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i switch and the game return to 4k
Getting solid 60FPS in practice mode, once switching to race, FPS are cut into half = 30FPS. Does not matter, if it is just 1 opponent or 10 or 20.
Settings atm: High + ultra like car details etc, DLAA
There is a workaround, which can cure the bug, but it does NOT work all the time:
Once your FPS are cut, go to setting, Vysnc, turn it on - apply; turn it off - apply --> go back to the race and wait for up to 10secs. Magically your FULL FPS are back.
So, yes I can race with 30 opponents in 5k @60Hz/Fps in HIGH/DLAA
i9 10900X (20threads) | RTX 4080 | 128GB Ram | NVMe | Win11 | 5k 5120x2160 @ 60Hz
any ideas??
But overall I think I will wait for some more patches or new gpu driver... But so far there's one thing that I really loved in this game which is the FFB: the best ever in any racing sim with my T300. So I have really high hopes about the future of AC Evo.
On a side note what CPU do you have? I had no stuttering at all on ultra. I was getting like 120-160 fps on medium settings, then switched to ultra and with 10 AI I was getting 80-110 fps around laguna, native upscaling. I will mess with DLSS later. I played a 10 lap race granted I wasn't able to finish. Ever since I upgraded from a 10600k to a 7600x3d I have had almost no stuttering in games. Before I noticed it was bad with newer games but yea if you have a lacking CPU or a non 3dv cache cpu, make that your next upgrade. At first didn't think the 3dv chips were worth it, but as I've had more time, played more games with it, they are 100% worth it. Esp for sim titles.
2nd time switched to 1440 utltrawide and unplayable, constant frame drops below 20FPS and stuttering. Changing the graphics settings seems to have no effect of FPS
I have a 14900K and a 4090. At the minute I am stuck with half the refresh rate of my monitor regardless of the graphics settings i put. Has anyone got a solution to this? I have vsync turned off and no frame caps enabled, yet I am stuck on 72Fps.
How is that possible o.O ? with everything set to medium I can't race with more than 35/60fps depending on the car I chose to fill the grid (no matter if it's 5 or 22 cars). In practice no issue tho.
I'm playing on a 2K single screen i7-13700K 32Gb DDR5 3080Ti ....
I5 10400f
Rtx3080
32gb RAM
Resolution 4K 240hz 32"monitor
Native setup no dlss on game
No frames límit setup in game
Full screen mode
In medium graphics setup I got arround 40 or maximum 45fps depending of all configuration, shadows quality, reflections, etc...
In practice mode I got arround 50fps as a lot.
In RACE Mode with 10 Cars IA I got arround 40fps no more.
The image is stable but with low fps frequency and really poor quality.
If I select Dlss (I ve tryied all posibilities) It see worse and no more fps arround 5 or 8 as a lot but with poor quality.
Interior of cars seems is good quality.
In comparison with other games, in ACC for example, I got arround 80 or 90 fps with same PC specs and all at full and hight quality, and the frequency and graphics quality are really better like ACE EA.
In AC with last pure and last csp I got as 90fps as a minimum with hight level quality and stable, and the graphics quality are really amazing in this two games AC and ACC.
I hope You will improve, I have no dubts!
Thanks a lot for your work!
Juanma Lerma.
Tried with low and medium settings on main menu FPS drops from 30 - 20fps and in game fluctuates from 50ish down to 41 fps and lots of stutter and asset loading.
Ryzen 7 5700X
64GB DDR4 3200mhz
RX 5700XT
game installed on an M.2.
resolution 2560x1440(180hz) and tried with FSR performance barely any changes at all.
But yea elephant in the room, game is poorly optimized at this point. I seem to be the exception, not the rule. So your mileage may vary.
Ryzen 7 5800x3d
RTX 4070 super -- 4K@60 fps (TV is only 60hz)
32GB DDR4-4000mhz
SoundBlaster AE-5
Settings pretty close to maxed across the board.