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I'm not asking for day 1 perfection, I came here to check if 75%+ people could get in and drive 1 car on 1 track in VR. If so, good enough for early access, if not, it's a return.
In case it's helpful, but it probably isn't, here's some more stuff.
I spent about 10 minutes SLOWLY navigating through the menus with my eyes mostly shut to see if maybe it was just a bad menu experience. I did get into a car and it was just as bad. Both in-car and in-menu I do an action and then the action happens about 5 seconds later (except for head turning, that only lags by maybe 1-2 seconds).
I was hoping for a game that was designed from the ground up for VR. This strikes me as VR as an afterthought. I believe AMS2 is still the best out of the box VR experience and my best initial guess is that Evo will not ever surpass it.
What do I want? Put on my Quest. Link it to PC. And under the Quest catalog start the game and it runs in VR. I don't want to deal with Content Manager (like Assetto Corsa) and I'd prefer not having to go to Windows Desktop to launch via Steam and select "Run in Oculus" or "Run in Steam". Make it easy.
From a non VR perspective.
I was able to get into a car and drive it.
G29 Setup was not great, but I got it to work (kinda)
In game graphics look a lot worse than every other sim I've used.
Shifting was super laggy using the G29 stick accessory. After about 10 shifts shifting stopped working altogether and I was stuck in neutral.
Here's my current settings for the video
Edit: Unplayable even with low settings. On max details AA is still worse than in moded assetto so i can't see sh*#et during race. I will not refund but i warn you before you buy it. Let's see if they make it better and better. Hype this time kicks me in the ass.
ACC works perfect, ACEvo is trash... Hyped for nothing...
In summary, did 'anyone' at Kunos actually put on a headset and think this was an acceptable product to state as 'vr ready from day 1?? Seriously?
The showroom area and menu area tears badly, doesn't detect mouse or vr controllers so had to be navigated with an xbox controller. (Having seen how appalling it is on launch, there's no way I'm bothering to try it with my wheel and pedals)
Launched a practice session at Brands Hatch - sat in the pits, looked into the garage and there is lighting flicking on and off as you move your head.
To be fair, when I strated driving the car, it ran pretty well on ultra but in vtryou have hud elements like tyre pressure, speed, gear, driver info in front of you which, if you are used to driving without all that crap in your face, you are stuck with. The HUD sections in settings is greyed out and not available.}
The right hand wing mirror is black, shows nothing on the Abarth. I couldn't be arsed to check any other vehicles. I was so disappointed. I was expecting some sort of next gen look but it doesn't seem much of a leap from AC with mods or AMB 2 which at least treates vr properly.
Runs fine flatscreen with Virtual desktop but VR is far from good.
Expected more.