The Long Dark

The Long Dark

View Stats:
Ozzyjb Jul 13, 2016 @ 8:36am
what we want is console commands
because they are awsome
< >
Showing 1-15 of 34 comments
Ozzyjb Jul 13, 2016 @ 8:38am 
This game is practically sandbox at the moment anyway what better to do then PRETEND you played legit but actually cheated lol
Excorpion Jul 13, 2016 @ 9:43am 
Mods ? they are going to be avaliable in the future... not now.
Ozzyjb Jul 13, 2016 @ 9:52am 
no console commands built into the game
Excorpion Jul 13, 2016 @ 9:55am 
Its the same thing that a sandbox mode...
spawn things, change stuff.. etc etc etc
Ozzyjb Jul 13, 2016 @ 10:57am 
what's wrong with it
FatFlatFrog Jul 13, 2016 @ 11:46am 
Who says we want console commands? I never understood cheats, especially for a game such as this, where no proper point is achieved with them.
Ozzyjb Jul 13, 2016 @ 11:55am 
to experiment or just to make life a little easier after all everyone who plays this knows this game is hard and since this game is a sandbox ( mainly ) oriented game e.g it would be great to check out what we could do with this but we would have to go find it. so i think having console commands would be good for helping noobs at the very least some kind of help
Excorpion Jul 13, 2016 @ 12:50pm 
You can experiment with options of mods...
console commands is just cheat...
Bomoo Jul 13, 2016 @ 1:08pm 
Who is this "we"?
Hello, we don't have any plans to release a version of the game with console or debug commands. It's too early to say what mod support might *potentially* look like down the line, but right now we're focused on putting out the best >>designed<< experience we can. And we're still adding content to The Long Dark. Having a stable game that's the same for everyone is key to updating it effectively as we move forward. Thanks for the suggestion!
Ozzyjb Jul 13, 2016 @ 3:12pm 
Originally posted by hinterland_community:
Hello, we don't have any plans to release a version of the game with console or debug commands. It's too early to say what mod support might *potentially* look like down the line, but right now we're focused on putting out the best >>designed<< experience we can. And we're still adding content to The Long Dark. Having a stable game that's the same for everyone is key to updating it effectively as we move forward. Thanks for the suggestion!
i'm not saying mod the game but have console commands built into it for sandbox mode
Excorpion Jul 13, 2016 @ 7:53pm 
Explain more !! youre only saying..
"we i want console commands because i want too..."

there is no a good reason for console commands...
mods are going to change a lot of this game when they release it...
im pretty sure that youre going to able to do a lot of stuff too
Last edited by Excorpion; Jul 13, 2016 @ 9:28pm
Bobby Tables Mar 1, 2017 @ 10:53am 
There is this known issue where you lose items after a struggle. They get shaken out and simply disappear or sink into the ground. Some issue with positioning. It is a gamebreaker when you lose a fully loaded rifle among other things because you get mauled by a bear. So yea, we need console commands, yet alone to reclaim the bugged items.
Allison64 Apr 26, 2017 @ 8:11am 
+1. I would like the console commands similar to those available in the Bethesda games. I agree that sometimes the game has a glitch and you need to recover somehow and the console would help. I also agree that people could use the capability to create their own experience with the game. Some of the responses in this thread complain about that and call it cheating but my view is SO WHAT?!

This is, by it's very definition, a solo game. You're not playing against anyone else. You pay your $20 or whatever it cost for the game and you enjoy yourself as much as you can and if you can get more enjoyment out of starting out with three hatchets, what does anyone else care? For me, personally, I think that whetstones shouldn't wear out and although I've learned to deal with that (hacksaws can be repaired with scrap and there's enough scrap in this game to last at least a century) I wouldn't hesitate to reset the health of my whetstone with the console. What does anyone else care if that's how I choose to alter my game to suit myself? Telling me I shouldn't be able to do that on principle doesn't make sense to me, it was my $20 and all I'm doing is amusing myself the way I see fit.

After I finished Fallout 4 for maybe the third time I started using the console to create large numbers of raiders and mutants and similar. I liked to test the defenses I'd created for my settlements with the generated hordes. Some contributors to this thread will call that cheating. I call it extending my fun with an already superb game. I don't see anything at all wrong with that.

twan Apr 30, 2017 @ 3:59am 
Actually it's easy enough in this game to cheat that I don't feel the need of console commands, even if I like being the master of my game instead of being forced to play iron man mode.

You get attached to a character and tired of losing your progress / fear to lose some key item you have just found ? You can manually copy and duplicate the save from AppData/Local/Hinterland.

You need more items of a type (say bullets) ? You can reset locations where you found them (say The trapper den) by erasing their file in the save (open scenes in the save folder and delete the file) then all containers in this building/zone are lootable again.

By the way those two things are (non) features I really like in this game and hope won't be changed. Most recent roguelikes abuse the steam cloud saving feature to completely force an absolute no-cheat and ironman mode, giving you no possibility to manually copy or alter saves to be the master of your game, which feels a bit silly for solo non competitive games.

In TLD, while the absence of easily accessible save feature or cheat console in game remind you it's supposed to be played with just one life and what loot you find on first try, you may if you feel unlucky and with a just limited effort cheat your way to better outcomes (while doing so by modifying game files is an incentive for not doing it too often, and reminds you you are cheating not using the game as intended).

I wouldn't like the game to have an ingame "save" not destroyed when you die for example, as if it was a feature you'd just use it too often and wouldn't feel the fear of the wolves, but I'm very happy to be able to manually copy my save every 4-6 hours of game time, so I'm not forced to restart from scratch if I don't feel like losing more than those 4-6 hours of progress.
As well for items, if there was an easily accessible summon item console command, I fear I'd be tempted to use it too often to never lack matches or bullets ; on the other hand after exploring a whole zone without finding one matche I'm happy to be able to reset a place or two until I find some, instead of dying in the cold due to that awful luck.
< >
Showing 1-15 of 34 comments
Per page: 1530 50

Date Posted: Jul 13, 2016 @ 8:36am
Posts: 34