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报告翻译问题
Now with today's patch, with -force-glcore the game seems to be locked to 30 FPS while I had double that before. When I remove -force-glcore I go back to the same crappy performance of 17 FPS - but indeed the z-fighting seems to be better. Still, it's unplayable like that. So it seems the latest patch only made it worse.
I do use NVidia graphics, with admittedly old 390 drivers.
The latest windows nVidia driver is 511.79 released on 02/14/2022
So it seems that switching from Wayland to x.org is a workaround for this issue.
I'm curious, what desktop environment and display protocol are you other folks using, and does this workaround work for you as well?
Edit: NOPE. Just arrived at PV and the horrible stuttering is back. Is it just certain locations?
Look at the frametime graph. It's horribly stuttery. It actually looks like a perfect pattern repeating over and over again. Some sort of synchronization bug? It's horribly stuttery anyway, to the point where it's nauseating.
It's more comfortable to play TLD using -force-opengl even though there's the z-fighting (wobbly snowy rocks) glitch. At least the framerate is smooth.
https://hinterlandgames.zendesk.com/hc/en-us/requests/new
if you can confirm the issue on a recent distribution and drivers. I would do the same but they will probably just tell me to update my drivers, and since I plan to upgrade to Ubuntu 22 in a month I won't break my system trying to update my NVidia drivers now. But it seems it's not just a driver issue then.
And when I get back to OpenGL using -force-glcore, I seem to be locked to 30 FPS, and getting all kinds of visual artifacts now:
https://steamcommunity.com/sharedfiles/filedetails/?id=2796260631
Although sometimes the FPS seems to jump from 30 FPS to 60 FPS and then back again some time later, no idea what's happening there. It's not the VSync in any case.
Cannot catch a break here...
Reverted back to Ubuntu 20.04, with NVidia 470.103 driver on my GTX1050Ti. Still got the microlag issues with Vulkan, so scrap Vulkan.
With OpenGL the FPS are actually good and stable, no locking to 30 FPS apparently. The visual artifacts I posted above are apparently only a drawing distance issue or something, they disappear after a while.
But now I got the annoying issue that each time I close my inventory, or pull up the Quick Stats, I get half a second of lag. Mostly any time something in the HUD changes it seems, but sometimes also just when turning around. Funny thing is, depending on if I do a screen or a window recording it does not even show in the recording!