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Animal guts are or were used to make strings used in a lot of things, like fishing lines, musical instruments (guitars, cellos, violins, etc.) and tennis rackets. A string made of this material is pretty durable.
idk, I think that it would be neat if they incorporated some sort of learned trait system. Not so much like leveling up (I think that would detract from the game) but possibly have types of survival books dropped randomly at the beginning of each game which you could gain a new skill or trait. Or possibly based off of how many times you use a certain skill.
Well, the back story is that you're a bush pilot who's crash-landed. You're able to do a bunch of relatively more complex wilderness training type stuff, so it would make sense to be able to do the basics without scrap metal, etc. I mean, I'm a web developer from Maryland and I know how to make hooks and snares and shelters and all that kind of stuff with branches, fallen timber, and brush and so forth. It's not exactly building the Pyramids, it just takes being shown how a couple of times.
Wait, more importantly he can somehow just take random bits of metal and make a hook out of that, I'm fairly sure if he can do that he can take a piece of wood and carve out something simular.
could be a past hobby? like painting or astrophysics. My point is, there is already fishing in the game, whats not in the game (yet) is more wildlife, crafting and larger wilderness. I agree with the scrap metal. I mean, if you harvest a hand axe, how can you re-use its alloys?
So, why the wooden hook? if its diffrent then the metal one when in use then I can see it being used as a last ditch effort method to fish. If you just want it cuz its diffrent or thats just how you would want it, as far as aesthetics go then it should be on the last of a very long list of things if its even considered.
I personaly dont really care ether way but when you make it sound like it would be a make or brake decision on a game then I like to present some thoughts on to why not. Reson is these kind of thoughts often boil over and can easly derail a games development.
Also, I know he is a Bush Pilot, does not mean when he looks at trees he runs out and starts churning out hooks. Other then that, I have not found much for the sand box background character in game, maybe some links would be appreciative cuz I missed them.
Astrophysics is a hobby?
Gunsmithing is actually pretty complicated and requires legitimate training. You cannot--let me repeat this for emphasis: cannot--repair a rifle's firing mechanism or barrel or what-have-you in the field with bits of metal that you find. You need actual replacement parts for that particular gun.
So why a wooden hook? Because you didn't find metal? Because people were making wooden hooks before they were using metal for anything at all? And the bush pilot thing is referenced when you start the game. It's the text that's in the center of the screen after you select your gender and the map.
You sound like you don't know how to make a wooden hook since you seem to think you carve one out of a tree. It's actually really simple. You take a twig or a branch, cut a notch in it to split off a sharp piece without actually removing the piece, then use twine or gut or string to wrap the bottom of the split (to keep the piece from just coming off) and the part where the split begins, to keep the sharp piece sticking out. Even simpler, you find a stick with a 'Y' and trim. It really is not difficult; Google "wooden fishing hook" and you'll see a ton of examples.
I already bought the game, so I'm not sure where you're getting the dealbreaker thing. It's obviously not, because I bought it. I'm just saying it would be nice to see. Since the game's sole objective is survival it would make sense for that aspect of the game to be as rich as possible, and this would be a very, very easy tweak.
Anyhow, the only reason I think it's an intresting concept is that it would make fishing a little better, metal is one of the most limited and valuable resources, I'd rather not craft it into a fishing tackle that could snap at any given time. With a Wooden Hook we can have a lot more access to fishing, and would probably be viewed as a more useful ability. Plus since it's easier to obtain, you could also make it so that Wooded ones could break easier and not catch quite as frequently, giving it pros and cons for both the Metal hook and it's wooden counterpart. Just some variety would be intresting is all I think people are trying to argue.
But hell, I'm just happy that fishing is in the game, It's one of my favorite ways of obtaining food in the game currently.
I totally +1 this idea!
I'd finally have something to do with my ten...twenty 100% condition sewing kits!
And yes, I mean turning sewing kits into a couple hooks.