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I see. So the weather is random? It doesn't follow a pattern?
Well the crows don't indicate anything but by observation over many thousands of hours of play I conclude that it is not truly random in that you do not get a blizzard followed by another blizzard like you would with the toss of a coin and get 2 tails in a row, but rather there is some programmed pattern that makes it possible for one of several weather to follow the weather that just occurred. In other words a programmed algorithm. That the weather is different in each region would point to different algorithms in each region.
I learned to plan my outdoor activities to the probability that i could have all day nice weather in one region, but get hit with a blizzard while out in another region. It becomes about risk assessment and what you pack when you leave your base. In PV I always plan for the worst but i can travel quite far and have a location to hole up in. In BI I know i am going to freeze in a windstorm and better run to where i want to go but i dont worry about blizzards so much. You learn the weather of each region with the time you spend there.
If the rock is wet, it's raining.
If the rock is swinging, the wind is blowing.
If the rock casts a shadow, the sun is shining.
If the rock does not cast a shadow and is not wet, the sky is cloudy.
If the rock is difficult to see, it is foggy.
If the rock is white, it is snowing.
If the rock is coated with ice, there is a frost.
If the ice is thick, it's a heavy frost.
If the rock is bouncing, there is an earthquake.
If the rock is under water, there is a flood.
If the rock is warm, it is sunny.
If the rock is missing, there was a tornado.
If the rock is wet and swinging violently, there is a hurricane.
If the rock can be felt but not seen, it is night time.
If the rock has white splats on it, watch out for birds.
If there are two rocks, stop drinking, you are drunk.
- spend multiple days looting/living in a region
- start packing all of your items for the journey to a new region or a far-flung corner of the region you are currently in
- the blizzard will either start 5 seconds before you are ready to start your journey, or 5 seconds after you leave your shelter
- alternatively, the blizzard will appear when you go out for a "quick trip" and you leave your bed roll back in your shelter. This usually coincides with a strong head wind that is blowing from the direction of your intended travel.
About the only thing that one can be reasonably sure of is experience with weather in one's game. For myself, I generally expect that if there was a blizzard on a given day I could reasonably expect to not have another blizzard that day (or maybe, to be more limited, for the next twelve hours). That does not mean I can't get rather bad weather, just no blizzard. Of course, YMMV.
1) arriving at the midpoint between two shelters
2) forgetting to bring along a simple but vital material like a bedroll or matches
3) deciding to chance it and clean an animal at the end of the day away from shelter
80% effective forecasting. :)
This pattern should be observable any time taking a long trip (without triggering any saves). If a weather change happens within the first couple hours it should always hit at that point. After that the changes should be mostly random (I say mostly because I can't tell if the roll is weighted, or restricted based on the current, or even recent, weather).