The Long Dark

The Long Dark

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Araolath Jun 28, 2023 @ 5:44pm
We can make broth, shouldn't we be able to make cooking oil too?
I get that we can't make flour, probably, without a mill but it seems like cooking oil could be cold pressed from some base material. Avocados are probably out, sorry Zava, but there are dozens of plants and seeds that can be used to make oil.

Alternatively they could add baby seals to beach-combing so we could render blubber, but that probably has some controversial optics.
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Showing 1-9 of 9 comments
cT917 Jun 28, 2023 @ 6:21pm 
What we have in game looks like either olive oil or vegetable oil.

None of the harvestables in game could make something like that.

We do get oil from fish already in game but it's used as lamp oil for lanterns rather than cooking.

I've never tried cooking pancakes with fish oil before. I don't imagine I'd enjoy them as much.
Last edited by cT917; Jun 28, 2023 @ 6:22pm
zeral_storm Jun 28, 2023 @ 6:30pm 
Actually since we can make pancakes with acorns, and bread. Why not for pies as well? Seems acorns already work as flour.
As for broth and oil, well I do not see how those two are related but at the same time I see your point!
But only from the fatty fish Salmon!
Paya Jun 28, 2023 @ 6:49pm 
Oil is just used to cook stuff in, so maybe a craftable version could be animal fat? Could be from harvesting animals or maybe cooking non-fish meats could have us get a little bit of fat per meat (like you're cutting it off or something). It'd be like how fishing gives you a tiny bit of oil each time.
The trader will probably sell ingredients in the future, i suspect that is the reason why food ingredients are non renewable.

Although(for me) it makes very little sense that it is impossible to collect salt water into a cooking pot and boiling it off for salt. Currently once you run out of cooking oil and flour there is nothing that can be cooked anymore.

At the very least renewable salt would allow for long term broth making.
Bosco Jun 29, 2023 @ 4:29am 
Originally posted by Araolath:
I get that we can't make flour, probably, without a mill but it seems like cooking oil could be cold pressed from some base material. Avocados are probably out, sorry Zava, but there are dozens of plants and seeds that can be used to make oil.

Alternatively they could add baby seals to beach-combing so we could render blubber, but that probably has some controversial optics.

yes, what we need to do is add another game mechanic that will probably be broken to an already broken game - no more dlc, no more content - please fix the game! just a suggestion.

also lets add seal clubbing - wow - probably controversial? really? wow. just wow.
Originally posted by ICountFrom0:
The amount of water you have to boil down to actually get salt would be... unreasonable.
Salt is one of the most valuable currencies in the ancient world, and in apocalyptic situations like this.

Going to assume OP is a troll and only reply to the folks discussing things in the topic.

Deer are rather lean, and in winter it would be a bit moreso, rabbit, moose, all not very good for fats. I'd still argue that the situtation of using fish oil or rendering it from an entire quarter is more likely then SALT GOING BAD.

Ocean salinity in northern canadian coast is about 32ppm. Which means you would get 32 grams of salt if you would boil 1L of water.

So its not unrealistic if we could boil 2L of seawater in a pot to get like 0.05kg of salt. Afterall broth only requires 0.01kg of salt to be made.
Last edited by The Pistol Experience; Jun 29, 2023 @ 9:28am
skaudus Jun 29, 2023 @ 9:41am 
Originally posted by Gaming:
Ocean salinity in northern canadian coast is about 32ppm. Which means you would get 32 grams of salt if you would boil 1L of water.

So its not unrealistic if we could boil 2L of seawater in a pot to get like 0.05kg of salt. Afterall broth only requires 0.01kg of salt to be made.

32 ppm is a lot lower than that.

1 000 000 g water ...... 32 g salt
1 000 g water (1L) ..... 0.032g (0.000032 kg) salt

You would need to boil off about 10 000 liters of saltwater to get 0.03 kg of salt, assuming none of it remains dissolved in the water vapour.
Originally posted by skaudus:
Originally posted by Gaming:
Ocean salinity in northern canadian coast is about 32ppm. Which means you would get 32 grams of salt if you would boil 1L of water.

So its not unrealistic if we could boil 2L of seawater in a pot to get like 0.05kg of salt. Afterall broth only requires 0.01kg of salt to be made.

32 ppm is a lot lower than that.

1 000 000 g water ...... 32 g salt
1 000 g water (1L) ..... 0.032g (0.000032 kg) salt

You would need to boil off about 10 000 liters of saltwater to get 0.03 kg of salt, assuming none of it remains dissolved in the water vapour.

https://www.noaa.gov/jetstream/ocean/sea-water

I mistakenly wrote ppm when i meant to write ppt(parts per thousand), my bad. Here is source.
Last edited by The Pistol Experience; Jun 29, 2023 @ 10:03am
Cleric Jun 29, 2023 @ 11:01am 
Originally posted by Paya:
Oil is just used to cook stuff in, so maybe a craftable version could be animal fat? Could be from harvesting animals or maybe cooking non-fish meats could have us get a little bit of fat per meat (like you're cutting it off or something). It'd be like how fishing gives you a tiny bit of oil each time.

That would be great. Animal fat could be a by product of harvesting or something we can choose to harvest from large game, then render into lard.

If anything though I'd like to see rabbits used for broth, but we do have a renewable source already so it's less important.

Just need acorn flour and we are good to go.
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Date Posted: Jun 28, 2023 @ 5:44pm
Posts: 9