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4 pills cure scurvy completely.
If you have scurvy risk, you can take 3 without wasting anything and be safe from scurvy for a while.
Otherwise you can get pickles that are quite cheap as the trader right from the start. 10 jars of pickles to cure scurvy, much heavier than pills obviously. But no smell unlike fish.
Otherwise you have to fish or get birch bark tea as a long term curz to scurvy.
Huh- I haven't met the trader yet actually, I'm just getting into the game again after a break.
I know talking to him has something to do with the radios, and possibly something to do with signalling him on the coast?
Do you need to be along the ocean to interact with him? I'm all the way out in Blackrock.
Rright, yeah I have the DLC- I've been to a couple of the "Upper great bear" locations, Forsaken Airfield mostly (Was that it's name?).
I probably won't be getting to interact with the Trader any this run then,- I don't tend to wander the map forever, get bored, start over from scratch somewhere new.
I thought at least maybe he would be approachable from several spots along the coastline, but, hmm. That's really restrictive.
Mmm yeah, that does get really boring.
I like Coastal Highway a lot as a map, but after I'm done exploring a region, I tend to want to move on- or I'm just a bit tired of the game and it's time to do something else.
I enjoy the game most when I'm exploring a place I don't already know by heart. So I avoid Milton, Mystery Lake, Coastal Highway a lot now. Been trying to get started on some of the harder maps to explore them- but I don't think places like Bleak Inlet and Timberwolf Mountain are really set up for you to start with nothing there on Stalker. Ppffp.
At least not if you don't have them mapped out already.
♥♥♥♥♥♥ huge though, for better or worse.