Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
spawn things, change stuff.. etc etc etc
console commands is just cheat...
"we i want console commands because i want too..."
there is no a good reason for console commands...
mods are going to change a lot of this game when they release it...
im pretty sure that youre going to able to do a lot of stuff too
This is, by it's very definition, a solo game. You're not playing against anyone else. You pay your $20 or whatever it cost for the game and you enjoy yourself as much as you can and if you can get more enjoyment out of starting out with three hatchets, what does anyone else care? For me, personally, I think that whetstones shouldn't wear out and although I've learned to deal with that (hacksaws can be repaired with scrap and there's enough scrap in this game to last at least a century) I wouldn't hesitate to reset the health of my whetstone with the console. What does anyone else care if that's how I choose to alter my game to suit myself? Telling me I shouldn't be able to do that on principle doesn't make sense to me, it was my $20 and all I'm doing is amusing myself the way I see fit.
After I finished Fallout 4 for maybe the third time I started using the console to create large numbers of raiders and mutants and similar. I liked to test the defenses I'd created for my settlements with the generated hordes. Some contributors to this thread will call that cheating. I call it extending my fun with an already superb game. I don't see anything at all wrong with that.
You get attached to a character and tired of losing your progress / fear to lose some key item you have just found ? You can manually copy and duplicate the save from AppData/Local/Hinterland.
You need more items of a type (say bullets) ? You can reset locations where you found them (say The trapper den) by erasing their file in the save (open scenes in the save folder and delete the file) then all containers in this building/zone are lootable again.
By the way those two things are (non) features I really like in this game and hope won't be changed. Most recent roguelikes abuse the steam cloud saving feature to completely force an absolute no-cheat and ironman mode, giving you no possibility to manually copy or alter saves to be the master of your game, which feels a bit silly for solo non competitive games.
In TLD, while the absence of easily accessible save feature or cheat console in game remind you it's supposed to be played with just one life and what loot you find on first try, you may if you feel unlucky and with a just limited effort cheat your way to better outcomes (while doing so by modifying game files is an incentive for not doing it too often, and reminds you you are cheating not using the game as intended).
I wouldn't like the game to have an ingame "save" not destroyed when you die for example, as if it was a feature you'd just use it too often and wouldn't feel the fear of the wolves, but I'm very happy to be able to manually copy my save every 4-6 hours of game time, so I'm not forced to restart from scratch if I don't feel like losing more than those 4-6 hours of progress.
As well for items, if there was an easily accessible summon item console command, I fear I'd be tempted to use it too often to never lack matches or bullets ; on the other hand after exploring a whole zone without finding one matche I'm happy to be able to reset a place or two until I find some, instead of dying in the cold due to that awful luck.