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Did you have a cougar knife ? it's the best defense against a wolf during a struggle.
Were you tired during the struggle ? That can lead to losing quite often.
Although I don't particularly *like* save scumming, I had too much time invested in this run to let it go, so I ending up pulling an older save from Windows Backup -- the file date is from last Friday, so I lost a week's worth of game progress. Not great but better than losing the entire run.
Heh, the only way this respawn could have been worse was if I had spawned near a moose, too!
Passing through the canyon road to the Airfield. i stopped to boil a tin of peaches that had a 80 quality rating. These gave me food poisoning OBVIOUSLY, as 'BOILED' fruit typically does.
Then a massive blizzard blew in literally minutes later, my character freezing fast despite having some of the best kit in the game. I backtracked fast to find somewhere to hide from the storm, managed to just get back to the Railroad house in the previous zone. Almost dead. Needed to sleep... SUDDENLY.... 'CABIN FEVER' so cant sleep in doors.
Cant sleep in the cars outside because of the hypothermia.
Dead.
Why would a man nearly frozen to death and suffering from sickness not be able to sleep in a bed inside by a open fire while a blizzard rages outside?
I've often thought this game cheats. Something about the algorithm needs a re-balance.
I think this game actively tries to kill the players and sometimes it feels forced and obvious.
-- So
I just used the new cheat death feature. I chose, spawn near where i died and short term penalty.
I was re-spawned back in the airfield (ok), but i had nothing in my backpack, all cloths were basic starter cloths damaged and torn, all my skills reset, cooking, riffle, fire-starting, etc... all back to 1.
Every discovery was gone, all the keys and notes gone.
It was literally a complete reset... a new game. The only thing that remained were the time play stats telling me my current play through was 41 days and how many different places id visited or things id done, the world was black and white no colour.
So honestly what is the point of the cheat death feature... Its just a reset.. only worse.
So I'm standing there thinking whats the point, it being maybe 3 minutes after re-spawning and quickly looking at my situation, i have not moved. standing in the same spot.
Then I hear a sound behind me.... and its a bear.
DEAD.
(reading up, this means my 'recovery' bag is gone)
I've played over 300 hours in this game and im not bad at it. I was doing well.
The entire entrance into the Airfield is silly. No resources or shelter, funnelled the entire way.. and the walk is long.
Get hit by a mega blizzard, well. Tough luck.
p.s
Cabin fever needs a re-look. It should be mitigated if other situations exist.
Really silly.
I didn't look at my skills after respawning, but I'll keep that in mind if I use Cheat Death again. The progress I lost today included about 4 days or so of fishing in Timberwolf to build up a large store of cooked fish, and, more painfully, moving 8 batteries from Blackrock Prison and vicinity thru Keeper's Path North and to the Ice Cave at the south end of that zone. Even with a travois, that was a shlep I don't look forward to repeating.
The perma-death system of this game is what makes it exciting. So i wont be using it, going forward. Having just purchased The Far Territory after a break from the game, i was just curious how it worked.
I think i'm just disappointed that this game still essentially appears to cheat and has balancing issues after all this time.
If the game can throw you a curve ball at the least appropriate time, it will. I often bet with myself that X or Y will now happen because this circumstance is in effect... and it often does.
(maybe its just me)
If i make a mistake in a game and die, i can learn from it. Fair enough.
But the way i died above just simply isn't fair and makes me lose interest in playing even after shelling out for the DLC.
I chose the short-term penalty and risky spawn, and managed to pull it off successfully, spawning at night in TWM. Bit of luck and a lot of map knowledge got me back to mountaineer's hut. Knowing how the game works is important.
To be fair to the game, you really just got a bad roll of the dice with the food poisoning and weather. I mean, sure, 80% seems good, but that still means a 20% chance to get hit. That's just the coin toss; it's fine 1000 times, but that one time; bam. Some places the weather is naturally worse, you were in one. As for cabin fever, it's not random, and is controllable by the player; and also has a visible risk meter on your condition screen before you actually get it. Here's where map knowledge is critical... there's a cave in Transfer Pass. You were getting cabin fever regardless of the other things. You'd have been in the same boat if you made it to the airfield. Your sleep location would have been the open hanger or vehicles and you'd have needed a fire.
Water under the bridge, but can sleep in the cars in Transfer Pass - I did this in Interloper.
I make a campfire between two cars, was not affected by wind, and of course, sleeping in 1 hours turns, just in case.
Anyway take the lesson, don't eat risking food when traveling, use cattails as "travel food".
That canyon for Airfield have warranted blizzards, so go prepared, with coal for make campfire for several hours, around 2/3 of the path are a cave in the left side and in the end of the canyon a trailer.
Maybe some will think thats cheating but I think after my 100th struggle my guy should just know how to stab a wolf in the neck at that point, sometimes I just hunt wolves like that to save ammo.
I wish there was a Stalker without endless wolves setting lol.
In the end of afternoon I was fishing in CH fishing hut between the Misanthropes and Jackrabbbits Island (Interloper)
A beachcombing wood grid are in the tin ice near, so I have the "brilliant" idea of take all clothes, run and climb over the grid and harvest.
Being latter in day I already have low health, so I fall in the ice and die from hypothermia.
Choose spawn near, 50% temporary penalty.
Spawn in the ice near the floating logs, so just run for Jackrabbits and take some basic clothes from beachcombing I left there, without became freeze.
After I remember that I have dropped my cloths inside the Fishing Hut.
And notice that my backpack are in the small island between the Fishing Hut and Misanthropes.
Delete this save, recover from 50% health during 30 days will be boring.
I embraced the temporary HP penalty and continued as normal, mostly; just being aware I was already at a disadvantage. Thought I was dead for sure when the misanthrope bear got me while I was harvesting a wolf on the ice. Dragged my almost dead butt back to Quonset, and pulled through.