The Long Dark

The Long Dark

View Stats:
Garmo Dec 5, 2020 @ 8:17am
Mods?
Are there any mods in this game besides languages?
< >
Showing 1-15 of 19 comments
Real MazeRunner Dec 5, 2020 @ 10:07am 
A mod or game addition involving sleds to cart extra gear might be nice. Getting up a climbing rope might require some creative thinking however.
Crafting scrap tools without need of a forge might be a nice addition as well.

Here's hoping :)
Garmo Dec 5, 2020 @ 7:31pm 
Originally posted by Purfohme:
Google xpazeman

Thank you
Wolfslayer Jun 5, 2021 @ 12:30pm 
The future is already here. Anyway I found these mods and they are literally game changers. Fancy some binoculars, growing your own food, activate all 9 caches in mystery lake and pleasant valley, a pointer on your map which shows where you are, lights in most houses and the best yet a companion fox to hunt rabbits for you? There are lots more like more clothing types and foods and all work.
https://xpazeman.com/tld-mod-list/
I had trouble with the radio which is a shame. If the game crashes just verify the install folder. I added all the ones I fancied and tested them out and all work except the radio, I need heavy metal. Looking forward to 1000's more hours with my fox to accompany me.
Wolfslayer Jun 5, 2021 @ 12:33pm 
And there is a mod on the list which lets you craft anywhere without a forge, and another which lets you make a range of useful things at the cannery, need a bridge to avoid the timberwollves, you can get that too. Awesome times ahead, the fox is really cool.
morph113 Jun 5, 2021 @ 1:07pm 
I wouldn't mind some mods that are actually balanced. All these mods you describe just sound like cheats.
rhwilson1953 Jun 5, 2021 @ 1:42pm 
Watch it guys, there was a time not long ago the moderators and Hinterland forbade discussions about mods. Posting a link to mods has gotten people banned from the forums.

The reason why is when they released updates the modded game was broken. This brought out many complaints from those using mods about their game is broken and demanded Hinterland fix it for them. Hinterland, being a small studio doesn't have the resources to handle the complaints nor find a fix decided to ban them and any discussion about them altogether.

In other words, it's not the game update that breaks the mods, it's the mods that break the updated game.
Last edited by rhwilson1953; Jun 5, 2021 @ 1:46pm
LIMP BISQUICK Jun 5, 2021 @ 2:28pm 
Watch it guys, there was a time not long ago the moderators and Hinterland forbade discussions about mods. Posting a link to mods has gotten people banned from the forums.
Can someone else confirm that this is actually true?
Nosteru Jun 5, 2021 @ 2:33pm 
Originally posted by Jibbles:
Watch it guys, there was a time not long ago the moderators and Hinterland forbade discussions about mods. Posting a link to mods has gotten people banned from the forums.
Can someone else confirm that this is actually true?
Well, WolfSlayer is already banned and he linked mods above.
rhwilson1953 Jun 5, 2021 @ 2:36pm 
Originally posted by Jibbles:
Watch it guys, there was a time not long ago the moderators and Hinterland forbade discussions about mods. Posting a link to mods has gotten people banned from the forums.
Can someone else confirm that this is actually true?
Don't believe me? Look at the red writing after WolfSlayer's name in posts #4 and #5.
Last edited by rhwilson1953; Jun 5, 2021 @ 2:38pm
LIMP BISQUICK Jun 5, 2021 @ 2:39pm 
Wow.. Got so much to say right now but I guess I can't say it.
rhwilson1953 Jun 5, 2021 @ 2:42pm 
Originally posted by Jibbles:
Wow.. Got so much to say right now but I guess I can't say it.
Like I said in post #7 there is a valid reason for this. But just for you I will quote it.

"The reason why is when they released updates the modded game was broken. This brought out many complaints from those using mods about their game is broken and demanded Hinterland fix it for them. Hinterland, being a small studio doesn't have the resources to handle the complaints nor find a fix, decided to ban them and any discussion about them altogether."

IIRC, recently they have decided that asking about mods is a legitimate question as long as those asking understand what is happening and why.
Last edited by rhwilson1953; Jun 5, 2021 @ 2:49pm
LIMP BISQUICK Jun 5, 2021 @ 4:04pm 
Don't believe me? Look at the red writing after WolfSlayer's name in posts #4 and #5.

Sorry, Wasn't trying to imply anything there & wanted to double check. Seeing how there's no rule about it and also no reasoning posted from a moderator. I could come up with several reasons why they'd want to lock down things around modding but the avoiding complaints part doesn't add up since that is just fuel to the fire in most cases.

IIRC, recently they have decided that asking about mods is a legitimate question
Yep, totally is. Years later still zero signs of it. Just saying, all this doesn't have a good look from players who are going through update logs and reviews, deciding whether to give the game another shot or not. That's what led me here.
rhwilson1953 Jun 5, 2021 @ 7:17pm 
I had thought it was in the past year or two when Hinterland relaxed the ban on discussions about mods. I must say it's been longer than that, as early as mid 2018 or maybe 2017.
After searching here in the TLD Steam discussions and on Hinterland's own forum https://hinterlandforums.com/forums/ for the last 4 hours this is what I have found on Hinterland's stance about mods.
The earliest post I found on how Hinterland views mods was July 2018 by IFIYGD in the following thread, post #11. https://steamcommunity.com/app/305620/discussions/0/1739964683500547663/
The hinterland community replied to the same thread in post #19.

Here's the largest comment I could find from Hinterland;
Quote:
We've previously said that working on a system of mod support is something that is a goal for the team. What we would like to have is a way for modders to create mods, and share them and an easy way for players to install them while knowing that installing a mod will not adversely affect their game, or system. That is something we need to figure out on our end, how we want that system to work and our goals with it.

So we agree that allowing players to mod their own games is a goal, at this point without official mod support we are unable to offer any form of technical support on modded games. Thus installing a mod risks not only breaking your game in some way, but also won't get support from our team to fix it. While there are people who know enough to be able to break their game and fix it on their own, a large percentage of players don't have that sort of technical skill.

Thus we do not support, or promote, existing mods on our channels. People have created mods for The Long Dark, we don't stop them from doing that but we don't allow for them to be promoted here. Also another issue is the game is still under active development, and so we may update the game in some way that breaks existing mods without intending to. This has happened in the past.

So we understand that people are anxious to see mods, but we ask everyone to be patient with us while we work things out.
; Unquote.

Bold text above is mine, not Hinterland's

For other tidbits from https://hinterlandforums.com/forums/
http://www.hinterlandforums.com/announcement/40-rules-and-guidelines-for-the-hinterland-forums/
"No support will be given to those using cheat tools, or hacked/pirated copies, and any forum users who discuss pirated/pirating software will be removed."

http://www.hinterlandforums.com/forums/topic/17558-to-mod-or-not-to-mod/?page=2&tab=comments#comment-124738
"As a reminder - we don't currently support mods officially. Please don't discuss game hacks, save editors, cheat engines, or other game-altering software in our official forums. Thank you."

http://www.hinterlandforums.com/forums/topic/17457-turn-all-the-way-around-in-a-vehicle/?tab=comments#comment-12355
"we do discourage their use and request that they not be shared in our official communities"

Time surely does fly when your having fun.
Last edited by rhwilson1953; Jun 5, 2021 @ 7:20pm
LIMP BISQUICK Jun 5, 2021 @ 7:53pm 
"zero signs of it" referring to modding support. I wasn't sure if you took it the wrong way cause of the long post with all the links about modding.

If they don't want links shared then fine, I thought a warning would've been enough especially with a user who seems optimistic about the game. They really should add it to rules and guidelines IMO https://steamcommunity.com/app/305620/discussions/0/613936673552037886/

Most aren't going to dig through old posts or visit the forums on their site.
Wolfslayer Jun 7, 2021 @ 3:18pm 
Oh dear, I did not know it was taboo to discuss mods. Hinterland should look at the mods I posted about as many really good. I only use the mods that are not like cheats. For example the ability to look out the back window of a car, burn charcoal and tinder and start fires with a lantern. The binoculars are handy for lots of reasons and not out of place, I carry a monocular when I go on long distance walks in my life prior to Covid. The ability to be able to see where you are on the map is the same as story mode and the fox is just adding some fun, I wish he was a dog instead. I have played about 3000 hours to date and I would not want it easier in fact you can make it more challenging by making timber wolves appear everywhere and making the night time more dark for example. Getting rid of the aurora sounds was a plus too. Sorry if I angered anybody, just an old gamer who believes of all the games I have, 100's, this one I know I will keep on playing, it is perfect for me for so many reasons.
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Dec 5, 2020 @ 8:17am
Posts: 19