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It loses condition fairly quickly. In a trek from Camp Office to Trapper's with the travois about half loaded it lost 9% to 10% of condition. I checked what harvesting it would produce - three maple saplings - but didn't look at what was needed to repair it (if it can be repaired).
If there is anything in the travois pouch, even one charcoal, you now get the "carry travois" and when you do that it appears that regardless of how you're facing when you do that you will rotate into alignment with the travois direction it is facing not the other way around.
It appears that one should be careful where they're facing when they deploy the travois.
And if it wears out that fast, I'll be using up all my maples on the travois. Needs to be a better way of doing it. Otherwise, it's one of those items in the game that I'm never going to use because it's just not cost effective.
Being in Pilgrim with no predator threat and using the travois to move larger amounts of gear and food, which I have a lot of, from one base to another, so far it works out to be a reasonable buff to transportation.
If I can build a single travois and then repair it as needed without using more maple saplings, then I'm OK. I just don't want to end up using a maple sapling also whenever it needs repair. Deer hides and gut are fine.
It would have been better if they made a lootable sled and put it in a specific location like the backpack, the crampons, and the ballistic vest. Maybe put it up north in hrv to give people a reason to go there
I expect to keep mine in decent repair as deer hides and guts would be more plentiful for me than maples though I do have quite a few maples.
Do the travois despawn if you leave them on the ground?
If this is not the case then we have the possibility of having huge unlimited storage xd