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1) Blood stains disappearing or not appearing at all
2) The wolf I am chasing runs up an impossibly steep mountain face that I can't possibly climb
3) The wolf I am chasing despawns or (it's hard to know for sure outside of play mode in Unity) clips through the ground and is 'lost to space and time' as it begins its eternal trip downward to the kill plane.
I do use the game stats to determine if the animal died (deer, wolves, bears). At least I know it has stopped moving.
Wolves that are dying will take on a limping walk, Deer just continue to run though previously I have seen mortally wounded deer run out onto the weak ice (pre-Vigilant Trespass) then amble back towards Coastal before dying, sometimes just 10 feet onto weak ice.
Deer and Bear both just sprint away until they get beyond a rendering limit, then they simply resume normal movement. Only way to distinguish them after that is to scare them back into running again. The wounded should start to drop more blood and wont stop running until they get out of rendering range again.
Regardless, all wounded animals will die when their bleed timer expires. For a deer shot in the neck with an arrow, that's 20 game minutes. So it should probably be dead by now. Maybe you just "winged" it? If so, it was never wounded.
If its snowing the blood trail seems to get covered pretty quickly, so that's definity an issue with hunting.