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If it is possible to make stoves, or move them I would probably put them in more convenient places (like first floor for the double stove in camp office), same for bed closer to the door not to look for it on the second floor in the dark.
As far as what I'll be doing, I'll be moving things, especially containers closer together and set them up so that I can better know what's in them and keep things more logically sorted at my bases.
But we'll probably be able to craft some.
What do you mean by "harvest for wood"? Most containers are either plastic or metal. And most of the wood containers are probably too large to realistically allow movement of them.
Remove (or fix) unusable furniture like those file cabinets that were tipped over at an angle or tipped over and laying on the floor. Repair chests of drawers so all drawers now work.
Beyond the clean up, definitely more storage, if I can put more in. Upgrade some non-functional wardrobes into a more functional state, if possible.
Cleaning is more important than customizing IMO.
Only three craftable would interest me:
Rifle racks where it's missing
Bow rack, at last!
And food storage where food would not disappear when it reaches 0%. I don't like to drop food on the ground.
In this game especially chairs are meant to be harvested for fuel, so it would be tedious if you would sit instead...
There's actually already a "pillow" mod iirc for TLD, which basically adds that mechanic already, I think with some being unique items you can find in the world and other kinds craftable. Haven't played with it myself but have seen a few videos with other players with the mod.
Back to the thread topic now, please.
Thanks!
---Wheelie