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The fishing village in CH*
The wolves that hangs out under the docks are gone. Instead, there's a pack that hang out between the first and second fishing hut, but if you're mindful you can easily fish in the first hut without attention. That pack is not even always there.
Follow the road down to the deadend and you'll find deer and a rabbit grove past the bridge, no wolves.
The asterisk is that there is still a bear that patrols the fishing village and I think NOW his patrol can take him to the workbench outside (don't think he did this if you crouched before). Kill him before you craft and you have a bit of a paradise.
I found two of them.
Bears and the Z-axis of movement don't get along in TLD, so they tend to ignore each other.
I've seen a bear literally run over a hut in CH, like as if it wasn't there.
But to get back on topic, Thomson's Crossing in PV - if players can build and place workbenches now, the community house just became even more viable as a base, but I've yet to learn how the new animal spawns are in the area.
Yes, no fireplace there, but can put a campfire between the nearest three and a rock, protected from wind.
Plenty of storage just in the cook, space for Woodwork and Work bench.
Rabbits around, Deer spawn in the ice bellow, beachcombing at hand, fishing hut in safety place not too far, salt outcrop near...
Clear path for Quonset Garage for use the Trader radio.
It's close to Trader box - Misantropes house is more close, but don't like their layout, and no place for campfire protected from the wind close, and a wolf used to walk near the house.
Now with outdoor workbench and work bench! And lots of new storage space...
https://steamcommunity.com/sharedfiles/filedetails/?id=3399699073
https://steamcommunity.com/sharedfiles/filedetails/?id=3399698990
https://steamcommunity.com/sharedfiles/filedetails/?id=3402820480
Stalker run day 445
Cannery Worker Residences in Bleak Inlet
Deer spawn just behind, and a little behind that a bear spawns. Rabbits and deer at the fallen lighthouse, and you're gonna want to swing by there anyway for beachcombing. The fishing hut is super close to the main building. Be aware of the timberwolves guarding the fishing hut passed the bear cave behind you.
You'll be close the workshop. The forge is only a region away. Beachcombing, hunting, fishing. Pretty aurora skies on the regular.