The Long Dark

The Long Dark

View Stats:
TheYKGames Feb 2, 2023 @ 12:45pm
MAC Version for the DLC
Will "The Long Dark: Tales from the Far Territory" come to Mac? is there any plans, because the original game is already on Mac.
Originally posted by hinterland_community:
Thank you for your patience.

TALES FROM THE FAR TERRITORY is on its way for Mac, and we will have more information to share in the near future. We appreciate your understanding!
< >
Showing 1-15 of 18 comments
Kharpern Feb 2, 2023 @ 3:18pm 
At this point, the devs have been pretty hush about the Mac platform sadly... They mentioned back on December 5th that they were having issues with the Unity engine, and since, nothing.

https://hinterlandforums.com/forums/topic/42386-tales-from-the-far-territory-technical-issues-faq/

Hopefully they'll post some sort of status update for us Mac users soon... I paid for the DLC on release day, and keeping my fingers crossed that it won't be for nothing/have to get a refund.
Last edited by Kharpern; Feb 2, 2023 @ 3:19pm
Bear121 Feb 3, 2023 @ 7:49am 
I was told i was getting a refund for the update that doesnt work with Mac, but no refund and no answer from the long lost office.
nautofon Feb 3, 2023 @ 10:49am 
^ You checked the wrong page I'm afraid:

https://store.steampowered.com/app/2091330/The_Long_Dark_Tales_from_the_Far_Territory/


Edited to add: There's also the following thread on the official forums, which promises a Mac version Real Soon Now, but, well...

https://hinterlandforums.com/forums/topic/42367-mac-build-delay-tales-from-the-far-territory/
Last edited by nautofon; Feb 3, 2023 @ 10:52am
nautofon Feb 4, 2023 @ 4:42pm 
Nothing was replaced, and there's nothing "shady" going on—except perhaps for your glasses...? After mistaking TFTFT for the main game the first time around, this time you mistook TFTFT for the "Quiet Apocalypse Bundle".

Thanks for the GFN tip though. I might consider it in the future for other games. For TFTFT, I'm gonna wait until it's released.
Dr. Dro ඞ Feb 5, 2023 @ 5:09am 
Originally posted by MAJOR DEATH:
They've actually taken Mac OS off the requirements in the listings, which is a concern.
Having bought the DLC on release day, as it was promised to be made available for Mac soon, I really hope they can sort this stuff out. It's been an issue for at least two years, using -force-glcore etc etc.... I'm pretty tired of this ♥♥♥♥ to be honest.....

Apple's largely to blame, they've deprecated almost every graphics API that games use in their relentless pursuit of getting developers to work exclusively with Metal (which is meant for low-end graphics and isn't supported by either Windows, Android, consoles, or Linux). By gaming on a Mac you should be aware of Apple's hostility to anything that isn't strictly their first-party vision, including developer concerns.

OpenGL on Mac OS hasn't been updated since 4.3 (circa 2012); and has been discontinued since 2018. It's rotten to work with.

But don't worry about the system requirements (though mac OS is still there), the Windows requirements listed are what they asked for the earliest unity 4 builds back in 2014-2015, and the game no longer runs on those specs. Not at a playable frame rate, anyway.
Dr. Dro ඞ Feb 5, 2023 @ 9:56am 
Originally posted by MAJOR DEATH:
How do you explain things like Stranded deep being very playable on Mac OS?
Doesn't that use Unity as its engine?

Different versions of Unity, I presume. But anything that uses OpenGL is considered a "legacy" application by Apple and is on the chopping block, there's a decent chance that they're gonna remove it once they stop updating the Intel-based Macs (which is a matter of time now).

https://www.extremetech.com/computing/270902-apple-defends-killing-opengl-opencl-as-developers-threaten-revolt

Macs that couldn't support Metal were left behind on High Sierra, Mojave requires it... and the 2012 MBPs (with NVIDIA Kepler graphics) also got left behind on Catalina, so Apple's been restricting stuff already.

It's all speculation anyway but the only thing I see being an engine-breaking hurdle on Mac is the graphics API choice, or lack thereof. If game needs to be ported to Metal that may take a considerable while to do.
nautofon Feb 5, 2023 @ 11:14am 
Originally posted by Vzzdak:
Originally posted by nautofon:
Nothing was replaced, and there's nothing "shady" going on—except perhaps for your glasses...? After mistaking TFTFT for the main game the first time around, this time you mistook TFTFT for the "Quiet Apocalypse Bundle".

Thanks for proving my point.
...
This is a shady marketing trick when they want to "help" people to overlook something.

Wow. Are you really unable to see a difference between TFTFT and the "Quiet Apocalypse Bundle", even when it is clearly pointed out to you? Welp. Sure, if you wanna bash Hinterland for no good reason, knock yourself out I guess...


Originally posted by TheBasedSociety:
It's all speculation anyway but the only thing I see being an engine-breaking hurdle on Mac is the graphics API choice, or lack thereof. If game needs to be ported to Metal that may take a considerable while to do.
Just to be clear, TLD works just fine on Metal 2 in principle, and has done so for many years. However, there's a nasty bug somewhere that prevents some players from running TLD on Metal, requiring users to manually force TLD to use OpenGL instead. IIRC "MAJOR DEATH" is affected by that bug. It has been around for a long time as well, and Hinterland hasn't been able to squash it yet—possibly because the bug only shows up on some Macs and/or graphics settings; my system, for example, is so far largely unaffected.

Here's hoping that Hinterland/Unity/Apple can now fix both issues (the TFTFT one and the Metal one) at the same time.
Dr. Dro ඞ Feb 5, 2023 @ 11:24am 
Originally posted by nautofon:
Just to be clear, TLD works just fine on Metal 2 in principle, and has done so for many years. However, there's a nasty bug somewhere that prevents some players from running TLD on Metal, requiring users to manually force TLD to use OpenGL instead. IIRC "MAJOR DEATH" is affected by that bug. It has been around for a long time as well, and Hinterland hasn't been able to squash it yet—possibly because the bug only shows up on some Macs and/or graphics settings; my system, for example, is so far largely unaffected.

Here's hoping that Hinterland/Unity/Apple can now fix both issues (the TFTFT one and the Metal one) at the same time.

I see, that's good news. The last I played this game on a Mac, it still ran exclusively on OpenGL - mine was an Ivy Bridge/Kepler 2012 unibody, the last of the non-retina models. Great laptop, shame time has utterly consumed it :Ankh:

I honestly like the OS, somewhat considering getting a M2 mac mini to get a taste of the modern Mac, such a powerful (and affordable) computer... but that's for another time. Currently upgrading my main PC :Emil:
azrabrijer Feb 5, 2023 @ 11:49am 
does anyone know the game uses the metal api?
Dr. Dro ඞ Feb 6, 2023 @ 6:19am 
Originally posted by MAJOR DEATH:
WTF is a skelly?

Skeleton :cleandino:
nautofon Feb 6, 2023 @ 1:26pm 
Originally posted by Vzzdak:
It's the Quiet Apocalypse Bundle that contains the TFTFT.
Exactly.

And besides TFTFT, the bundle happens to contain various other stuff, as bundles do. Like the game's soundtrack, for example, hence the music icon. As you might know, this is completely normal for a bundle, so there's absolutely nothing shady to see here. The music icon hasn't "replaced" the Apple logo at all; it's an additional icon that Steam adds to bundles that contain music. Once all the bundle's items (including TFTFT) work on the Mac, the Apple logo should appear as a fourth icon in that list.

Now, of course it's possible that you understood this the whole time and were for some reason just trying to cover your originally innocent mistake by spewing a bunch of hate towards Hinterland and BS towards me. I suppose it's also possible that you honestly couldn't tell the difference between the DLC and a bundle that contains it, until just then. Whichever explanation is true, I can't say I particularly care.

What I do care about is TFTFT hopefully soon finally being available on the Mac. And while "countdown to a countdown" was before my time, I must say I'm getting some bad vibes from this tweet here ... but I guess it's good that Mac support is coming at all?? 😬

https://twitter.com/RaphLife/status/1621981110203998209
night0merchant Feb 6, 2023 @ 1:48pm 
Originally posted by nautofon:
What I do care about is TFTFT hopefully soon finally being available on the Mac. And while "countdown to a countdown" was before my time, I must say I'm getting some bad vibes from this tweet here ... but I guess it's good that Mac support is coming at all?? 😬

https://twitter.com/RaphLife/status/1621981110203998209

I bought TLD twice, on PS4 and Mac, but mainly play on a mac and have been checking daily for updates since Dec 5th, to an obsession. I'm also one of many who already bought the expansion in good faith but have nothing to show for it yet. I'm empathetic to HL's difficulties and understand that a lot of this particular issue is out of their control as well. But I also admit that my empathy wears thinner each day and getting frustrated all the more, but the things that ARE in their control, transparency and communication for example, aren't handled well.

Thank you for linking that tweet here, though I must say that I've heard the lines "announcement/release NEXT WEEK" too many times from Raphael, and have learned to take "week" to mean "month" in actuality
Last edited by night0merchant; Feb 6, 2023 @ 4:17pm
nautofon Feb 6, 2023 @ 1:55pm 
I hear you. Personally, I was rather upset about the whole save wipe business, and decided that a good DLC would be the thing to redeem TLD for me. Bought on good faith, like you, and ... welp.

The thing is, Hinterland can do better. I fondly recall the Milton Mailbag, which was almost like the other extreme: So much communication that it got too time-consuming for them. Fine, but there's got to be a middle road, right? These past few years, transparency + communication have been really lacking, I must agree with you.
A moderator of this forum has indicated that this post answers the original topic.
Thank you for your patience.

TALES FROM THE FAR TERRITORY is on its way for Mac, and we will have more information to share in the near future. We appreciate your understanding!
TheYKGames Feb 8, 2023 @ 12:22pm 
Originally posted by hinterland_community:
Thank you for your patience.

TALES FROM THE FAR TERRITORY is on its way for Mac, and we will have more information to share in the near future. We appreciate your understanding!
Thank you. We will be waiting.
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Feb 2, 2023 @ 12:45pm
Posts: 18