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They must have a lot of lying analysts at these companies telling them that DRM is required to keep cheaters and cyber security stable.
You can play part of the game offline. The servers are off now, so, drive academy, special events, game economy, car rentals, those content are locked now.
Oh, what a deep thought, tell us something about your last gameplay in The Crew then!
And I'm worried how this always-online system will affect future mod support...
If you really want to get technical with it, you own a copy of the game, not the Master. Your copy and what you can do with it is bound to Country Law and Treaty, (there's a reason they don't pull it from your harddrive). This is simply irrefutable by the mere fact that your physical harddrive is your own private ownership with the data stored upon it. Access to software outside of licensing is another issue. Contract is moot to this point and ownership of a copy. I would actually like to see this idea of "licensing" challenged.
Or you just simply get the company, from whom you've licensed the copy, to allow full single player content be playable when the player has no internet connection.
How do you do that? Well for starters, it requires people not to defend online-only stipulations for single player modes. And it requires certain people to stop defending said stipulation with bot-level replies, like some people have in this thread alone.
Furthermore, I might've been lucky enough to not have bought the game (I wanted full insight and decided to wait for live streams from people I trust). Others who had bought it, installed it, played it, tried to get more cars and features like Driving Academy, etc., couldn't. In fact, how many hours did it take for Kunos to unlock the cars they had promised so that early access had more than 6 cars, like they had promised? Is Driving Academy unlocked yet? Could said people get a refund if they waited in-game for that update and 2 hours had passed?
However, the sales of a locked console-orientated title will far exceed any actual simulazioni, so they have made their priorities clear.
I'd rather have statutory legal boundaries rather than dynamic social consensus of video gamers that have a reputation to boycotts. Always Online was even with Assassin's Creed 2, and the Xbox One (2013) console. This game is already in "Mostly Positive" and if social pressure was already a thing, this game should have arguably been influenced for the online component because of the aftermath of "The Crew", and so far from the frontpage reviews, only two reviews mentioned the online only, one was central to the review and left a negative response and another review just seems to have online only as an afterthought so to speak.
From me myself I mean. Everyone else is open to have an opinion. I just don't get it lol
When I first fire the pc up and start steam up I'm logged in for the day.
Provided it's a stable online and not dropping out every other day I don't see the issue.