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There is a guide here on Steam that has maps of the new regions: https://steamcommunity.com/sharedfiles/filedetails/?id=2899955301&searchtext=Sundered+Pass
If you search through the TFTFT subforum : https://steamcommunity.com/app/305620/discussions/16/ you may be able to find hints and tips, and links to walkthroughs and other maps as well. The online forums will have info too: https://hinterlandforums.com/forums/forum/105-tales-from-the-far-territory-discussion/ (and check the streams/videos section- there may be some videos there as well).
To be completely honest: if don't want to don't want to "be stressed" while playing The Long Dark I'd recommend 'not' playing Sundered Pass, or play it on Pilgrim mode (so you can focus on exploration and less on survival mechanics). Without spoilers: SP is generally agreed upon by players as the hardest region in TLD by a significant margin; personally I'd consider it as challenging or more than Bleak Inlet or Blackrock.
I'd recommend the Fandom Wiki's article on Sundered Pass. Be aware though, it does have spoilers for the region (like maps), as well as some information on the 3rd/final TALE "Final Horizon"s points-of-interest locations.
https://thelongdark.fandom.com/wiki/Sundered_Pass
My personal tips for Sundered Pass:
# Bring extra bandages. Some of the sloped hills have nasty spots in them.
# Bring extra coffee and Go! Energy Drinks. You may get a sudden need to travel quickly across inhospitable terrain, every little bit helps.
I also have a question regarding Sundered Pass: The only times I got Glimmer Fog in this region is while I was on the plateau in the northeast, never down in the valley or in the northwest area. Can anyone recall getting Glimmer Fog in the other areas?
I experienced it while down in the valley. I was there for a couple weeks and had it happen only twice. I think its rarer than Buried Echos/FA
Weather in TLD 'is' affected by region, e.g. Bleak Inlet has a bias towards auroras, Pleasant Valley has a bias towards blizzards. But as far as I'm aware there are no mechanics in Survival which create a bias based on what area the player is in. There are some oddities with how passing time is calculated regarding weather checks, so maybe that is leading to unintended preferences for certain kinds of weather (e.g. if the player is passing time/sleeping indoors VS outdoors).
If you experienced e.g. "Glimmer Fog occurring when the player is in one sub-area of SP" that could be true for one playthrough, or more rarely multiple playthroughs, but that is purely down to randomness.