The Long Dark

The Long Dark

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Langston mine - mission question, and thinking ahead
*Spoilers for those who haven't finished Buried Echoes yet*

Hello all, been putting off returning to TLD because next up was Langston Mine, and was dreading it. Long story short, I'm really close to finishing it (despite having an unlucky cabin fever warning + windy blizzard + insomnia warning situation happening all at once) and thinking ahead to transporting my loot back to one of my more centralized camps.

1) Is there another region that requires the respirator mask? I know there's the one in Blackrock, but I completed it already and have no reason to go back there. The only other area I haven't visited/completed is Sundered Pass.

2) I got the key from the corpse on level 3 of the mine. Am I correct in that I need to take that key to the 6th floor of the Concentrator building in order to complete the "find out what happened to Rudringer and his work" mission? Is there poison gas in that area?

Thanks in advance?
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p.s. I knew I spoke too soon. I'm trying to mitigate cabin fever yet again - however, one of the ruined buildings in the area, even though I can build a fire in it, does not count as outdoors. And it's blizzarding again. Does anyone know of any spots in that area that counts as outdoors, but offers at least some protection from the blizzards?
PowerOn Apr 6 @ 9:23pm 
In the covered area of the main building you can keep fire running most time, but don't sleep there more than 2 hours each time because in one angle the wind blow the fire. I usually cure my CF there (Interloper).

Or in the end of rail tracks building maybe are a fire barrel in the open area - covered; if the barrel are there your game can sleep near. This fire barrel alternate with a rim grill inside one of the buildings, just one spawn in each game.

Other place for investigate is in the rail tracks that leave the main building from upper level, after the bridge are a shallow area with a locked gate, maybe can make fire protected from the wind there.
There's a warm Smoker cave further ahead of the pipeline (a considerable distance away, way beyond the mine area, slightly ahead of the mine's mountain entrance - you can easily get there by the mine tunnels if you know the way) but it is always inhabited by a bear. And no, none of the buildings with "Y" house modification button pop-up count as outdoors. The only exception is Broken Railroad's maintainance shed foyer.
Last edited by Night Sparrow; Apr 6 @ 10:48pm
Thanks to you both! Yeah I learned the hard way that those buildings, even the ones that are broken up and in which you could build a fire, count as indoors. But they also don't protect you from glimmer fog/insomnia, and I experienced frequent blizzards. Fun times.

I ended up waiting out a blizzard and looking for more branches to build a snow shelter, which was how I made it through. Thanks for the info about the bear cave - there's another cave in that nearby area, which I stayed in when I went back and completed Langston. This time, I looted the section of the mine that exited me to the far west side of the map (need a key to open a door), and even though I got the cabin fever warning again, and even though I got hit with a blizzard/glimmer fog combo again, I was able to sleep through the blizzard in that (non-bear) cave and beat back the cabin fever warning. and I just risked the morning glimmer fog and walked back to the main area. Almost got killed by two wolves, though.

Soon - finishing Buried Echos. I've been reading about going to Sundered Pass afterwards, not looking forward to all those timberwolves. Dunno if I have enough pistol ammo.
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