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I was thinking that they added the revolver in a minuscule amount and hey, like I said I'm totally happy with that. It's not even really a huge advantage over the bow due to the weight. But, if we cannot craft the ammo then yes, carrying the weapon and casings isn't worth it.
I'd really like to hear what HL says about it, just for clarity. I'll probably end up lugging the revolver around with me regardless because I did find ammo in more than one spot (some was with the weapon and more was on a corpse).
I just came from BR and I didn't see any batteries in there.... but perhaps I just missed it? WAAAAH that is such a lengthy trip from the bottom side of Bleak Inlet =\
Just for clarity from the TFTFT patchnote :
"If you find items that did not used to spawn an interloper in an interloper run, it is most likely a bug – we especially did not intend for weapons to spawn into interloper games (a bug we addressed in one of our earlier hotfixes)."
@OP
I want weapons in interloper, just enough to make a few shots for fun, to reach lvl 5 rifle & revolver, to have them in my base, but certainly not to be used as primary weapon. And this will never happen to be honnest. firearms as late game goal for interloper is ok, not for common use.
What I personnaly find interesting is to have somewhere 1 rare item I have to found as late game goal. imho.
When I found my first revolver I was very happy, When I found my second I said to myself "Allright I'm a canadian cowboy now" but when I found the third one... I was already bored...
This. Another week just passed without any news from Hinterland, and like others, I still can't play the campaign (or pass or whatever it's called) that I bought into 2 months ago. /sigh
I hope that they leave the revolver in Interloper. I don't think it really makes a game-changing difference anyways. Like I said, it would just help me with TW locations. I just like the variety. I realize loper is scarce on purpose but the game could still be scarce but with more variety.
Ya know, I'm not positive and maybe it's just the power of suggestion, but I might have found some ammo as well up near the marsh ridge cave. Seems like I did find something noteworthy up there this run but I cannot remember exactly. I think I should start making notes as to object locations this run. I found my second hammer yesterday in Bleak Inlet.
Yeah, I know for a fact that I found some on my last long loper run, but I'm just not sure if that has changed with the new updates.
Made my way to Blackrock Prison and found a car battery (!) in the main courtyard. Also found another box of revolver ammunition at the entrance to the mine (the broken path entrance that is blocked off with a corpse and backpack). I'm on around day 180. Finally found my first moose and made myself a satchel.
Also, I made a thread last night complaining that the game was freezing when I entered the mine (hung up on loading screen). I stopped trying after two attempts last night but gave it another go this morning after verifying my game files. So if you find your game freezing up, you might have luck recovering it by doing this. Once I verified the files I was able to recover 4 files that were missing or damaged and I no longer had hang-ups entering the mine load screen.
Only problem now though, my revolver is all the way back in Bleak Inlet LOL!