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Very well put, saity based on food mass, not calorie content, so energy density has to be considered for what you will eat; candy bars and other junk food for just milling around, bear meat and peanut butter if you intend to be very active.
I've brought up a dynamic metabolism idea in a general discussion thread and wish list thread. Could I here what you guys, as the developers, think of it?
Yes. These are complex design issues that speak to the heart of the core gameplay, hence they take a while to solve.
Also, while I havent played the game that much yet, is it healthy for our teeth to go on for 200+ days without any kind of cytrics? just meat and water and the ocassional stuff you find inside houses?
This has been discussed so much that we're loathe to bring it up yet again...
But the truth is that most people have no idea how many calories you burn doing anything more than standing around. A grown up person carrying 30kg of gear while hiking 10-12 hours a day in the frigid cold burns 500-600 cal/hr, or 5000-6000 calories per day. This isn't the 2000/day you burn from sitting in front of your computer.
Also, a bear weighs hundreds of Kg. Letting someone harvest 32Kg from a bear is already quite limiting compared to how much meat you could take in real life.
This is where food mass vs calories could come in handy, allow for a full butchery rather than the limited, you could balance things through different means, such as caloric value vs weight and spoilage, you could butcher the whole thing, and you'd only be able to eat so much of it before it went bad, and god forbid you store it outdoors and attract legions of predators :P
Yes, we've discussed this internally at various times and we like the idea. Just depends on how far we want to push the mechanics around harvesting carcasses, and how detailed we want the Hunger/Calorie simulation to be. For most people, the current system is sufficient. That's not to say we wouldn't expand it in the future, but as with everything we have to pick our battles.
A few interesting articles:
Inuit Diet (high-fat, mostly meat)
http://discovermagazine.com/2004/oct/inuit-paradox
6000 Calorie/Day Arctic Explorer's Diet
http://news.bbc.co.uk/2/hi/science/nature/8027768.stm
to be honest i meant to add that i didn't know the real caloric value but the principle could be applied to more than just bear meat, add(or edit) food sources that fill your hunger meter faster but have less caloric value. and while i agree with the devs that the current system is more or less suficient, there's always room for discussion