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I don´t know if it is cinema/cartoons fault but some people think wolves are big as camels, in fact they are like big (not huge) dogs, some of scary ones has like half meter height...
*sees a "walking in crouch" reference above (something many players have done accidentally over the years)*
The game is not meant to be "true-to-life" realistic. Design choices were made. Giant bunnies? The island was obviously a place of Hunting and Fishing tourism years ago. Hunting blinds and fishing huts, a fenced-off Hunting Lodge where canned hunts may have taken place. Big bunnies and smaller wolves, giant moose and huge deer with big racks. Perfect easy targets and big trophies for "soft" hunters from the mainland with money. Except now that they have taken over the island in the absence of humans being there to contain them, they have become feral, and a geomagnetic disaster has made them act strangely.
Design choice and story lore. Don't expect them to change much now hat the game is near completion as far as Wintermute goes, and be glad that Survival mode and Challenge Modes, once only meant to be testbeds for new mechanics and regions for Wintermute episodes, got popular and grew a big enough fanbase for hinterland to add them permanently to the game during early Access/Game Preview stage. Hinterland has not charged anything for major updates to survival mode, or new Challenge Modes added to the game.
Maybe in TLD 2 if/when it happens they will rework scaling and perspective. Maybe not. But don't hold your breath for them to make major changes to things here that are not actual bugs, just design choices. Personally, I like the MegaBunnies. Makes them easier to hit with a stone or an arrow.
Yes, I have the same experience. When crossing bridges or collecting mushrooms from stumps, I feel like I am walking on my knees. However, when indoors in some locations, particularly the community centre in PV, I feel like my eyes are level with the doorjams.
Aside from those specific situations, however, my character seems like they are of average height.
But I don't want them to change it. Instead, I want them to change the character art to be of short grown people, in order to make it consistent with the gameplay. Then being the height of a leg wouldn't bother me a all.