Assetto Corsa EVO

Assetto Corsa EVO

Gamepad settings
Theres someone who is trying ACEvo with gamepad?

Some settings to share?

Because the steer is too sensitive and "quick" and i can't use the right analog stick to look around in the cockpit camera.

Control settings are still a bit overcomplicated, IMO.

The base x360 gamepad settings (why x360 in 2025?? xD) that the game offers are decent but absolutely not perfect.

I tried the dualsense too, that seems to be recognised but the vibration doesn't work (but maybe if i use the ximput emulation from steam options it could work...i will try it)

I need some advices to have a more fluid steering animation...

Thx
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Showing 61-75 of 130 comments
For me the steering is strange. When I turn the "wheel" and the release the thumb stick, the in game steering and animation does not snap back to the centre. Instead, the ingame steering turns slowly back to the middle, causing the car to keep turning even though i have released aka straightened out the steering on the thumb stick. This does not happen in ACC. I think this is a big reason why gamepad feel very weird on ACE. Precise turning inputs don't feel possible. Just compare the 992 Cup around Bathurst in ACC to ACE, its a night and day difference :/ and that's with input settings as similar as possible across the two games. Idk what is going on
FliXis Jan 17 @ 5:47pm 
Originally posted by The Dude :):
For me the steering is strange. When I turn the "wheel" and the release the thumb stick, the in game steering and animation does not snap back to the centre. Instead, the ingame steering turns slowly back to the middle, causing the car to keep turning even though i have released aka straightened out the steering on the thumb stick. This does not happen in ACC. I think this is a big reason why gamepad feel very weird on ACE. Precise turning inputs don't feel possible. Just compare the 992 Cup around Bathurst in ACC to ACE, its a night and day difference :/ and that's with input settings as similar as possible across the two games. Idk what is going on
Yes, the steering wheel in AC1 with the advanced gamepad assist mod and in ACC returns very quickly.
It turns out that we have a third problem, in addition to the modifier button and the slow steering wheel when entering a turn with the assist turned on. The slow return of the steering wheel destabilizes the entire control
Last edited by FliXis; Jan 17 @ 5:52pm
Here mine:

Steering:
Deadzone: 15%
Saturation X: 100%
Saturation Y: 100%
Curvature: 100%

Throttle:
Deadzone: 40%
Saturation X: 100%
Saturation Y: 100%
Curvature: 10%

Brakes:
Deadzone: 40%
Saturation X: 100%
Saturation Y: 100%
Curvature: 10%

Settings:
Steering Lock: 1500
FFB Gain: 0-5%
Dynamic Damping: 0-5%
Minimum Damper: 0-5%
Damper Gain: 0-5%
TrueForce Gain: 0-5%
Speed Sensitivity: 0-5%
Steering Filter: 0-5%
Steering Assist Weigh: 100%
Vibrations: 10%
Originally posted by FliXis:
Originally posted by The Dude :):
For me the steering is strange. When I turn the "wheel" and the release the thumb stick, the in game steering and animation does not snap back to the centre. Instead, the ingame steering turns slowly back to the middle, causing the car to keep turning even though i have released aka straightened out the steering on the thumb stick. This does not happen in ACC. I think this is a big reason why gamepad feel very weird on ACE. Precise turning inputs don't feel possible. Just compare the 992 Cup around Bathurst in ACC to ACE, its a night and day difference :/ and that's with input settings as similar as possible across the two games. Idk what is going on
Yes, the steering wheel in AC1 with the advanced gamepad assist mod and in ACC returns very quickly.
It turns out that we have a third problem, in addition to the modifier button and the slow steering wheel when entering a turn with the assist turned on. The slow return of the steering wheel destabilizes the entire control

I set the steering filter and steering weight assist to 0 % and turned off stability control. Now the wheel snaps almost instantly back to 0°, similar to ACC. Curvature is currently set to 20 % and is the setting you want to mess around with to get the right steering sensitivity for you. Bear in mind that a 10 % change in curvature already has a big impact in game.

Overall, it seems like tyre temps have a huge impact on the handling of the car and high temps will cause the car to understeer like a pig. At the same time, tyre temps seem much more sensitive to oversteering the wheel aka inputting too much steering angle for the corner/speed. This causes the front tyres to overheat very very quickly and understeer even more. Most extreme is the 488 challenge evo. Almost undrivable on a controller. It is very difficult to tell what the max. "acceptable" steering angle is for a corner, as to not overheat the tyres.
Last edited by The Dude :); Jan 17 @ 6:10pm
FliXis Jan 17 @ 6:18pm 
Originally posted by The Dude :):
I set the steering filter and steering weight assist to 0 % and turned off stability control. Now the wheel snaps almost instantly back to 0°, similar to ACC. Curvature is currently set to 20 % and is the setting you want to mess around with to get the right steering sensitivity for you. Bear in mind that a 10 % change in curvature already has a big impact in game.
Disabling steer assist weight fixes the slow steering and slow return problem but makes the steering too jumpy which is also not normal, I can't deal with it. I need the assist
I have xbox one controller and can't change bindings and d-pad camera is dead.
FliXis Jan 17 @ 6:41pm 
Originally posted by RuukuLada:
Here mine:
The stick center is very empty.

In fact, our problems cannot be solved by settings, the developers need to make serious changes. But considering that we are talking about a gamepad, we are probably tenth in line, but I would like to be wrong
Originally posted by FliXis:
Originally posted by The Dude :):
I set the steering filter and steering weight assist to 0 % and turned off stability control. Now the wheel snaps almost instantly back to 0°, similar to ACC. Curvature is currently set to 20 % and is the setting you want to mess around with to get the right steering sensitivity for you. Bear in mind that a 10 % change in curvature already has a big impact in game.
Disabling steer assist weight fixes the slow steering and slow return problem but makes the steering too jumpy which is also not normal, I can't deal with it. I need the assist
Yeah it absolutely sucks ass, 1% is the same as 100% and it makes no sense, it definitely isn't working correctly.
controller suport disastrous !!
ACE drives with the controller like you're driving the car off the edge of a cliff, it's terrible to play with the controller, 0 fun.
if you're a controller player, stick with Gran turismo 7.
Originally posted by davifernandeslima:
yeah, I can help.
go to properties and settings on the xinput option for the steering axis
deadzone 2%
curvature 50%
speed sensitivity 78%
steering filter 40%
steering assist weigth 40%

important: turn off every (is a slider) option for all the axis

you can also bind or unbind at the properties tab for the buttons

I cant find this options in the game on PC.
Originally posted by FalseNine:
Originally posted by FliXis:
Disabling steer assist weight fixes the slow steering and slow return problem but makes the steering too jumpy which is also not normal, I can't deal with it. I need the assist
Yeah it absolutely sucks ass, 1% is the same as 100% and it makes no sense, it definitely isn't working correctly.

Yeah, I also noticed this, I swear it wasn't like this yesterday, my settings were mint, but I swear that last patch did something. Maybe it's just me though
Well all i have to say is that; i we you can't choose to decide what input we want for accelerate and brake function, instead of being forced to use a specific control input., and that should be the players choice not the devs, who likely never f**** even used a controller ever...and then they are telling me how i should play the game, when no other dev in the last 20 years has enforced such anal restriction on how i want to control the vehicle?, think about that,, it's nothing short of total arrogance and disrespect, and what is more it is totally unnecessary, first they do it with ACC and now again with ACE, FFS why?... because we know better than you the player? exactly bigoted arrogance., explain to me how it's not and i am wrong?
Last edited by Oggmeista; Jan 18 @ 7:43am
Originally posted by davifernandeslima:
yeah, I can help.
go to properties and settings on the xinput option for the steering axis
deadzone 2%
curvature 50%
speed sensitivity 78%
steering filter 40%
steering assist weigth 40%

important: turn off every (is a slider) option for all the axis

you can also bind or unbind at the properties tab for the buttons
I set your adjustements and in all road cars i am very pleased but in GT3 cars not , the cars steer so slow that i lose any single corner , feels like a train on rails that can not turn easily and fast left and right.. Any tweak? What setting defines this?
shadow82 Jan 18 @ 10:39am 
Originally posted by MIATAKIAS_GR:
steering assist weigth 40%
I set your adjustements and in all road cars i am very pleased but in GT3 cars not , the cars steer so slow that i lose any single corner , feels like a train on rails that can not turn easily and fast left and right.. Any tweak? What setting defines this?

Steering assist weigth to 0% is the solution in version 0.1.2, once that gets fixed and provide difference between 1 and 100% you can try it again, for now it's just to much interference.
FliXis Jan 18 @ 11:32am 
Originally posted by shadow82:
Originally posted by MIATAKIAS_GR:
steering assist weigth 40%
I set your adjustements and in all road cars i am very pleased but in GT3 cars not , the cars steer so slow that i lose any single corner , feels like a train on rails that can not turn easily and fast left and right.. Any tweak? What setting defines this?

Steering assist weigth to 0% is the solution in version 0.1.2, once that gets fixed and provide difference between 1 and 100% you can try it again, for now it's just to much interference.
Now the biggest problem with the disabled assist is excessive sensitivity. It's just crazy. The most interesting thing is that the speed sensitivity parameter should regulate this. Its value of 0% is the fastest sensitivity. And 100% is the slowest. But these 100% are not enough at all, because even at 100% the wheel turns insanely fast for high speed.

With the steerling assist weight turned on, the speed sensitivity parameter has no effect at all, whether 0% or 100%, and again it is too sensitive at high speed, but at the same time it is insufficient at low speed

I don't know how it was possible to display a message board when starting the game that you can safely play on the gamepad and at the same time do absolutely nothing for its operation. These are not a couple of random bugs, the controls on the gamepad are simply destroyed. But there was the experience of ACC before my eyes, there was the experience of AC1 and its advanced gamepad assist mod, how could you not care so much?
Last edited by FliXis; Jan 18 @ 11:42am
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