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But your idea to start in BI is pretty interesting, since there are no predators in the first 24hr grace period.
I wonder what your final time ends up being. There is a guy on the Hinterland Forum who posted a screenshot of 8h 14m for his death time, which is extremely impressive.
Was it counting down seconds left? Cause if it said 1 minute left vs. counting down from 59 then it doesn't spoil till it's on the last 60.
Duo is correct. When the Fog says "1 minute" it's really like 1:59, 1:58, 1:57, etc.
When it switched to "59s," I only had one food item in my inventory (energy drink), and a "Food spoiled" message popped up on my screen with the Energy drink icon.
Good call. I added it as an alternative to the 3rd option. My reasoning for avoiding this was because I just really hate HCD in this mode and wanted to avoid doing PV twice since it's so large, but it does cut down on doubling back by doing PV and TWM before DP. I personally didn't have any major issues avoiding DW on Ravine or Crumbling Highway, but HCD almost killed me twice.
I had a youtuber who was forced wide by the bear near fishing camp in CH who didn't have the flare gun, just a bow and single arrow, and that cost him his run. The time it took for him to go around the bear left him stuck in the toxic fog for too long and he died to a wolf almost right away in PV with his cnd near the red by the time he got out of the fogged up mine.
It is a good strategy most of the time and one I used myself many times in my run, but one I also used only when it would be beneficial. I found the lure at entrance trick worked best in a more open region where your path opens up to many options quickly, like all Mystery Lake entrances do, for example, That way if the DW happens to come from a bad angle, you have options to move out of the way and go around it. If you attract it along, say, the entrance canyon of Broken Railroad, not only can you draw it down your only path in, leaving yourself no choice but to retreat back into the Muskeg, but also can draw it to guard your only path out. Same goes for areas like the ML entrance to Milton, Long, narrow path with only forward or backward to go in. Best to wait until the path opens up before placing the lure to avoid trapping yourself.