Assetto Corsa EVO

Assetto Corsa EVO

Duis Feb 5 @ 7:56am
4
2
Academy? Really
Don't teaches nothing that you don't learn on practice and race mode.
Better call it Test Drive.
Else, the cars you have to drive it's no way to practice, just try and try and try. Boring.
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Showing 76-90 of 95 comments
Barry Feb 6 @ 4:01am 
Originally posted by a-y:
Originally posted by Barry:
im sorry for saying that.
when did it change tho? there never was more or something else.
the open world still coming. what exactly do you mean by "When a game veers off in a completely different direction from what it was previously"?
No problem. I don't think ACE is likely to change much other the editions of the promised content and a bit of polishing. I think the academy is how they planned it to be now and is unlikely to change unless people are very unhappy with it. AC1 never had locked content like ACE now has and requires that your progress is saved on Kunos servers. These are examples of veering in a different direction also along with the addition of more game grind elements. The problem with locked content is that not everyone likes to play sims like this. Admittedly some will love it and some hate it. A bit like marmite or vegimite if you know what I mean? All the best
hahahah yea probably
u2 my friend
a-y Feb 6 @ 4:03am 
Originally posted by Barry:
u2 my friend

thanks buddy
sebo Feb 6 @ 4:03am 
Originally posted by Barry:
Originally posted by a-y:
Just another GT wannabe like Forza. Devolved in to a kids game instead of a grown ups simulator. If you want an academy you could at least include tutorials.
the game is not finished yet :BL3Facepalm:

the kid has been whining day after day about the same thing . youll never get your point across with some people.. the thread will be full of just his replies to everyone who he disagrees with.
Last edited by sebo; Feb 6 @ 4:07am
a-y Feb 6 @ 4:05am 
Originally posted by sebo:
Originally posted by Barry:
the game is not finished yet :BL3Facepalm:

the kid has been whining day after day about the same thing . youll never get your point across with some people..
I think he just did. We can agree to disagree. What's your problem with that? No need to make personal comments.
Originally posted by a-y:
Originally posted by Le Pacha:
I though grinding was when you have to cut trees for one hour or doing the same mission succcessfully many times. If you fail because you don t have the skills I m not sure you can call it grinding. You can say the game is too difficult for you.
You basically want a racing sim without economy, like all the others racing sim that are now on the market. What s the point? the economy thing it s what makes this racing sim unique.
It s 25 years we have been waiting for a gran turismo like on PC which is not totally arcade. Unfortunately making all available for you, or being able to buy credits with cash will ruin the online economy system for all the others, that's not really nice when ACE is the only hope we have.
if all you are asking is the content accessible offline i guess that should be possible

Its not a difficulty level issue but a wasting time/lack of enjoyment issue. Don't be so patronising. I am asking for a racing simulator like old AC with improved physics, graphics, UI and more tracks and environments. Ideally everything would be accessible offline (which it is at the moment) but also with all content accessible for online multiplayer. Just like the old formula but much improved - that is the point ! If the old formula works no need to change it. That's what I would like and also many others. Game saves should be offline or on steam cloud ideally, not on unreliable or potentially time limited Kunos servers. What you seem to want (and whoever else you think you are talking on behalf of) is to artificially ration progress like in GT or Forza. That is fine, I am not arguing with you if that's what you like. I am just making the point that I don't. I remember playing various GT games and forza over the last 27-28 years and instead of being focused on enjoying the racing and the driving experience you had to spend hours focused on grinding for credits. I ended up having to use the old elastic band on a controller on an oval track scam just to be given a random purple shiahtsu car or something. In the recent forza I ended up using the self-drive car option which wasted 4 hours just so I could level up a car so I soon gave up with that as there are over 500 cars to level up. I detest grindy games. I don't care about trying to make virtual money or gain virtual licences in a so called academy (unless it was an academy that actually taught you something). Having to focus on that distraction stops me from focusing on the driving/racing experience I enjoy. Therefore to me it is pointless. There is nothing to argue against it is just a fact. I have a preference and that is all. I don't like the the game grind elements they have ripped from GT and Forza franchises. They have copied the worst parts of them. Others are free to like them if they wish.

I understand better now, yeah i don t want this kind of grinding just to have some feeling of achievement. I did buy a forza on sales at some point, I was excited by the number of cars and customising but what put me off very quickly is the arcade approch and handling. Didn t even went untill the grinding part
Makan Feb 6 @ 4:16am 
I thought it's going to be something like GTR2's driving school.
But ACE's academy is just like gran turismo's licences.

I don't know why kunos named this mode "academy".

I hope in the upcoming updates they add actual lessons for how to drive in a track just like GTR2 did.
That would be awesome.
Last edited by Makan; Feb 6 @ 4:19am
Noobiix Feb 6 @ 4:33am 
I don’t really complain about the driving licenses in themselves, they’re fine but to me they’re way too easy (3 stars in all of them in about 3 hours, would’ve been even faster without the 911 GT3 cup without ABS challenge @Suzuka) and there’s not much of them…
a-y Feb 6 @ 4:38am 
Originally posted by Le Pacha:

I understand better now, yeah i don t want this kind of grinding just to have some feeling of achievement. I did buy a forza on sales at some point, I was excited by the number of cars and customising but what put me off very quickly is the arcade approch and handling. Didn t even went untill the grinding part

Thanks, yes that's my point. I've nothing against some kind of progression like a career or something of that nature. With ACE they have added in new game progression elements at the expense of losing previous play options. In the case of the academy though for it to be called an academy why not add tutorials. Instead of copying GT why not approach it from the point of view of what a racing driver needs to be taught and add in professional lessons. Also, the academy should not prevent or lock out those new to sim racing or those with disability/accessibility needs from experiencing the full game if they can't pass the tests they may be put off sim racing (especially young kids picking it up on console with a controller for the first time).
Last edited by a-y; Feb 6 @ 4:53am
Originally posted by a-y:
Originally posted by JC Aires:

I never read that it was supposed to be a GT7 like game, but if it is true, then all the hype of being a complete revolution in terms of how cars behave, tyre realistic simulation, etc was misleading. True, I am going to play something else, AMS2 which is miles away in terms of fun, tracks and cars, beauty and online racing (too bad the player base is still small). I strongly suggest you try it, even if there is no carreer mode yet.
AMS2 is not always rated highly by some famous youtubers etc. However, its steam reviews are over 90% favorable at least equal to AC so its players disagree. AMS2 is my go to sim despite a few minor flaws. It is also actively being supported.

It is an underrated game, AMS2. It became my go to sim now, and you are right, there are flaws, in all of them. It is a "poor land" iRacing clone, with gorgeous graphics, hundreds of tracks and cars, good online races with less toxic people, hotlaps boards, ranking system, etc. Famous youtubers may have different agendas and sponsorships, as real drivers doing lives have (they are paid to live stream races in iRacing for example). They all race iRacing, but they all agree the tyre modeling is garbage. There are a LOT of trash people in iRacing that ends your fun with crashes. I gave up, although those youtubers rank it as number 1 (and it is obvious because of its online capabilities - but that is all).
What would be awesome but highly unrealistic is being able to tailor the single player portion to your needs. Really I just want all cars and tracks freely choosable. BUT if I want to engage with the academy or economy I can, but shouldn't be required to experience the full game's content. Online MP should be standardized but accessible. You know, basic s%*t lol.
a-y Feb 6 @ 5:14am 
Originally posted by JC Aires:
It is an underrated game, AMS2. It became my go to sim now, and you are right, there are flaws, in all of them. It is a "poor land" iRacing clone, with gorgeous graphics, hundreds of tracks and cars, good online races with less toxic people, hotlaps boards, ranking system, etc. Famous youtubers may have different agendas and sponsorships, as real drivers doing lives have (they are paid to live stream races in iRacing for example). They all race iRacing, but they all agree the tyre modeling is garbage. There are a LOT of trash people in iRacing that ends your fun with crashes. I gave up, although those youtubers rank it as number 1 (and it is obvious because of its online capabilities - but that is all).
Yep, many youtubers promote things that benefit them in some way. A lot of reviews on YT can't be trusted. I'm also looking forward to seeing what Project Motor Racing will be like (although Ian Bell of Straight4 (formerly Slightly Mad Studios) isn't known for supporting a game for very long) we shall see.
Originally posted by spliff:
it feels like a copy from the GT7 licenses, and i don't like it. also i earned enough money to purchase the bwm m2, but the purchase button is greyed out and it doesn't tell me why.

not a fan of this arcade stuff, i was looking forward to a nice sim like AC and ACC. hope they change this or let us skip this "career" stuff alltogether.
I can't understand that after making the (in my opinion) two best driving games ever, AC and ACC, now they are trying to compete with Gran Turismo (ridiculous "academy") or Forza Horizon (open world?), while obviously not having the Sony or Microsoft infrastructure to do something like that, and trying to find a way to force microtransactions in the game (forced online for offline play? come on...). I think they still have time to change direction before they kill the franchise, they have the best driving and physics model and a decent (with lots of optimization) graphics model. Greed and biting off more than they can chew.
bq Feb 6 @ 5:18am 
Got 3 stars with Ford on Brands Hatch after like 30 tries but the g ame didn't count it.....
bq Feb 6 @ 5:22am 
It appears that sometimes game looses connection to the servers and doesn't try to reconnect but still sas its online. But the achievements don't count until you restart the game and it's connected again.
a-y Feb 6 @ 5:23am 
Originally posted by Xavier Garci:
I can't understand that after making the (in my opinion) two best driving games ever, AC and ACC, now they are trying to compete with Gran Turismo (ridiculous "academy") or Forza Horizon (open world?), while obviously not having the Sony or Microsoft infrastructure to do something like that, and trying to find a way to force microtransactions in the game (forced online for offline play? come on...). I think they still have time to change direction before they kill the franchise, they have the best driving and physics model and a decent (with lots of optimization) graphics model. Greed and biting off more than they can chew.

I think they are trying to do too much with ACE. Especially because of the level of accuracy they are trying to recreate. There is a reason why games like FM aren't pure sims. The resources to create them as a sim verses the monetary rewards they would get are likely not worth the extra effort required.
Last edited by a-y; Feb 6 @ 5:24am
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Date Posted: Feb 5 @ 7:56am
Posts: 95