The Long Dark

The Long Dark

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Serchine Dec 21, 2023 @ 7:45pm
Hiding the Bolt Cutters behind the secret quest is a terrible idea
Thoroughly searched the Mine for several hours, double checked many places for this stuff. Eventually I decided to check the WIKI, only to find that it's tied to a secret quest and CANNOT BE FIND ANYWHERE AT ALL. Not only that, this quest starts in Airfield which is a terrible region(visited when it released month ago) I don't ever wanna be again.

This kind of design never happened before, And as far as I think, secret quest stuff should be secret, especially when you call it "buried", by that I mean unless players do this quest, they shouldn't even notice it exists. Instead a plain door is there in the mine, everyone can see but no way to open. it only brings agony and make players waste time on a pointless search,
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Showing 1-12 of 12 comments
Agent_Orange Dec 22, 2023 @ 8:19am 
not only do you have to go to FA, but you then have to go to Mountain Town, HRV, Pleasant Valley, FM, and BI and then back to FA before you can collect the key to unlock the boltcutters.

It's sub-ideal and I think there should either be an option to disable the tales, either upon completion or in general. For now ehh just saveedit and bump your coords around till it puts you past the door and knick the boltcutters, you should be able to open the door from the inside too.
rush_247 Dec 22, 2023 @ 8:47am 
I mean "Tales" is in the name it's a little obvious to me that there'd be parts of these new areas locked behind them. Anyway there's no use for the bolt cutters except for that one spot, they're a "quest item" if you're not interested in the Tales don't bother with it, forget that gate is even there.
Agent_Orange Dec 22, 2023 @ 10:38am 
Originally posted by rush_247:
I mean "Tales" is in the name it's a little obvious to me that there'd be parts of these new areas locked behind them. Anyway there's no use for the bolt cutters except for that one spot, they're a "quest item" if you're not interested in the Tales don't bother with it, forget that gate is even there.
behind the gate is the key you need to open a significant portion of the mineshaft system and access it's loot
Serchine Dec 22, 2023 @ 11:34pm 
Originally posted by rush_247:
I mean "Tales" is in the name it's a little obvious to me that there'd be parts of these new areas locked behind them. Anyway there's no use for the bolt cutters except for that one spot, they're a "quest item" if you're not interested in the Tales don't bother with it, forget that gate is even there.

Like I said, I don't mind a secret area if it's really secret, like a hatch or door buried deeply beneath snow, unless you know exactly where to look, you won't even know it's there. But a chained door out in the open is hardly a secret.

Not only this, this situation is anti-intuitive too. We're in a heavy duty mine with lots of equipment, anyone with a right mind could take an educated guess that a tool as simple as a Bolt Cutters should be laying somewhere around. This is not the first area that cannot be directly accessed, there are houses need key, locked room needs codes, but they all make sense from a logical perspective regarding where the solution maybe, but this one, totally doesn't. There is literally zero connection between the problem and solution.

Unless someone's willing to break the force wall and seek info outside of the game world(WIKI in my case,), a hopeless search is almost certain.
rush_247 Dec 23, 2023 @ 12:08am 
Well not if you grab the radio just outta curiosity really. You just actively avoided doing that though by not looking around the airfield enough.
Last edited by rush_247; Dec 23, 2023 @ 12:11am
SteelFire Dec 23, 2023 @ 6:38am 
Seems totally logical to me that in the areas specifically associated with the Tales content that there would be content locked to the Tales quests. If you're not going to do the quests, you're not going to access the quest related content.

There's nothing secret, if you actually seek out the content. If you ignore it, well, that's not the games fault.
Serchine Dec 23, 2023 @ 7:00am 
Specifically associated with the Tales, excuse me, if this is stated in game anywhere, tell me where to find it. Reality is, there is not a single clue abut this Tales thing ever exist in the Contaminated Zone unless you have outside game world knowledge or finished the first part.

It's not about I want or not, it's that as a new player there's no way you can connect those two things, Unless what, you consider outside game world knowledge as a must for play a game, Yeah I know many people are incapable of thinking for themselves and relay on walkthrough and stuff to play a game, so I wont argue on this one.
coedyfelin Dec 23, 2023 @ 12:49pm 
Originally posted by Serchine:
Specifically associated with the Tales, excuse me, if this is stated in game anywhere, tell me where to find it. Reality is, there is not a single clue abut this Tales thing ever exist in the Contaminated Zone unless you have outside game world knowledge or finished the first part.

It's not about I want or not, it's that as a new player there's no way you can connect those two things, Unless what, you consider outside game world knowledge as a must for play a game, Yeah I know many people are incapable of thinking for themselves and relay on walkthrough and stuff to play a game, so I wont argue on this one.

Here is a clear reference to the second Tale. From November Dev Diary:

"Within the Zone of Contamination, you’ll also be able to start the second Tale: Buried Echoes. A continuation of Signal Void which we introduced in Part Two, Buried Echoes adds another layer of mystery to the story of the mine workers, the Security Chief, and the enigmatic Rüdiger. Buried Echoes presents a story that goes in a somewhat unusual direction for THE LONG DARK, and we’re excited to see what you think. The Tale and the new region also feature new music, which all add to the atmosphere of Part Four. And, as with Signal Void, there’s a special gameplay reward to be gained for completing Buried Echoes. You’ll first have to get there to see what it is. "
Serchine Dec 23, 2023 @ 5:34pm 
Originally posted by coedyfelin:
Originally posted by Serchine:
Specifically associated with the Tales, excuse me, if this is stated in game anywhere, tell me where to find it. Reality is, there is not a single clue abut this Tales thing ever exist in the Contaminated Zone unless you have outside game world knowledge or finished the first part.

It's not about I want or not, it's that as a new player there's no way you can connect those two things, Unless what, you consider outside game world knowledge as a must for play a game, Yeah I know many people are incapable of thinking for themselves and relay on walkthrough and stuff to play a game, so I wont argue on this one.

Here is a clear reference to the second Tale. From November Dev Diary:

"Within the Zone of Contamination, you’ll also be able to start the second Tale: Buried Echoes. A continuation of Signal Void which we introduced in Part Two, Buried Echoes adds another layer of mystery to the story of the mine workers, the Security Chief, and the enigmatic Rüdiger. Buried Echoes presents a story that goes in a somewhat unusual direction for THE LONG DARK, and we’re excited to see what you think. The Tale and the new region also feature new music, which all add to the atmosphere of Part Four. And, as with Signal Void, there’s a special gameplay reward to be gained for completing Buried Echoes. You’ll first have to get there to see what it is. "

Dear, So Dev Diary is a part of the game lore now? Then we certainly have a different interpretation of what "in game world" mean.

Also it only vaguely stated there's this second Tales thing in the Zone, there's no mention that you must to complete the first part or how to start it. Tell me how to find that info out then.
coedyfelin Dec 24, 2023 @ 3:30am 
Dev Diary is written by Raph though. So as direct from the horse's mouth as we are going to get. I'm not going to "tell" you anything but maybe reading releases from Hinterland is a helpful way forward for us all to stay informed.
SteelFire Dec 24, 2023 @ 6:10pm 
In general, people who are serious fans of a game will follow dev news and, here's one that should even be on a casual fan's radar... read the patch notes.

Also, OP, here's a huge flaw in your logic... new player who gets dlc that's specifically about the Tales, then ignores that content and chooses to go to the most difficult region in the entire game? All knowledge that's readily available if you read the dlc description before acquiring it, read the patch notes, or at the most basic level, watched the latest Tales release video.

You've got more than enough hours in the game yourself that this whole complaint smells fishy.
Serchine Dec 24, 2023 @ 6:59pm 
"new player who gets dlc that's specifically about the Tales" I'll have to disagree. I think most people buy it for the new regions.

I'm very disappointed with the Airfield thus I didn't play the game or read anything about it until the new region comes out. My previous experience makes me navigate through the new region with ease, sure, but information wise I'm like a new player,. Patch notes only vaguely mentioned there's this Tales stuff, it didn't say anything about complete the first part is a must for the second. I said it twice now.

I don't know what's so fishy, name one plain door you can just find by normal exploring, locked behind totally unrelated thing before? Sure you cannot, cause there aren't any.
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Date Posted: Dec 21, 2023 @ 7:45pm
Posts: 13