Assetto Corsa EVO

Assetto Corsa EVO

DGX Jan 24 @ 7:23am
The physics are 10/10
The FFB was a step-up from AC to ACC, and it's a step-up again from ACC to ACE :steamthumbsup:

I can literally feel the stretching and twisting of the tyres as I drive, it's amazing!!! :steamhappy:

Fantastic job guys at Kunos! I hope you can polish, optimize, fix all the bugs and especially improve the frame rate in VR before release, this is gonna be huge :cool_seagull:

ps: and please add save replay feature! 🙏
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Showing 1-13 of 13 comments
what wheel ? :)
There must be a bug in this game because that's the only explanation for the divided opinions about FFB. I feel very little, almost nothing, even with 100% gain. Could it be that FFB is working correctly for some and wrong for others?
Sassanid Jan 24 @ 2:12pm 
Above everything, above the graphics, the sounds, the open world elements and all the other goodies to come, I'm most happy about hearing actual real race drivers and sim experts all saying how good the physics and FFB are. It's the most important aspect of a sim, besides actually getting it to run well, and I'm glad we're starting off with a strong foundation with Evo. Gives me a lot of confidence for the future
chakkman Jan 24 @ 2:16pm 
I agree that the game feels great, physics and FFB wise. But, that was the least of my concerns anyway, knowing what Kunos did before Evo.
RSRacer Jan 24 @ 2:26pm 
Agree, feels great for me.
Originally posted by Trezoitao38:
There must be a bug in this game because that's the only explanation for the divided opinions about FFB. I feel very little, almost nothing, even with 100% gain. Could it be that FFB is working correctly for some and wrong for others?

Same here with a T500, FFB is extremely light, I've only played for a very short time so far but I did like the physics in the laps I did.
on OSW with small mige, feels so great, only thing that i miss are braking feeling while blocking tires.
DGX Jan 24 @ 3:37pm 
Originally posted by MonsieurChancla:
what wheel ? :)
Thrustmaster T300 RS GT Edition
I'm on an Asetek La Prima (70% gain at 12nm) and I have to agree that it feels amazing. I still love what Le Mans Ultimate does with cold tires, especially the feeling as they begin to grip up, but EVO is just unmatched otherwise.
Last edited by Wendell T Stamps; Jan 24 @ 4:56pm
vprtr Jan 24 @ 5:57pm 
Originally posted by DGX:
Originally posted by MonsieurChancla:
what wheel ? :)
Thrustmaster T300 RS GT Edition
hm that might be cus you dont get much real FFB with none direct drive wheel, if you dont have one you wont know what they on about, sorry
DGX Jan 25 @ 1:29am 
Originally posted by Sassanid:
Above everything, above the graphics, the sounds, the open world elements and all the other goodies to come, I'm most happy about hearing actual real race drivers and sim experts all saying how good the physics and FFB are. It's the most important aspect of a sim, besides actually getting it to run well, and I'm glad we're starting off with a strong foundation with Evo. Gives me a lot of confidence for the future
Damn right brother! :cool_seagull:
The physics and handing is actually 11\10 already in early access.In one year it will be 12\10.This is a masterpiece racing game , and Im playing on controller.
samarkra Jan 25 @ 2:21am 
I have to agree. If the physics are wrong, it doesn't matter about anything else, the sim just feels wrong. Straight out of the box my CAMMUS C5 came alive. I removed all dampening to sharpen it up and it feels amazing. I have also just fitted some rumble motors to my T3PA Pro pedals for wheel lock and slip and that has taken the immersion up another level. I'm sure VR will get better, I haven't even attempted it yet with my puny 3060ti after seeing better GPU's struggling, but the game does look amazing on flat screen with a nit of tweaking. You can't fix bad physics, but thankfully, Kunos have absolutely nailed it, and I can't wait for each and every update.
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Date Posted: Jan 24 @ 7:23am
Posts: 13