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I've been recently working on the level 2 and added it to the demo today, so now you can enjoy new enemy type which launches grenades and new boss with machine gun.
Besides that the save system was developed to store progress of the player - downloaded Tracks with bound abilities and arsenal of the weapons alongside with all other progress are now saved between the levels.
A minore UI update was performed to indicated what button should player press when changing or appying ability, as well as a reload button.
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