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If you fought fluffy, then your clothes could have been damaged to the point that you were not staying warm enough, and you died of cold.
This just makes absolutely no sense, and it's rather irritating. But hey, I at least got to eat some of Fluffy before I died. =P
The only 3 things that would nail you like that are:
1) Cold - downstairs there can get really cold.
2) You were still bleeding. Thin chance it might be.
3) You got food poisoning but I doubt it - the char throws a verbal fit whenever that happens.
Hinterlands doesn't want to hold your hand so much that...
They will let you freeze to death while gutting a wolf. Yes really. Because you wouldn't actually start getting so noticeably cold in real life that you might think to yourself, "Hmm, maybe I shoud stop harvesting this carcass and get somewhere warm".
The foraging mechanic is also suspect of being unfair. When I have time I will try to reproduce the effect.
eg. Player starts off full warm... goes out in only -15C and forages ONE piece of wood, which amounts to 20 mins, and returns out of the action to taking damage from FREEZING.
I found this out when I was running out of firewood trapped outside, was warmed up but lower condition 15%, then went out to forage for ONE piece of emergency wood, came back after the 20 mins FREEZING and damage down to 3%... whereby I died right beside the fire because I couldnt get warm enough fast enough.
Maybe i'm exaggerating the numbers because it was last night, but I do remember wondering why it would happen in such a short time, especially when it wasnt in a severe -51C blizzard, but only at about -10-15C.
Ah well. I guess next time I'll try sleeping in smaller increments when my condition gets so low. It was kind of funny actually... while sleeping I get "You made it!" 10 day achievement and then next thing I know I fade away...
Loving the game and this isn't going to keep me from trying again, that's for sure!
I'm not sure if the beds count as extra warmth rating, since they appear to be textured with blankets...
Its something Hinterflands may be able to answer.
I died once coming in from the cold but since the air inside was still -1C (percieved with all clothing on), I still suffered condition damage from it.
This may be the answer. While I was plenty warm when I went to sleep, since I slept thru the night the temperature probably dropped just enough that it brought me down from warm to cold and since my condition was already so low it wasn't enough to sustain even the slightest drop.
That's gotta be it because there was literally nothing else wrong with me. Lesson learned and on to striving for the next milestone!
Antiotics aren't important. Antiseptic is but the order you put it on doesn't seem important at all.
When your Cold meter is in "Freezing" territory, this is where you start to lose Condition damage. Your Cold meter will start to fill up towards Freezing as long as the temperature is below freezing (below 0C). If the temperature is above 0C ("Feels Like"), your Cold meter will gradually empty out as you "warm up". The rate at which you warm up is based on the temperature above freezing. This is why you warm up a lot more quickly next to a fire than in a +1C room.
So yes, if you were in an environment that was sub-freezing, you would eventually die from it.
That said, most indoor locations are above freezing, even if just barely. So, unless you were near an open window, you should have gradually recovered from Freezing. However, at 9% Condition, if you didn't start a fire and get out of the "Freezing" state quickly enough, you would continue taking damage and potentially die before you were out of the Freezing state (but that doesn't seem likely). For most interiors, as long as you have some minimal clothing, you will be fine and will gradually recover from Freezing.
The Control Room in the dam (where you slept) should be above Freezing.
Are you absolutely certain of this? I only ask because I have, so far, found or heard of at least four spots OTHER than the Trapper's Homestead, the Dam, and the Lookout Tower where the rifle may spawn. And they aren't all super obvious.
Yup. (you walk up the branch to get in the car)
http://steamcommunity.com/sharedfiles/filedetails/?id=350949778