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I haven't had much difficulty with wolves nor have I seen an over-abundance of them at this point, but again, I know to keep my eyes peeled. That said, the couple times I have been attacked, it has been with zero warning by a wolf approaching me from behind; no barks, no growls. Stealth wolves adds a level of difficulty to things.
True. I wasn't thinking from the perspective of a new player.
Honestly, I'm good either way they behave or if it's some mix of behaviors. I was just pointing out something that was different that added an element of difficulty over prior sandbox. *shrug*
In agreement on a hardmode option. Kind of hoping it's an unlock after playing through the story mode proper. But I didn't really want the game to be a hard scrabble on my first run through anyway. I'm enjoying exploring the new zones and taking in the story.
Personally, I haven't experienced any real difficulty so far. Then again, I did manage to survive over 200 days on voyager with enough supplies to survive pretty much indefinitely.
The only new challenge I had was with the reduced sounds the wolves make and how some wolves will eat the same carcass until you progress further in the story (Their eating sounds are bugged for me and persist even after they left).
Well, that's what difficulty levels are for I suppose.
Perhaps this was something they wanted feedback for? Let's wait for a dev response.
Lmao, I definitely was getting deja vu flashbacks to the beggining of early access before the wolves chilled out.
To me, it feels easier than what I usually play. The agro zones on the wolves seems more forgiving. So far, I haven't been attacked by any wolves yet, so can't say about the fighting.
Weather = Voyager
Loot = Pilgrim
Difficulty = Interloper