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I've also got a survival mode run, custom settings (stalker-interloper hybrid, firearms, manufactured tools turned on, cnd recovery set to low for both at rest and while sleeping to offset the weapons and tools. I'm past 800 days on that run and enjoy the challenges of finding goals to do in that run. Even still, I'll probably start a new run soon.
I love both modes, Wintermute because I like the story, characters and gameplay, Survival mode because I like the challenge of staying alive.
On the other hand, survival mode is a masterpiece. No game comes close to this and I still can't see me stop playing this game.
I would generally not recommend it to a newcomer to this game, though.
Au contraire, a brand new survivor is likely to die in the first five minutes because the game does NOT include a tutorial of how to save yourself from the bleeding condition that you begin with, and if that doesn't kill you then the freezing cold probably will before you ever reach the town of Milton.
Then Episode 2 is very long and grindy (I've seen some negative reviews refer to this game as a walking simulator) and Episode 3 is the most hideous thing Hinterland's ever conceived; it's absolutely joyless. So if the new player doesn't die outright at the beginning of Ep 1, the combinations of Ep 2/3 will probably turn them off from ever wanting to play this game again. Plus there are lots of fetch quests throughout Story mode which make for boring gameplay.
All things a HUMAN being in that situation would be likely be asked for and want to do for others met along the way. All with reasonable in dialog explenations for why. Getting gear to survive the journey. Helping others met along the way to survive the winter, or whatever ordeals they've been through thus far. Starting to piece together what's really going on.
That's my perspective on WIntermute's first 4 episodes. Not to mention, the times where Hinterland got feedback about a section of the story not working (even including the first 2 episodes being completely broken, they've been willing to fix things and make it work better.
All in all, I've found the story a good experience, both for new players to learn the core mechanics of the game, to more experienced players getting a backstory as to why the world is the way it is in our survival mode experiences.
There are a lot of merits to the story mode, though it won't appeal to everyone and I don't expect it to.
I agree with the above though, I have never really cared about the stories and quests of other games. GTA series I played enough of the missions to unlock the whole map, then stopped doing the missions. Hitman series I would try to complete the mission in the craziest way possible.
Hell, I remember being excited when I got COD Black ops (having never really played COD) and never even completed the first full mission because of the "go here, grab this grenade, throw it at that spot, then go over there, etc" was aggravating.
What I look for is open world, which is what TLD truly is and why I love it so much.
From everything I've read I would hate story mode. Fetch quests, side missions, long cutscenes, and on top of it my experience playing survival could actually be a hinderance as I try to shortcut things I know how to do, leading to getting blocked from proceeding because I didn't start that fire in the right place, or whatever.
Some players don't like stories. These players often skip cutscenes and don't care to read dialogues or messages. They just want the action. That's what's great about this game: you can dive straight into the survival challenge right away with no need to play through any story. The story itself doesn't lock or unlock anything. It's simply there for those who like it.
Some players like stories. A good game with a good story is the ultimate combination.
It's like an interactive movie or a book where you decide what to protagonist will do next.
I can say one thing about the story mode: it's really well done and there's not that many cutscenes. But the few cutscenes that there are, are very well done.
Characters move and act very naturally.
These characters are well thought out and the voice acting is superb.
Characters to be loved and characters one will hate to the very core. (Especially during Ep 3 and Ep 4).
Those who choose to skip the story mode (Wintermute) do miss out on a lot of content.
My tip: Play through the story, and the reward wil lbe that you'll learn of a bunch of really rewarding POI's (Points Of Interest) that even veteran survivors will miss out on. POI's that are *very* useful even in a survival challenge mode game.
Love survival mode however, I think that's very well executed and I find it highly engrossing. I bought the game in 2015 then forgot all about it until I started my Xmas hols, can't put it down!