Assetto Corsa EVO

Assetto Corsa EVO

Online-always? REALLY...
this online-only requirement has to be a 505 games thing. i bet you a million dollars they're gonna use the excuse of "it's so we can verify your progress and prevent cheating!" right out of the 2K playbook. Love you Kunos, but this sucks man...
< >
Showing 46-60 of 67 comments
^TRXk1^ Jan 19 @ 1:25pm 
Originally posted by katharsis:
Originally posted by ^TRXk1^:
You don't seem to understand that you get a limited access to the number of cars you get when offline as per the pinned thread : "Developer: Network Issues Restricting Number of Cars" wich implies the direction of needing an always online connection to not have a gutted game in the future. Stop shilling.

some people are just purposefully ignorant to lull themselves into a sense of security in their purchase. lmao. Servers can't even handle a couple thousand people, like how are people not screaming about this issue right now lol.
Well publisher and developers certainly notice the lack of complaining so things will be even more egregious in the future like paying a subscription for the back warming seat in you BMW. People are hopeless sheep what can you do.
This is an absolute killer for me. I can still go back and play Horizon 3 despite it being basically lostware. But if the game requires an online connection to run. Its a no go for me.
They must have a lot of lying analysts at these companies telling them that DRM is required to keep cheaters and cyber security stable.
So has anyone disconnected their internet and then start the game? Does it start? Do we have the full 20 cars and 5 tracks? Options?
Originally posted by Full_Throttle_F14:
So has anyone disconnected their internet and then start the game? Does it start? Do we have the full 20 cars and 5 tracks? Options?

You can play part of the game offline. The servers are off now, so, drive academy, special events, game economy, car rentals, those content are locked now.
Originally posted by Trezoitao38:
Originally posted by Full_Throttle_F14:
So has anyone disconnected their internet and then start the game? Does it start? Do we have the full 20 cars and 5 tracks? Options?

You can play part of the game offline. The servers are off now, so, drive academy, special events, game economy, car rentals, those content are locked now.
Hmm,ok thanks. That's a bummer and hope that will be changed in the future. But looks like we have the core with our cars and tracks go for offline practice/ai/hotlap
Geez, an always-online single player mode with locked content in such a game, from such developer? God, can't this pathetic game industry finally collapse?
Originally posted by Krispee Bacon:
How often are you sim racing while not connected to the internet?

Oh, what a deep thought, tell us something about your last gameplay in The Crew then! :steammocking:
Draug Jan 19 @ 2:38pm 
I'm very disappointed with how Kunos handled this. Not even a single word of warning prior to release about such important feature of the game...

And I'm worried how this always-online system will affect future mod support...
Last edited by Draug; Jan 19 @ 2:38pm
Originally posted by derSanitoeter:
Originally posted by TheYakuzaBundle:
Most people still think that online always only implies DRM, they've no idea that they are duped into losing the game they've paid for.

You never owned ANY game you bought from an online store front at all - except GOG.

You bought a license to play the game. Nothing else.

People should actually learn to read and understand the contracts they sign.

If you really want to get technical with it, you own a copy of the game, not the Master. Your copy and what you can do with it is bound to Country Law and Treaty, (there's a reason they don't pull it from your harddrive). This is simply irrefutable by the mere fact that your physical harddrive is your own private ownership with the data stored upon it. Access to software outside of licensing is another issue. Contract is moot to this point and ownership of a copy. I would actually like to see this idea of "licensing" challenged.
Last edited by Lumen Gaudiosum; Jan 19 @ 7:07pm
Originally posted by Lumen Gaudiosum:
I would actually like to see this idea of "licensing" challenged.

Or you just simply get the company, from whom you've licensed the copy, to allow full single player content be playable when the player has no internet connection.

How do you do that? Well for starters, it requires people not to defend online-only stipulations for single player modes. And it requires certain people to stop defending said stipulation with bot-level replies, like some people have in this thread alone.

Furthermore, I might've been lucky enough to not have bought the game (I wanted full insight and decided to wait for live streams from people I trust). Others who had bought it, installed it, played it, tried to get more cars and features like Driving Academy, etc., couldn't. In fact, how many hours did it take for Kunos to unlock the cars they had promised so that early access had more than 6 cars, like they had promised? Is Driving Academy unlocked yet? Could said people get a refund if they waited in-game for that update and 2 hours had passed?
A sad day for the legacy of Kunos Simulazioni when they choose to go down the kiddie console game path of locked content. Doubly sad when they didn't tell anyone in advance of launch that this would be the structure of Evo. Triply sad when they were too incompetent to manage the actual launch (the server issues were hardly the only problem). Quadruply sad that they haven't reversed the policy after clear evidence of the disaster and overwhelmingly negative customer feedback.

However, the sales of a locked console-orientated title will far exceed any actual simulazioni, so they have made their priorities clear.
Last edited by Marc Collins; Jan 20 @ 9:22am
if it would be "online only" you wouldnt be able to play since the servers are still offline
Originally posted by 4 centimeter defeater:
if it would be "online only" you wouldnt be able to play since the servers are still offline
They specifically patched the game to allow you access to all the cars because their servers are not working. Modes that required internet connection still are not working either.
Originally posted by Fragtastic:
Originally posted by Lumen Gaudiosum:
I would actually like to see this idea of "licensing" challenged.
Or you just simply get the company, from whom you've licensed the copy, to allow full single player content be playable when the player has no internet connection.

How do you do that? Well for starters, it requires people not to defend online-only stipulations for single player modes. And it requires certain people to stop defending said stipulation with bot-level replies, like some people have in this thread alone.

I'd rather have statutory legal boundaries rather than dynamic social consensus of video gamers that have a reputation to boycotts. Always Online was even with Assassin's Creed 2, and the Xbox One (2013) console. This game is already in "Mostly Positive" and if social pressure was already a thing, this game should have arguably been influenced for the online component because of the aftermath of "The Crew", and so far from the frontpage reviews, only two reviews mentioned the online only, one was central to the review and left a negative response and another review just seems to have online only as an afterthought so to speak.
I'm not sure I understand why being online for a game is such a problem.
From me myself I mean. Everyone else is open to have an opinion. I just don't get it lol
When I first fire the pc up and start steam up I'm logged in for the day.
Provided it's a stable online and not dropping out every other day I don't see the issue.
< >
Showing 46-60 of 67 comments
Per page: 1530 50

Date Posted: Jan 16 @ 9:15am
Posts: 67