Assetto Corsa EVO

Assetto Corsa EVO

The academy
In the academy you should be able to start whenever, without the 5 red lights which just make you lose time. Just start the stopwatch as soon as you move. Also, the tyres shouldn't be cold in my opinion.

My bit of feedback.
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Showing 1-12 of 12 comments
I agree you should be under optimal conditions unless that is the point of the lesson. I also dislike the red countdown lights on the lessons. It's not a race, it's a lesson. They should be treated differently.
Agree here.

Given the pretty fast times needed for getting three stars I think these events should have some kind of rolling start because a bad start can easily mess up everyting else following after, so even a perfectly driven 'lesson' might not suffice because of a not that great start.
Last edited by Paradoxagi; Feb 6 @ 5:08am
Draug Feb 6 @ 5:31am 
Agreed, the timer should start when the car starts moving (or crosses the line) and the countdown is too long.
.... and a ghostcar of your own besttime.
Trip Feb 6 @ 12:09pm 
Originally posted by Paradoxagi:
Agree here.

Given the pretty fast times needed for getting three stars I think these events should have some kind of rolling start because a bad start can easily mess up everyting else following after, so even a perfectly driven 'lesson' might not suffice because of a not that great start.

I was thinking the exact same thing while doing the tests last night. I feel like achieving a good time depends far too much on getting a good launch. While that's certainly a good skill to develop, it should not weigh so heavily on your success - the focus should be on whatever the test is trying to teach you.
Disciple Feb 6 @ 12:23pm 
Agree with all the above. Timer starts with car moving, warm tires and own best ghost at some point would be nice.
tomaswa Feb 6 @ 12:26pm 
The lights are giving me some unnamed condition during these sessions. Quick restart mode please.
Fantic Feb 6 @ 12:34pm 
Starting on cold tyres is annoying AF.
And: Please move the 'restart session' button in the pasue menu to the second position, with a gamepad I always have to move it seven or so fields down which is annoying in a game mode that actually forces you to restart quite often.

And, yes, a ghost is mandatory. Or something like split times at least, I would like to know where my issues are in a whole lap test but I have no idea.

In general I find these tests rather frustrating (first star is handed over for participating, second star is no issue with some reasonable second attempt but three stars are too hard given an event that is not that much fun to repeat over and over again) and have no impression of getting teached anything from them. A race with AI, even with all flaws the AI currently has, is much more enjoyable and also I learn from these races because I can actually see where I'm slow and what my issues are.
Last edited by Paradoxagi; Feb 6 @ 12:58pm
bob Feb 6 @ 1:05pm 
Agree on the countdown lights. I would prefer hot laps to be flying.
Trip Feb 6 @ 1:26pm 
Additionally, I think it would be nice, especially for beginners, if the game did a bit more to explain *how* to progress through a test.

For example, once you load into a test, maybe a quick flythrough (or even just stills with a brief explanation) pointing out the various corner cones that are set up, and what they signify: e.g. start braking here, off the brakes and turn in here, hit the apex here, corner exit here, etc.

People who have been to real life track days or who have a lot of experience with racing sims will be familiar with this, but I'm not sure how obvious it will be to much of the wider gaming community, which this game seems to want to appeal to.
Trip Feb 6 @ 1:30pm 
Originally posted by Disciple:
Agree with all the above. Timer starts with car moving, warm tires and own best ghost at some point would be nice.

The option to display ghosts would be fine, though personally I don't like using them, as I find them more distracting than helpful. I'd prefer the option to display split times - if not for all the tests (since some are rather short and only last a corner or two), at least for the ones where you need to run a full lap.
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Date Posted: Feb 6 @ 4:28am
Posts: 12