axis, the most other effects are totally software introduced fake ♥♥♥♥♥♥♥♥...that´s what ac 1 did the best.
The force feedback is very mushy when compare to AC, especially when the car is sliding and on the limit. It is very hard to catch a slide. 1 improvement from AC is the trail braking.
I have done some testing in both AC and ACE with MX5 Cup car on laguna seca and I found it easier with AC. In ACE there no feedback when it is about spin and out of control.
Dernière modification de Calvin; 17 janv. à 19h34
g29, was absolutely no ffb, only centering spring while 1st launch. Seems like need to start g hun first, then start the game, ffb works, try to restart the game also
Dernière modification de Inferno; 18 janv. à 13h56
Turn off all dampening its great without it.
Gonna try tell you what i use on my fanatec 8nm, im not a setting pro but decently satisfied.

Base
FFb: 100
Peak
Damper 5
NFr 5%
nin 0
Int 2-3
Fei to 70-80 (i using 80 but thinking on try lower it)
Leave rest i beleave at standard

Ingame
FFB Gain 80
Dynamic damper 40
Damper gain 20
Minimum Damper 1%
Speed sen: 70
Wheel wight assist 0%
Vibrations 50 (might be road effects not 100& sure)

Took this from my memory hope i got it right :D
Its not perfect but alot better than standard i think.
More work is needed for sure.

Or you can do as others said turn of all dampers, but i think it got little to weak and wanted to snap instead, but i guess dampers can be lowered more ingame exept that min damper at 1% felt like zero wheel center without it.

Also remember more damper less Fidelity (effects or feel)

I think the main issue is the min damper and then how the base is setup.
Dernière modification de Ensetsu; 18 janv. à 14h40
I feel almost nothing, it is weak and also slow to react.
I have a Moza R9 and I get a ton of feel through the wheel. This is my favorite wheel-feel out of the 3.
I'm feeling the car better than I ever have in AC or ACC. Of course the feel is very different depending on the car. Golf GTI for example is a lot more numb than a race car like the Merc AMG GT2, so maybe it is better to adjust ffb with a car like that AMG. I too didn't like the settings recommended by Kunos, but heres mine (CSL DD 8Nm):

Fanatec:
FFB: 100
FFS: Peak
NDP: 15
NFR: 5
NIN: off
INT: 2
FEI: 100
FOR, SPR & DPR: 100

Game:
FFB Gain: 75
Dynamic damping: 15
Minimum damper: 0
Damper gain: 5
Speed sensitivity: 70
Steering filter: 10
Steering assist weight: 90
Vibrations: 50

I realise that people have very different opinions about good force feedback, but I quite like these settings.
Mandoliino a écrit :
I'm feeling the car better than I ever have in AC or ACC. Of course the feel is very different depending on the car. Golf GTI for example is a lot more numb than a race car like the Merc AMG GT2, so maybe it is better to adjust ffb with a car like that AMG. I too didn't like the settings recommended by Kunos, but heres mine (CSL DD 8Nm):

Fanatec:
FFB: 100
FFS: Peak
NDP: 15
NFR: 5
NIN: off
INT: 2
FEI: 100
FOR, SPR & DPR: 100

Game:
FFB Gain: 75
Dynamic damping: 15
Minimum damper: 0
Damper gain: 5
Speed sensitivity: 70
Steering filter: 10
Steering assist weight: 90
Vibrations: 50

I realise that people have very different opinions about good force feedback, but I quite like these settings.

I must try them :D
Does anybody even know what all these settings really do? 3 different damper settings, speed sensitive stuff, steering assist weight??! I wish there was a little tool tip explanation in the menu or something. It feels mushy and not much different no matter how I adjust. I'm not even sure all these sliders are even working yet in this version.
Also, my CSL DD likes to rest a few degrees off center because of the magnets inside or whatever, which isn't an issue in other sims because when I get in the car it auto centers itself. However, in ACE it doesn't. If I center the wheel and then take my hands off the wheel and drive a steady 40kmh or so, my wheel pulls a few degrees to the right instead of centering perfectly and will subtly list to the right instead of keep a strait line. That tells me there's a ffb dead spot around the absolute center.
Dernière modification de Derek Moore; 18 janv. à 16h24
Derek Moore a écrit :
Does anybody even know what all these settings really do? 3 different damper settings, speed sensitive stuff, steering assist weight??! I wish there was a little tool tip explanation in the menu or something. It feels mushy and not much different no matter how I adjust. I'm not even sure all these sliders are even working yet in this version.
Edit: This is from Fanatecs forum.

Steering Lock Sets = the wheel's rotation range (e.g., 900° for realism).

FFB Gain = Adjusts overall force feedback strength.

Dynamic Damping = Adds resistance based on speed, making the wheel heavier at high speeds.

Minimum Damper = Sets a baseline resistance for a consistent feel.

Damper Gain = Adds resistance from environmental effects like tire drag.

TrueForce Gain = Adds vibrations linked to car audio (for Logitech TrueForce wheels).

Speed Sensitivity = Reduces steering response at high speeds for stability.

Steering Filter = Smooths steering inputs for less jittery feedback.

Steering Assist Weight = Controls how much assistance helps your steering.

Vibrations = Adjusts how strong road and surface vibrations feel.
Dernière modification de Ensetsu; 18 janv. à 16h47
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Posté le 16 janv. à 10h49
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